Sam Lantinga
80493dfae0
Only check SDL_SYS_JoystickNeedsPolling() if we know we don't need to poll for other reasons. This avoids a select() syscall on Linux if it isn't necessary.
2012-12-14 09:22:13 -08:00
Ryan C. Gordon
7cb9995377
Minor sanity checking and tweaks in SDL_JoystickGetGUIDString().
2012-12-11 18:46:09 -05:00
Sam Lantinga
89ef9e3168
Changes from Alfred:
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- rename JoystickGUID -> SDL_JoystickGUID
- change SDL_JoystickGetGUIDString to take the string as an arg, rather than doing a malloc
2012-12-11 11:54:32 -08:00
Sam Lantinga
5417afcf11
Don't spam events if the axis values haven't changed
2012-12-11 10:49:54 -08:00
Sam Lantinga
556c764047
Fixed crashes in new joystick code
2012-11-28 11:52:38 -08:00
Sam Lantinga
03e08a6a79
Organized joystick hotplug code a bit.
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Cleaned up names, return types, etc.
2012-11-27 00:58:12 -08:00
Sam Lantinga
968ccf93b1
Fixed iOS joystick support for new API
2012-11-26 21:11:28 -08:00
Sam Lantinga
34b88dfaae
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00
Sam Lantinga
f380ecb137
Removed executable bit from source files
2012-09-27 14:35:28 -07:00
Sam Lantinga
5ef6f8e30f
Fixed bug 1337 - joystick crash due to heap corruption with btnx
2012-01-01 16:58:00 -05:00
Sam Lantinga
028e5dcdbd
Happy New Year!
2011-12-31 09:28:07 -05:00
Sam Lantinga
29177954e7
It works better if you compile it.
2011-11-29 02:28:34 -05:00
Sam Lantinga
f98e88676c
Better fix, iterate backwards over the array so we don't care whether the close code shuffles things down.
2011-11-29 02:27:34 -05:00
Sam Lantinga
22e0d6fa53
Closing the joystick removes it from the list.
2011-11-29 02:15:39 -05:00
Sam Lantinga
10823d6065
Invalid assert. It's perfectly legit to initialize the joystick subsystem and get no joysticks.
2011-11-29 02:12:24 -05:00
Ryan C. Gordon
33981bc8ba
Patched to compile.
2011-09-01 14:02:12 -04:00
Ryan C. Gordon
af022f47ed
Removed unused variable.
2011-09-01 04:34:05 -04:00
Ryan C. Gordon
6b4a7b19a4
Clean up any opened joysticks during SDL_JoystickQuit().
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Otherwise, these leak memory and maybe operating system handles.
2011-09-01 04:25:15 -04:00
Sam Lantinga
b0660ba5ff
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
e5803d148c
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
c3daf0f0cd
Removed completely non-portable event thread hack.
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Next I'll be working on generalizing the event sources and making the event queue lock-free. :)
2011-01-27 22:44:08 -08:00
Sam Lantinga
1fb2a69487
General improvements for user custom event registration
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* Switched event type to enum (int32)
* Switched polling by mask to polling by type range
* Added SDL_RegisterEvents() to allow dynamic user event registration
* Spread events out to allow inserting new related events without breaking binary compatibility
* Added padding to event structures so they're the same size regardless of 32-bit compiler structure packing settings
* Split SDL_HasEvent() to SDL_HasEvent() for a single event and SDL_HasEvents() for a range of events
* Added SDL_GetEventState() as a shortcut for SDL_EventState(X, SDL_QUERY)
* Added SDL_FlushEvent() and SDL_FlushEvents() to clear events from the event queue
2010-03-25 01:08:26 -07:00
Sam Lantinga
4d3df8b3e3
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
--HG--
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2010-01-24 21:10:53 +00:00
Ryan C. Gordon
516aaa5d6c
Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.
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--HG--
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2010-01-06 06:40:16 +00:00
Sam Lantinga
5575687744
Debian patch: 218_joystick_memmove.diff
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--HG--
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2009-10-10 10:02:17 +00:00
Sam Lantinga
0c30a927ed
Updated copyright date
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--HG--
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2008-12-08 00:27:32 +00:00
Sam Lantinga
4fd9c25fe6
Final merge of Google Summer of Code 2008 work...
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Force Feedback for SDL
by Edgar Simo, mentored by Ryan C. Gordon
--HG--
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2008-08-25 09:55:03 +00:00
Sam Lantinga
0f030a1802
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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--HG--
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2006-07-10 21:04:37 +00:00
Sam Lantinga
26cb9c7c80
Fixed some ultra-pedantic gcc warnings
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--HG--
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2006-03-24 06:10:24 +00:00
Sam Lantinga
c36118165e
Use consistent identifiers for the various platforms we support.
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Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
--HG--
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2006-02-21 08:46:50 +00:00
Sam Lantinga
1da8cb0143
Use only safe string functions
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--HG--
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2006-02-19 23:46:34 +00:00
Sam Lantinga
d3805eef09
New configure-based build system. Still work in progress, but much improved
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--HG--
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2006-02-16 10:11:48 +00:00
Sam Lantinga
684909fae2
More header massaging... works great on Windows. ;-)
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--HG--
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2006-02-10 06:48:43 +00:00
Sam Lantinga
09cd73f1b5
Removed uses of stdlib.h and string.h
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--HG--
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2006-02-07 09:29:18 +00:00
Sam Lantinga
5d53175e4d
Use SDL_ prefixed versions of C library functions.
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FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
--HG--
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2006-02-07 06:59:48 +00:00
Sam Lantinga
6c3f928cd8
It's now possible to build SDL without any C runtime at all on Windows,
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using Visual C++ 2005
--HG--
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2006-02-06 08:28:51 +00:00
Sam Lantinga
eea4857268
Updated copyright information and removed rcs id lines (problematic in branch merges)
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I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
--HG--
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2006-02-01 06:32:25 +00:00
Sam Lantinga
cb9c2efd17
Updated copyright information for 2004 (Happy New Year!)
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--HG--
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2004-01-04 16:49:27 +00:00
Ryan C. Gordon
f41ebcb461
SDL_JoystickInit: If malloc() fails, pretend no joysticks were detected.
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--HG--
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2003-09-13 02:20:32 +00:00
Sam Lantinga
ea5d630479
Updated copyright information for 2002
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--HG--
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2002-03-06 11:23:08 +00:00
Sam Lantinga
3ceea60069
Updated the source with the correct e-mail address
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--HG--
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2001-12-14 12:38:15 +00:00
Sam Lantinga
2f110628a7
Initial revision
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--HG--
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2001-04-26 16:45:43 +00:00