Sam Lantinga
20e65317fa
Fixed some warnings building for 64-bit Windows
2013-10-21 01:16:16 -07:00
Ryan C. Gordon
6f21990987
Reworked XInput and DirectInput joystick code.
...
Now multiple XInput controllers map correctly to device indexes instead of grabbing
the first available userid, and are completely separated out from DirectInput.
Also, the hardcoded limitation on number of DirectInput devices is gone. I don't
expect there to really ever be more than eight joysticks plugged into a machine, but
it was a leftover limitation for a static array we didn't actually use anymore.
Fixes Bugzilla #1984 . (etc?)
--HG--
extra : rebase_source : 103ce667c1cdd87a3691c9dd9eea2318bad908c8
2013-08-28 16:43:47 -04:00
Sam Lantinga
54d87dfc28
SDL
...
- detect that you tried to open a gamecontroller in xinput mode and failed, then re-get the mapping for the dinput variant you did open (and most likely now just fail the open)
CR: SamL
2013-08-21 10:32:04 -07:00
Gabriel Jacobo
271e0d67c4
OCD fixes: Adds a space before */
2013-08-21 09:43:09 -03:00
Sam Lantinga
06741a5761
Moved the game controller database to a separate file and added a script to sort the entries so we can easily check for duplicates
2013-07-12 10:44:55 -07:00
Sam Lantinga
22aec9f625
Oops, that was supposed to be in the Linux section.
2013-07-12 08:21:28 -07:00
Sam Lantinga
8522bf8e38
Fixed name of the Logitech F710 controller
2013-07-11 23:21:09 -07:00
Sam Lantinga
0b2d15eb61
Fixed bug 1853 - Gamecontroller patch to add support for Logitech F510 (Linux)
...
Gerry JJ
Same mapping as for F710. Xinput mode only since I couldn't get Dinput mode to work at all.
2013-07-11 23:20:29 -07:00
Sam Lantinga
80917f1537
Removed redundant "Controller" names from gamepads, added mapping for Logitech F710 in DirectInput mode
2013-06-07 09:40:07 -07:00
Jørgen P. Tjernø
24fc22545b
Mac: Fix invalid PS3 controller mapping.
...
PS3 controller had swapped D-Pad down & left buttons, as well as X & Y buttons.
Thanks to Alex Szpakowski for the bug report and fix.
Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1891
2013-06-05 12:48:44 -07:00
Edward Rudd
acb14cfc03
Add trigger value adjustment code to the SDL_GameControllerGetAxis code as well.
...
- fixes Trigger values when polling instead of using event driven
2013-05-30 22:14:24 -04:00
Edward Rudd
3d874237bc
add in Controller configs for Logitech F510 for OS X / Linux
...
--HG--
extra : rebase_source : 68a7469d9e85d5f090d0299abed42f8ed577499a
2013-05-30 10:42:52 -04:00
Sam Lantinga
0cb6385637
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Sam Lantinga
bc7136f5ba
Martin Gerhardy added support for the Jess Technology USB Game Controller
2013-05-16 00:48:20 -07:00
Philipp Wiesemann
e83262a725
Corrected spelling in C source files.
2013-05-01 11:59:54 +02:00
Philipp Wiesemann
a4432d3cdf
Corrected confusing indentation in C source file.
2013-04-29 23:50:27 +02:00
Jørgen P. Tjernø
e4b6ac8025
Fix overflow in recent gamecontroller trigger change.
2013-04-19 16:02:16 -07:00
Jørgen P. Tjernø
12a26f7c35
Make gamecontroller triggers have values in 0 - 32767.
...
This changes the old behavior of having values in the -32768 - 32767
range, like regular joystick axis. Now "button as axis" triggers (like
on Logitech controllers) and regular axis triggers (like on Xbox
controllers) have the same resting value, 0.
2013-04-19 10:51:21 -07:00
Jørgen P. Tjernø
cbd1884115
Add 3 Logitech gamecontroller mappings for Mac OS X.
2013-04-03 16:48:20 -07:00
Jørgen P. Tjernø
4926901d46
Add new controller mappings for Windows.
2013-04-02 18:09:30 -07:00
Ryan C. Gordon
4f438b70a2
Make SDL_SetError and friends unconditionally return -1.
...
This lets us change things like this...
if (Failed) {
SDL_SetError("We failed");
return -1;
}
...into this...
if (Failed) {
return SDL_SetError("We failed");
}
Fixes Bugzilla #1778 .
2013-03-31 12:48:50 -04:00
Sam Lantinga
aff63d09c2
Added support for the GameStop Gamepad
2013-03-25 12:04:16 -07:00
Jørgen P. Tjernø
ae480eecfd
Missing comma in one gamepad mapping.
2013-03-12 18:28:40 -07:00
Jørgen P. Tjernø
fc436807a8
Add GameController mappings for popular controllers.
...
This adds mappings for:
- Another type of wired X360 controller
- A wireless X360 controller
- Logitech F710 (XInput and DInput modes)
- Logitech F310 (XInput mode)
- Logitech Cordless RumblePad 2
2013-03-12 18:28:36 -07:00
Sam Lantinga
7f2340dc6a
Don't re-read the hints when opening the game controller. Instead use SDL_GameControllerAddMapping() to add hints after initialization.
2013-03-08 10:09:51 -08:00
Sam Lantinga
0707530b35
Load the game controller mapping hint when opening a game controller.
2013-03-07 15:37:08 -08:00
Sam Lantinga
1dec4dd800
Fixed read after free bug in the game controller.
2013-03-07 15:17:06 -08:00
Edward Rudd
5fd98b3297
add new gamecontroller APIs
...
- add mappings after init (or even before w/o using the hint)
- get string for axis
- get string for button
- get mapping string for controller or for GUID
- new event to notify when a controller is remapped. (e.g. mapping was changed via the AddMapping method)
2013-03-05 17:59:36 -05:00
Sam Lantinga
2204530a1b
Fixed gcc pedantic warnings in public headers
2013-02-26 20:41:28 -08:00
Ryan C. Gordon
ad1d82cf83
Added SDL_GameControllerUpdate().
2013-02-25 01:51:21 -05:00
Ryan C. Gordon
a5862a96a3
Changed the game controller enum types to match SDL naming conventions.
2013-02-25 00:56:21 -05:00
Ryan C. Gordon
3d19f803d8
Added PS3 game controller config for Linux.
2013-02-25 00:45:25 -05:00
Ryan C. Gordon
6c4a53f561
Fixed a minor typo.
2013-02-24 22:56:35 -05:00
Ryan C. Gordon
2452978990
Added an X360 game controller config for Linux.
2013-02-24 22:56:24 -05:00
Sam Lantinga
95dcfa4c28
Happy New Year!
2013-02-15 08:47:44 -08:00
Jørgen P. Tjernø
e34e953eba
Check bounds in SDL_IsGameController. Switch two functions to SDL_bool.
...
Switches SDL_GameControllerGetAttached and SDL_IsGameController to
return SDL_bool, instead of int.
2013-02-12 17:07:21 -08:00
Sam Lantinga
b836001559
Hopefully fixed the last of the C variable declaration problems which caused compile failures with Visual Studio.
2013-02-11 18:28:05 -08:00
Sam Lantinga
57163e457f
Fixed C variable declarations
2013-02-11 18:13:52 -08:00
Sam Lantinga
e2aa9f0afb
Fixed compiler warning (and undefined behavior) in game controller event filter.
2013-02-11 17:25:58 -08:00
Sam Lantinga
b73214bd02
tree 97aca305664b
...
parent 6a9ca692cd65
author Edward Rudd <urkle@outoforder.cc> 1358030048 18000
committer Edward Rudd <urkle@outoforder.cc> 1358030048 18000
revision 6822
branch default
rework and fix handling of hat to button mappings
- doesn't assume it's always mapped to dpad
- properly handles multiple hats (up to 4)
- properly handles multiple presses (e.g. up and right)
- properly handles multiple gamepads
2013-02-11 11:21:54 -08:00
Sam Lantinga
290c391df5
tree 0c86a223596d
...
parent 44e12dd8ee8e
author Edward Rudd <urkle@outoforder.cc> 1358030047 18000
committer Edward Rudd <urkle@outoforder.cc> 1358030047 18000
revision 6821
branch default
Fix a bad mapping from "axis" to "button"
2013-02-11 11:21:19 -08:00
Sam Lantinga
65399f4c26
tree 8cbca1e6b293
...
parent 7ddddb71cec9
author Edward Rudd <urkle@outoforder.cc> 1358030045 18000
committer Edward Rudd <urkle@outoforder.cc> 1358030045 18000
revision 6820
branch default
Consolidate iterating the SupportedControllers array
also fix memory leak when controller mapping not found
2013-02-11 11:20:49 -08:00
Sam Lantinga
4cec546dca
Fixed crash when the game controller mapping hint is set - the hint was duplicated and not null terminated.
2013-01-25 14:25:19 -08:00
Sam Lantinga
89ef9e3168
Changes from Alfred:
...
- rename JoystickGUID -> SDL_JoystickGUID
- change SDL_JoystickGetGUIDString to take the string as an arg, rather than doing a malloc
2012-12-11 11:54:32 -08:00
Sam Lantinga
b165aa8c74
Fixed compiler warnings
2012-11-27 01:07:44 -08:00
Sam Lantinga
cf0dfcbaa4
Fixed unused variable warning
2012-11-26 23:53:18 -08:00
Sam Lantinga
86e0e26475
The XInput code is only available in the DirectInput joystick driver.
2012-11-26 23:50:12 -08:00
Sam Lantinga
34b88dfaae
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00