Commit graph

6723 commits

Author SHA1 Message Date
Gabriel Jacobo
edcae582ac [Android] Try to improve handling of some dpad+gamepad+keyboard corner cases 2013-11-11 11:12:43 -03:00
Gabriel Jacobo
a5bc73516f [Android] Fixes Bug 2031 - Backspace Not Sending Events From On-Screen Keyboard
Thanks Joe LeVeque!
2013-11-11 10:59:15 -03:00
Gabriel Jacobo
3940f9ca8e [Android] Improve handling of keyboard, dpad and gamepad events
Thanks Dimitris Zenios for the report!
2013-11-11 10:49:48 -03:00
Gabriel Jacobo
a2cdc5c163 [Android] Fixes bug 2217, better joystick axes handling on Android. 2013-11-11 10:15:35 -03:00
Sam Lantinga
41e8e82847 Fixed compiling with older Mac OS X SDK 2013-11-11 03:29:11 -08:00
Sam Lantinga
ce5102363c Fixed compiling with ISO C90 2013-11-11 03:12:50 -08:00
Sam Lantinga
1f2b146ac3 Don't minimize by default when in fullscreen desktop mode.
This fixes behavior with the new Mac OS X fullscreen space code, as well as improve behavior on Linux desktops.
The default for normal fullscreen mode is still to minimize because we're likely doing a mode switch and don't want to stick around as a borderless window in the background.
2013-11-11 03:02:42 -08:00
Sam Lantinga
4feb0079f8 Added support for new style fullscreen transitions on Mac OS X 2013-11-11 02:53:00 -08:00
Sam Lantinga
3a64a5a86d Turn off resizable flag by default, you can always pass the --resize command line option if you need it. 2013-11-11 02:00:58 -08:00
Sam Lantinga
6156293912 Fixed whitespace style 2013-11-11 01:59:40 -08:00
Sam Lantinga
332f80d9f3 Toggling fullscreen now takes fullscreen flags 2013-11-11 01:59:20 -08:00
Sam Lantinga
c0d049dd87 Fixed pool memory leak 2013-11-10 19:19:44 -08:00
Sam Lantinga
1ef510f8cc Fixed bug 1965 - Mac: dead code for supporting OS 10.4
Alex Szpakowski

The new patch removes all the truly obsolete code I could find. I tested on OS 10.8 and OS 10.5.
2013-11-10 17:56:07 -08:00
Sam Lantinga
60a701fa5d Fixed bug 2176 - SDL_CreateWindow(w=INT_MAX, h=INT_MAX) causes program to hang
Catch exceptions generated when trying to create a Cocoa window.

--HG--
extra : rebase_source : e30cf93c954ce9039e5522aa2d5a87f25e9e9386
2013-11-10 17:40:35 -08:00
Gabriel Jacobo
31dab00ac0 [X11] Ignore both NotifyGrab and NotifyUngrab modes in FocusIn/FocusOut events 2013-11-10 20:38:50 -03:00
Gabriel Jacobo
90cd003e2a Fixes bugs #2213 and #2214, improves the Android joystick code button handling 2013-11-10 20:13:27 -03:00
Sam Lantinga
2f9cd96d99 Fixed issue with dead key press/release events being filtered out. 2013-11-10 14:48:44 -08:00
Sam Lantinga
81d9c8177b Hopefully fixed focus problems when handling a global hotkey on X11.
See this thread for details:
https://bugzilla.mozilla.org/show_bug.cgi?id=578265
2013-11-10 14:33:01 -08:00
Sam Lantinga
20f5652c62 Fixed bug 2067 - Window size limit calculation issue when exiting fullscreen on Windows
Also fixed minimize and maximize state detection for Windows.
2013-11-10 14:10:00 -08:00
Sam Lantinga
c04efa65dc Added project files for Visual Studio 2013
Added /arch:SSE code generation option to prevent SSE2 floating point functions from being implicitly called (which aren't linked in SDL)
2013-11-10 11:51:06 -08:00
Philipp Wiesemann
26038047c5 Fixed joystick crash on Android if joystick subsystem not initialized. 2013-11-10 17:50:40 +01:00
Philipp Wiesemann
8fc589c69b Replaced search loop with indexOf() in Java file. 2013-11-10 17:44:51 +01:00
Philipp Wiesemann
b081847e58 Replaced implicit boxing with explicit boxing in Java file. 2013-11-10 17:42:01 +01:00
Philipp Wiesemann
48e7bb9b10 Renamed a class in Java file for consistency. 2013-11-10 17:40:26 +01:00
Philipp Wiesemann
fa4a6001e7 Removed not needed imports from Java file. 2013-11-10 17:38:03 +01:00
Philipp Wiesemann
20dbab5d8d Added missing @Override annotations in Java file. 2013-11-10 17:35:07 +01:00
Philipp Wiesemann
aa059d0a18 Changed motion listener implementation not to inherit from Activity class. 2013-11-10 15:04:58 +01:00
Philipp Wiesemann
d01fdd5e48 Moved two function calls so they are only called if needed.
If the MotionEvent is not from joystick the return values are not needed.
2013-11-10 14:58:48 +01:00
Philipp Wiesemann
dcaf696c9b Added a new unused key code from Android 4.4 (API 19). 2013-11-10 14:50:37 +01:00
Philipp Wiesemann
99684031ac Changed function to return -1 through SDL_Error() instead of plain -1. 2013-11-10 14:47:05 +01:00
Philipp Wiesemann
3cf636ad92 Changed function to be static.
The function keycode_to_SDL() is only used in this file.
2013-11-10 14:44:50 +01:00
Philipp Wiesemann
1659944a67 Removed unused local variable to fix warning. 2013-11-10 14:42:41 +01:00
Philipp Wiesemann
830b5d9d16 Fixed implicit function declarations by including the missing header. 2013-11-10 14:39:38 +01:00
Philipp Wiesemann
82f9264294 Corrected source comment. 2013-11-10 14:36:41 +01:00
Ryan C. Gordon
5595fbc315 Added Ben Henning's GSoC2013 work: premake build system. 2013-11-10 00:38:37 -05:00
Ryan C. Gordon
694010e6e4 Added Apoorv Upreti's GSoC2013 work: visual test suite.
See visualtest/README.txt for details.
2013-11-10 00:32:23 -05:00
Sam Lantinga
9fe9b3f6c3 Updated notes about building with the Windows 8 SDK: Get the DirectX SDK. 2013-11-09 01:15:17 -08:00
Sam Lantinga
de2ea4b8e8 Fixed signed/unsigned warning 2013-11-09 01:08:21 -08:00
Sam Lantinga
afbb2469b6 Fixed signed/unsigned warning 2013-11-09 00:56:05 -08:00
Sam Lantinga
0a171fde56 Fixed bug 2172 - Window loses maximized state when activated
I still haven't figured out why my application is being minimized when I try to raise, it but my previous workaround is causing issues.

For now the correct way to raise and/or restore the window is as follows:

	if ( !(SDL_GetWindowFlags( window ) & SDL_WINDOW_MINIMIZED) )
	{
		SDL_RaiseWindow( window );
	}
	if ( SDL_GetWindowFlags( window ) & SDL_WINDOW_MINIMIZED )
	{
		SDL_RestoreWindow( window );
	}

I will investigate the window state change rules more fully in the future.

CR: Alfred Reynolds
2013-11-08 14:05:23 -08:00
Sam Lantinga
9608a25ab6 Added a Linux game controller mapping for the Valve Streaming Gamepad 2013-11-08 14:05:19 -08:00
Sam Lantinga
7d7935a0ea Made helper window creation depend on initializing the Haptics or Joystick subsystems. 2013-11-08 14:05:15 -08:00
Sam Lantinga
c1725ce957 Mac: Fix a crash with SDL_MAC_NO_SANDBOX.
When we get a kCGEventTapDisabledByTimeout or
kCGEventTapDisabledByUserInput, the event tap would perform an invalid
memory access. void pointers are so fun.

This code only runs if you explicitly build with SDL_MAC_NO_SANDBOX.
2013-11-08 14:05:08 -08:00
Sam Lantinga
edb61cbae1 Make sure the joystick count is correct when the added and removed events are dispatched, in case someone is watching for them with an event filter. 2013-11-08 14:04:59 -08:00
Sam Lantinga
b8deabb706 Added SDL_HINT_CTRL_CLICK_EMULATE_RIGHT_CLICK hint which controls whether ctrl+click should emulate a right click on OSX. 2013-11-08 14:04:51 -08:00
Sam Lantinga
3d629a9eb5 Fixed spot where SDL was assuming that two displays having the same origin means they're the same display. Changed it to check for the same extents instead.
(Sam actually wrote this, I'm just reviewing and checking it in.)
2013-11-08 14:04:35 -08:00
Sam Lantinga
d1f1e95928 Fixed bug 2219 - BMP loader do not handle big BITMAPINFOHEADER structure
Patrice Mandin

I encountered a problem trying to load a 8-bit paletted BMP file using SDL. This file was generated using GIMP 2.8. It has a big BITMAPINFOHEADER (0x6c bytes for biSize field), and thus the palette is incorrectly setup.
2013-11-07 19:15:58 -08:00
Sam Lantinga
3b80318c57 Fixed Windows compile error 2013-11-06 23:59:24 -08:00
Sam Lantinga
fb36af2724 Horizontal wheel support in windows
Lorenzo Pistone

this patch adds support for the horizontal wheel in Windows. It is shamelessly copied off the vertical wheel code, but I guess that that is a value added in consistency.
2013-11-06 23:35:08 -08:00
Gabriel Jacobo
dd726d96bf [Android] Fixes Bug 2041 - can't get SDL_QUIT event...
Thanks to Denis Bernard!

Also, changed the Android manifest so the app doesn't quit with orientation
changes, and made testgles.c exit properly on Android.
2013-11-06 11:23:24 -03:00