Eli Gottlieb
|
3e7fb6f4a8
|
Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
|
2010-05-25 00:23:41 -04:00 |
|
Eli Gottlieb
|
125761a0a1
|
I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible.
|
2010-05-23 01:27:09 -04:00 |
|
Eli Gottlieb
|
1f57c052c4
|
Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
|
2010-05-21 17:28:12 -04:00 |
|