Commit graph

16 commits

Author SHA1 Message Date
Sam Lantinga
40924be014 Fixed binding the D-pad on some Super NES style controllers
Fixed a case where partial trigger pull could be bound to another button

There is a fundamental problem not resolved by this commit:

Some controllers have axes (triggers, pedals, etc.) that don't start at zero, but we're guaranteed that if we get a value that it's correct. For these controllers, the current code works, where we take the first value we get and use that as the zero point and generate axis motion starting from that point on.

Other controllers have digital axes (D-pad) that assume a zero starting point, and the first value we get is the min or max axis value when the D-pad is moved. For these controllers, the current code thinks that the zero point is the axis value after the D-pad motion and this doesn't work.

My hypothesis is that the first class of devices is more common and that we should solve for that, and add an exception to SDL_JoystickAxesCenteredAtZero() as needed for the second class of devices.
2017-01-03 23:39:28 -08:00
Sam Lantinga
1b24bfad38 Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Sam Lantinga
d5288a2098 Fixed compile errors on various platforms 2016-12-22 18:43:00 -07:00
Philipp Wiesemann
2a8a7f92b7 Fixed empty parameter list in signatures of internal functions. 2016-11-16 22:08:51 +01:00
Philipp Wiesemann
38b769cbe1 Fixed freeing strings created by strdup() with SDL_free().
This only worked on platforms where SDL_free() wraps free().
2016-06-28 21:08:23 +02:00
Sam Lantinga
7ee8dda270 Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Sam Lantinga
56b58afdbe Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Philipp Wiesemann
fc24a2d81e Fixed typo in internal joystick documentation comments. 2015-04-15 21:29:55 +02:00
Ryan C. Gordon
3ff618a9c7 Cleanups in the joystick code.
Removed some redundant state and other confusions.

Fixes Bugzilla #2738.

--HG--
extra : rebase_source : 35dd561553379e00eb8d169ce12ecc99393b2f84
2015-03-24 13:52:01 -04:00
Philipp Wiesemann
bde0ce0969 Updated internal documentation comments. 2015-03-11 21:14:21 +01:00
Philipp Wiesemann
29d25ec1b5 Fixed wrong documentation in joystick implementation source. 2015-01-16 23:07:10 +01:00
Ryan C. Gordon
fbdde501ba Removed SDL_SYS_JoystickNeedsPolling().
It was simpler to just have the polling (actually: hotplug detection)
 functions return immediately if it's not an appropriate time to poll.

Note that previously, if any joystick/controller was opened, we would poll
 every time anyhow, skipping this function.
2014-06-14 23:31:23 -04:00
Sam Lantinga
d7940a513e Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
2014-02-02 00:53:27 -08:00
Philipp Wiesemann
d66561a66d Fixed comments in joystick implementation files claiming to be headers.
It seems comments were originally copied from SDL_sysjoystick.h.
2014-01-29 00:27:54 +01:00
Ryan C. Gordon
82edee6971 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.

--HG--
extra : rebase_source : ddf4a4c0dc2c554b98c82700798f343cd91b16e3
2013-11-24 23:56:17 -05:00
Ryan C. Gordon
30c46bacc8 Renamed things named after BeOS to be named after Haiku instead.
--HG--
rename : src/audio/baudio/SDL_beaudio.cc => src/audio/haiku/SDL_haikuaudio.cc
rename : src/audio/baudio/SDL_beaudio.h => src/audio/haiku/SDL_haikuaudio.h
rename : src/filesystem/beos/SDL_sysfilesystem.cc => src/filesystem/haiku/SDL_sysfilesystem.cc
rename : src/joystick/beos/SDL_bejoystick.cc => src/joystick/haiku/SDL_haikujoystick.cc
rename : src/loadso/beos/SDL_sysloadso.c => src/loadso/haiku/SDL_sysloadso.c
rename : src/main/beos/SDL_BApp.h => src/main/haiku/SDL_BApp.h
rename : src/main/beos/SDL_BeApp.cc => src/main/haiku/SDL_BeApp.cc
rename : src/main/beos/SDL_BeApp.h => src/main/haiku/SDL_BeApp.h
rename : src/power/beos/SDL_syspower.c => src/power/haiku/SDL_syspower.c
rename : src/timer/beos/SDL_systimer.c => src/timer/haiku/SDL_systimer.c
rename : src/video/bwindow/SDL_BWin.h => src/video/haiku/SDL_BWin.h
rename : src/video/bwindow/SDL_bclipboard.cc => src/video/haiku/SDL_bclipboard.cc
rename : src/video/bwindow/SDL_bclipboard.h => src/video/haiku/SDL_bclipboard.h
rename : src/video/bwindow/SDL_bevents.cc => src/video/haiku/SDL_bevents.cc
rename : src/video/bwindow/SDL_bevents.h => src/video/haiku/SDL_bevents.h
rename : src/video/bwindow/SDL_bframebuffer.cc => src/video/haiku/SDL_bframebuffer.cc
rename : src/video/bwindow/SDL_bframebuffer.h => src/video/haiku/SDL_bframebuffer.h
rename : src/video/bwindow/SDL_bkeyboard.cc => src/video/haiku/SDL_bkeyboard.cc
rename : src/video/bwindow/SDL_bkeyboard.h => src/video/haiku/SDL_bkeyboard.h
rename : src/video/bwindow/SDL_bmodes.cc => src/video/haiku/SDL_bmodes.cc
rename : src/video/bwindow/SDL_bmodes.h => src/video/haiku/SDL_bmodes.h
rename : src/video/bwindow/SDL_bopengl.cc => src/video/haiku/SDL_bopengl.cc
rename : src/video/bwindow/SDL_bopengl.h => src/video/haiku/SDL_bopengl.h
rename : src/video/bwindow/SDL_bvideo.cc => src/video/haiku/SDL_bvideo.cc
rename : src/video/bwindow/SDL_bvideo.h => src/video/haiku/SDL_bvideo.h
rename : src/video/bwindow/SDL_bwindow.cc => src/video/haiku/SDL_bwindow.cc
rename : src/video/bwindow/SDL_bwindow.h => src/video/haiku/SDL_bwindow.h
extra : rebase_source : afd5a42647878e283dbee3a666cef2214f0e7941
2013-11-14 11:51:24 -05:00
Renamed from src/joystick/beos/SDL_bejoystick.cc (Browse further)