Chris Smith
f1003e7110
Adds function SDL_JoystickGetDeviceHWID() to get the hardware ID of a joystick so devices can be uniquely referenced over program executions.
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An example would be one SDL application launching another SDL application, passing it the HWID of the joystick that is to be the "primary" controller.
2021-03-18 18:40:22 +00:00
Sam Lantinga
678ba78382
Generalized the XInput user index into a player index
2018-10-25 16:53:14 -07:00
Sam Lantinga
0485c938d7
Added SDL_JoystickGetXInputUserIndex()
2018-10-25 12:54:42 -07:00
Sam Lantinga
db39b4811f
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
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Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
2018-08-09 16:00:17 -07:00
Sam Lantinga
346af016a5
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Sam Lantinga
6387f21f85
Exposed the joystick locking functions for multi-threaded access to the joystick API
2017-10-10 11:10:15 -07:00
Sam Lantinga
47e7307c38
Added an API to get the joystick instance ID before opening the device: SDL_JoystickGetDeviceInstanceID()
2017-03-09 16:09:16 -08:00
Sam Lantinga
833a605067
Fixed whitespace
2017-01-31 13:30:35 -08:00
Sam Lantinga
49e3e7f731
Added support for the HOTAS Warthog throttle
2017-01-31 12:23:29 -08:00
Philipp Wiesemann
e11f2ffc26
Fixed compiler warning about comma at end of enum.
2017-01-30 22:20:20 +01:00
Sam Lantinga
83061d091e
Added an API to get the type of a connected joystick
2017-01-27 05:59:58 -08:00
Sam Lantinga
724ff3b29e
Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value.
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This is useful for controller mapping programs to determine an axis' zero state
2017-01-04 10:28:07 -08:00
Sam Lantinga
1b24bfad38
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
c6e0424049
Split controller axes into positive and negative sides so each can be bound independently.
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Using this a D-Pad can be mapped to a thumbstick and vice versa.
Also added support for inverted axes, improving trigger binding support
2016-12-27 01:39:07 -08:00
Sam Lantinga
91e0a1d094
Renaming of guard header names to quiet -Wreserved-id-macro
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Patch contributed by Sylvain
2016-11-20 21:34:54 -08:00
Sam Lantinga
ad2c01ad94
Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-unknown-command, patch contributed by Sylvain
2016-11-20 21:26:56 -08:00
Sam Lantinga
6fcf21b827
Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller.
2016-11-10 17:19:34 -08:00
Philipp Wiesemann
9cb82d5ff2
Added brackets to function names in header comments so that doxygen links them.
2016-08-03 22:30:31 +02:00
Sam Lantinga
7ee8dda270
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Ryan C. Gordon
e47eab0ac9
Minor whitespace fix.
2015-11-14 14:53:44 -05:00
Ryan C. Gordon
03cb578e6e
Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
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--HG--
extra : amend_source : 110a5505509ddb9ecafed75abd89602986a99696
2015-11-14 12:35:45 -05:00
Sam Lantinga
bf785c766b
SDL - added new SDL_JoystickCurrentPowerLevel() API that returns the battery level of the selected joystick. Currently only implemented for XInput devices, other platforms are a TODO.
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CR: Sam
2015-09-30 15:39:30 -07:00
Philipp Wiesemann
b032dd985f
Fixed spaces in header file.
2015-07-16 21:48:35 +02:00
Sam Lantinga
56b58afdbe
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Philipp Wiesemann
958b71701a
Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.
2015-04-20 20:03:40 +02:00
Philipp Wiesemann
a2573968f6
Fixed typo in header file documentation comment.
2014-11-23 11:26:46 +01:00
Sam Lantinga
d7940a513e
Fixed bug 2374 - Update copyright for 2014...
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Is it that time already??
2014-02-02 00:53:27 -08:00
Ryan C. Gordon
d2671e8a86
Fixed a few public APIs that we accidentally neglected to mark as SDLCALL.
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Fixes Bugzilla #2262 .
--HG--
extra : rebase_source : ba28833dc17e3cb29c4566c7396f5e005d448576
2013-11-23 15:52:49 -05:00
Gabriel Jacobo
298ce1c1a7
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
Gabriel Jacobo
271e0d67c4
OCD fixes: Adds a space before */
2013-08-21 09:43:09 -03:00
Sam Lantinga
197f525783
Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs
2013-07-03 12:31:40 -07:00
Sam Lantinga
0cb6385637
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Sam Lantinga
69b8182419
The joystick events contain a joystick instance ID, which is a signed value, with -1 being invalid.
2013-03-06 11:59:21 -08:00
Sam Lantinga
c02018f852
Fixed the joystick id usage in the joystick and game controller events.
2013-03-02 17:51:32 -08:00
Sam Lantinga
95dcfa4c28
Happy New Year!
2013-02-15 08:47:44 -08:00
Ryan C. Gordon
3da6d29ab7
Fixed comment on SDL_JoystickGetGUIDString().
2012-12-11 16:53:38 -05:00
Sam Lantinga
89ef9e3168
Changes from Alfred:
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- rename JoystickGUID -> SDL_JoystickGUID
- change SDL_JoystickGetGUIDString to take the string as an arg, rather than doing a malloc
2012-12-11 11:54:32 -08:00
Sam Lantinga
03e08a6a79
Organized joystick hotplug code a bit.
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Cleaned up names, return types, etc.
2012-11-27 00:58:12 -08:00
Sam Lantinga
34b88dfaae
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00
Sam Lantinga
028e5dcdbd
Happy New Year!
2011-12-31 09:28:07 -05:00
Sam Lantinga
b0660ba5ff
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
e5803d148c
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
4d3df8b3e3
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404453
2010-01-24 21:10:53 +00:00
Sam Lantinga
1cbfd5b6e0
Partial fix for bug #859
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Header file update from Ken for improved doxygen output
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404127
2009-10-19 13:31:58 +00:00
Sam Lantinga
0c30a927ed
Updated copyright date
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403321
2008-12-08 00:27:32 +00:00
Sam Lantinga
0f030a1802
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401938
2006-07-10 21:04:37 +00:00
Sam Lantinga
684909fae2
More header massaging... works great on Windows. ;-)
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401362
2006-02-10 06:48:43 +00:00
Sam Lantinga
3732b0b8bd
*** empty log message ***
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401360
2006-02-10 03:19:02 +00:00
Sam Lantinga
eea4857268
Updated copyright information and removed rcs id lines (problematic in branch merges)
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I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401315
2006-02-01 06:32:25 +00:00
Sam Lantinga
249a5dcd55
Date: Wed, 7 Jul 2004 12:57:58 +0200
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From: "Markus F.X.J. Oberhumer"
Subject: [SDL-CVS] [patch] small fix for SDL_joystick.h
the tiny patch below (against current CVS) fixes a syntax error
(not allow compilers allow multiple __cdecl).
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40906
2004-07-18 19:05:06 +00:00