Commit graph

7 commits

Author SHA1 Message Date
Sam Lantinga
ad407b378a Fixed compiling Windows RT code on Visual Studio 2013
--HG--
rename : src/render/direct3d11/SDL_render_d3d11_winrthelpers.cpp => src/render/direct3d11/SDL_render_winrt.cpp
rename : src/render/direct3d11/SDL_render_d3d11_winrthelpers_cpp.h => src/render/direct3d11/SDL_render_winrt.h
2014-03-12 07:26:07 -07:00
Sam Lantinga
211b54deef Fixed line endings on WinRT source code 2014-03-09 11:06:11 -07:00
David Ludwig
4f6b8b547b WinRT: fixed bug: touch input coordinates weren't normalized [0..1]
Thanks to Pierre-Yves for pointing this out and providing a fix!
2013-11-28 21:15:05 -05:00
David Ludwig
b35781fdb3 WinRT: fixed two bugs regarding mouse events
The first bug had mouse motion events not getting sent out on non-touch devices, if and when a mouse button wasn't pressed.

The second bug caused virtual mouse motion events to get sent out-of-order on touch devices: the motion event would get sent after the touch occurred, rather than before.
2013-10-27 14:31:57 -04:00
David Ludwig
38ffd780f4 WinRT: minor code cleanup regarding events
Some event handling functions got sorted in a somewhat consistent manner, and
in some cases, were also segregated a bit from app-lifecycle code.
2013-09-06 21:00:52 -04:00
David Ludwig
12ca6364f9 WinRT: renamed a mouse-related header file for naming-consistency's sake
--HG--
rename : src/video/winrt/SDL_winrtmouse.h => src/video/winrt/SDL_winrtmouse_c.h
2013-09-02 15:29:46 -04:00
David Ludwig
76c97b1caa WinRT: misc code cleanups regarding touch and mouse events, and also SDL-internal globals 2013-09-02 15:23:33 -04:00