Gabriel Jacobo
298ce1c1a7
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
Gabriel Jacobo
271e0d67c4
OCD fixes: Adds a space before */
2013-08-21 09:43:09 -03:00
Ryan C. Gordon
2b9a2802b2
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
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--HG--
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2013-08-20 19:57:11 -04:00
Philipp Wiesemann
7a4e8a1021
Replaced introduction in header file with more recent version from README.txt.
2013-08-18 11:15:30 +02:00
Philipp Wiesemann
764d957232
Corrected name of constant in header file comment.
2013-07-07 16:15:21 +02:00
Sam Lantinga
156a8638f0
Make it possible to use SDL events separately from the video subsystem.
2013-07-06 12:28:57 -07:00
Sam Lantinga
0cb6385637
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Sam Lantinga
890d7ee576
Updated the license listed in the header, fixing bug 1768
2013-03-23 13:03:36 -07:00
Ryan C. Gordon
bd9fdb8099
Changed SDL_INIT_EVERYTHING to only request currently-known subsystems.
2013-03-08 11:38:08 -05:00
Ryan C. Gordon
4de257c5d2
Added SDL_haptic.h to SDL.h.
2013-02-25 01:50:59 -05:00
Sam Lantinga
95dcfa4c28
Happy New Year!
2013-02-15 08:47:44 -08:00
Sam Lantinga
909068989c
Updated documentation with info about the wiki
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We're no longer under construction, baby!
2013-02-14 15:56:33 -08:00
Sam Lantinga
34b88dfaae
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00
Sam Lantinga
227bb9413f
Added API for simple messagebox, courtesy of Mike Sartain
2012-10-23 17:11:22 -07:00
Sam Lantinga
a3bf8f0c71
Created a header file for system dependent API functions, and added SDL_iPhoneSetAnimationCallback()
2012-06-22 19:19:18 -04:00
Sam Lantinga
5ef4144446
Removed the SDL 1.2 compatibility API... we'll see how painful this is.
2012-01-22 18:11:41 -05:00
Sam Lantinga
028e5dcdbd
Happy New Year!
2011-12-31 09:28:07 -05:00
Sam Lantinga
b0660ba5ff
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
91442746dc
Add assertions to the default API set.
2011-02-19 11:23:41 -08:00
Sam Lantinga
e5803d148c
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
f582f9e58e
Added a simple log message API
2011-02-07 16:45:40 -08:00
Sam Lantinga
7f7bf51bdb
Added a hint system to allow configuration hints to be specified by the application.
2011-02-05 10:02:39 -08:00
Sam Lantinga
a47948aab0
Nobody is currently maintaining the QNX code, so removing it for now.
2011-02-01 21:40:03 -08:00
Sam Lantinga
b231d0b93d
Split the rendering API out into a separate header file.
2011-02-01 15:02:21 -08:00
Sam Lantinga
c3daf0f0cd
Removed completely non-portable event thread hack.
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Next I'll be working on generalizing the event sources and making the event queue lock-free. :)
2011-01-27 22:44:08 -08:00
Sam Lantinga
0928bae0cd
SDL_atomic.h is safe to include in the main header now.
2011-01-17 14:08:00 -08:00
Sam Lantinga
d428d9d5a1
Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
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This allows all SDL code to take advantage of the atomic intrinsics on Windows, but doesn't cause applications just including SDL.h to pull in windows.h
2011-01-16 17:45:42 -08:00
Sam Lantinga
81d43b4e7f
Fixed obsolete documentation
2010-08-22 15:34:28 -07:00
Sam Lantinga
7685a1892c
Documentation updates
2010-07-29 20:24:05 -07:00
Sam Lantinga
988043daa2
First pass at clipboard API, still very much in progress
2010-07-07 23:24:04 -07:00
Sam Lantinga
4a2cf3b976
Updated with the SDL 1.3 list of supported operating systems
2010-05-09 09:53:57 -07:00
Sam Lantinga
4d3df8b3e3
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
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2010-01-24 21:10:53 +00:00
Sam Lantinga
e50ab3b341
The config sets the default assertion level so people can override it for their own use in application code.
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2010-01-13 07:25:28 +00:00
Sam Lantinga
a8a1ac9acd
First pass at Ryan's assertion code, minor tweaks to come.
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2010-01-13 06:47:17 +00:00
Sam Lantinga
1cbfd5b6e0
Partial fix for bug #859
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Header file update from Ken for improved doxygen output
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2009-10-19 13:31:58 +00:00
Sam Lantinga
1d0273bd6e
Eric Wing to Sam
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Also noticed the SDL.h header in 1.3 didn't have the /** for the methods while testing. Attached is a quick fix patch.
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2009-10-06 03:34:10 +00:00
Sam Lantinga
4b968e37fc
Removed outdated Atari support
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2009-09-20 04:15:19 +00:00
Sam Lantinga
232c747269
Removed outdated Dreamcast support
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2009-09-19 07:21:22 +00:00
Sam Lantinga
76d2bc3e7f
Removed outdated OS/2 support
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2009-09-19 06:43:45 +00:00
Sam Lantinga
633d710201
CD-ROM support is so passé :)
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2009-09-05 09:11:03 +00:00
Bob Pendleton
d813a7eac5
First commit for SDL atomic operations.
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On my linux box it compiles and installs correctly and testatomic runs without errors.
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2009-06-09 17:33:44 +00:00
Ryan C. Gordon
a5b5f691d9
Initial work on power subsystem for SDL 1.3.
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2009-06-07 06:06:35 +00:00
Sam Lantinga
0c30a927ed
Updated copyright date
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2008-12-08 00:27:32 +00:00
Sam Lantinga
4fd9c25fe6
Final merge of Google Summer of Code 2008 work...
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Force Feedback for SDL
by Edgar Simo, mentored by Ryan C. Gordon
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2008-08-25 09:55:03 +00:00
Ryan C. Gordon
28c9fb92a1
Removed AmigaOS code for 1.3 branch.
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2006-10-29 04:09:17 +00:00
Sam Lantinga
0f030a1802
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00
Sam Lantinga
ef1df3f896
Updated for Visual Studio Express 2005
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2006-02-24 08:17:28 +00:00
Sam Lantinga
684909fae2
More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00
Sam Lantinga
3732b0b8bd
*** empty log message ***
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2006-02-10 03:19:02 +00:00
Sam Lantinga
0e9a85e9de
Started the process of improving configure support, and merging C types
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and library support into a single header.
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2006-02-09 09:07:13 +00:00