Commit graph

22 commits

Author SHA1 Message Date
Gabriel Jacobo
fc92786842 [Android] Define SDL_VIDEO_OPENGL_ES2 2013-12-16 10:03:26 -03:00
Ryan C. Gordon
924207a299 Hook up SDL_acos and SDL_asin properly. 2013-12-09 15:17:20 -05:00
Ryan C. Gordon
2b9a2802b2 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
--HG--
extra : rebase_source : c1fac232063443a2880e64f1abda85e0bdb2e710
2013-08-20 19:57:11 -04:00
Gabriel Jacobo
ef4a588d99 Fixes bug #2037, common EGL code for Android and X11 2013-08-19 16:29:46 -03:00
Sam Lantinga
91452f6355 Fixed bug 1911 - enable HAVE_GCC_ATOMICS for android platform 2013-07-06 12:39:56 -07:00
Sam Lantinga
0cb6385637 File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
Sam Lantinga
95dcfa4c28 Happy New Year! 2013-02-15 08:47:44 -08:00
Sam Lantinga
82b0ec31cd Fixed bug 1606 - SDL does not implement SDL_GetPowerInfo() for Android.
Philipp Wiesemann 2012-09-22 05:26:11 PDT

currently SDL (HG) does not implement the power management functionality of
SDL_GetPowerInfo() for Android.

I attached a patch which tries to implement this functionality (JNI only, API
5). It supports plugged state and battery percent return values but not
remaining seconds (which are not available on Android).
2012-09-23 01:37:44 -07:00
Sam Lantinga
028e5dcdbd Happy New Year! 2011-12-31 09:28:07 -05:00
Sam Lantinga
b0660ba5ff SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
Sam Lantinga
5c01c4797c SDL 1.3 requires a 64-bit type for the platform. 2011-03-25 13:47:49 -07:00
Sam Lantinga
e5803d148c Happy 2011! :) 2011-02-11 22:37:15 -08:00
Sam Lantinga
58e9ea986f Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
--HG--
rename : src/video/SDL_glfuncs.h => src/render/opengl/SDL_glfuncs.h
2011-02-06 02:35:14 -08:00
Sam Lantinga
08c975d3ab Fixed permissions on the Android config header. 2011-02-05 01:02:24 -08:00
Sam Lantinga
606b0cda7f Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf. 2011-01-06 16:11:21 -08:00
Sam Lantinga
63925f3c8f Fixed 2D video on Android
There was a dummy renderer left in there which was overriding the OpenGL ES renderer.
2011-01-04 20:36:39 -08:00
Sam Lantinga
b369f1945a Android has atan() and atan2() 2011-01-01 16:56:54 -08:00
Paul Hunkin
ef47472280 - Cleaned up a bunch of code
- Added 'feature' enable/disable so we're not running accel/sound/whatever in Java when we don't need to be
- More work on the sound system. But it still crashes pretty horribly, not sure why yet.
2010-07-27 21:21:24 +02:00
Paul Hunkin
9aea3f99a7 Oops, I wasn't using pthreads. Fixed so we can have mutexes and stuff 2010-07-27 15:23:09 +02:00
Paul Hunkin
daaa0b0414 Updated test app to init the sound system 2010-07-27 11:35:06 +02:00
Paul Hunkin
dc9ee5ef88 Added (partially implemented) android video backend and associated files needed to build 2010-06-10 18:54:23 +12:00
Paul Hunkin
6251bfb6a1 Added some android build stuff 2010-05-23 15:18:16 +12:00