This #errors if you're using an SDK or deployment target that is less
than 10.6 and 10.5, respectively, and cleans up uses of
MAC_OS_X_VERSION_MIN_REQUIRED and MAC_OS_X_VERSION_MAX_ALLOWED according
to those requirements.
I think you'll need to install Xquartz, the external-but-official replacement
for Apple's X11, to get the Xlib headers: http://support.apple.com/kb/HT5293
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extra : rebase_source : 1133063622575e0981aacb6cb1f42f4cf57958b2
2.Replaced XKeycodeToKeysym with XkbKeycodeToKeysym since XKeycodeToKeysym is deprecated in newer X11 version
3.Rewrote testime.c since it was disabled after SDL_compat.c removal
4.Take into account common arguments also in testrelative.c
1.initial work on XInput2 support
2.Implemented relative mouse motion when XInput2 is enabled
3.Created a test app to test relative mouse motion
4.Fixed Bug #1498
Eric Wing to Sam
I've been sitting on this too long. I need to push.
It's untested because of the unrelated crashing bug I've been experiencing.
Also have a fix for SIZEOF_VOIDP in the config for both iPhone and Mac.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404102
Pierre Phaneuf 2008-05-01 10:29:16 PDT
SDL_VIDEO_DRIVER_X11 is not defined in SDL_config_macosx.h
There's a number of SDL_VIDEO_DRIVER_xxx defined in SDL_config_macosx.h, but
not that one, even though it is actually present.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403850
On my linux box it compiles and installs correctly and testatomic runs without errors.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403638
Force Feedback for SDL
by Edgar Simo, mentored by Ryan C. Gordon
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403159
From: Christian Walther
Subject: SDL 1.3 Xcode projects
Here are my promised updates to the Xcode projects. They work as far
as I'm using them, but I have not tested them thoroughly, and there
may still be some cruft left. In particular, I haven't checked whether
the frameworks still work on older versions of Mac OS X (are we still
targeting 10.2?), and whether Altivec/SSE optimizations are properly
done. Of note: I incremented the framework version to B to enable SDL
1.2 and 1.3 to coexist in a single framework.
Let me know if you see any problems.
Greetings
Christian
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402757
Added SDL_VIDEO_OPENGL_CGL to the default Mac OS X config file.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402552
The Carbon build on Mac OS X uses the toolbox video driver, not quartz.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401764
- A change to define CXX in fatbuild, which comforts the configure script a little, even if we don't use C++ anywhere.
- Some code to see how many CPU cores exist and parallelize make across them.
- CFLAGS that apply to both archs are specified seperately (-O3, -pipe, etc)
- -fvisibility=hidden for the gcc4 builds
- a "clean", "clean-ppc" and "clean-x86" command
- Fix to SDL_config_macosx.h for the HAVE_ALLOCA_H thing.
Now builds on an Intel Mac.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401678