Ryan C. Gordon
7e89e2dcd4
test: added SDLTest_CommonDefaultArgs()
...
This is for test apps that don't need custom command line arguments; it lets
us reduce the boilerplate code a tiny bit.
2019-05-19 01:45:15 -04:00
Ryan C. Gordon
7da64b962d
testgesture: Make the background gray.
...
This is so you can see it on systems that have a minimal window manager and
a black background.
2019-03-17 12:45:19 -04:00
Ryan C. Gordon
a629bd2e6f
testgesture: cleaned up code formatting, etc.
2019-03-15 22:39:31 -04:00
Ryan C. Gordon
6c61e6ee73
testgesture: minor cleanups.
2019-03-15 22:17:21 -04:00
Ryan C. Gordon
369d62ff41
test: Moved testgesture.c over to the common SDLtest framework.
2019-03-15 22:16:02 -04:00
Sam Lantinga
af32a2f4cd
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Sam Lantinga
346af016a5
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Philipp Wiesemann
5113f098ed
Removed unused constant in testgesture program.
2017-03-19 22:16:37 +01:00
Sam Lantinga
1b24bfad38
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
7ee8dda270
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Sam Lantinga
56b58afdbe
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Philipp Wiesemann
566df69b69
Added missing loop cancel for Emscripten in test programs.
2015-05-18 21:21:14 +02:00
Philipp Wiesemann
ffb4e63c8d
Fixed implicit function declaration in test program.
2015-05-06 21:09:33 +02:00
Philipp Wiesemann
2b4f8be818
Fixed compile errors in example programs.
2014-12-25 21:42:56 +01:00
Ryan C. Gordon
989b509a22
Maybe actually patched to compile this time?
2014-12-24 22:22:35 -05:00
Ryan C. Gordon
e4f209b9e6
Really patched to compile this time?
2014-12-24 13:21:28 -05:00
Ryan C. Gordon
92573049a4
Patched to compile.
2014-12-24 13:16:27 -05:00
Ryan C. Gordon
de88474dda
Initial merge of Emscripten port!
...
With this commit, you can compile SDL2 with Emscripten
( http://emscripten.org/ ), and make your SDL-based C/C++ program
into a web app.
This port was due to the efforts of several people, including: Charlie Birks,
Sathyanarayanan Gunasekaran, Jukka Jylänki, Alon Zakai, Edward Rudd,
Bruce Mitchener, and Martin Gerhardy. (Thanks, everyone!)
--HG--
extra : rebase_source : 97af74c8a5121e926ebe89f123536b5dd6681695
2014-12-18 00:19:52 -05:00
Philipp Wiesemann
af960c21b5
Removed unused includes and functions from test program.
2014-12-12 21:51:30 +01:00
Philipp Wiesemann
441018f860
Replaced sqrt() with SDL_sqrt() in test program.
2014-12-12 21:02:46 +01:00
Philipp Wiesemann
428c615dec
Removed global variable from test program.
...
On Android starting the application after a previous quit did not always work.
Android keeps VM processes for a faster restart and therefore the loaded *.so.
2014-12-12 21:00:25 +01:00
Edward Rudd
fa53dcaf63
add "i" shortcut to testgesture tool to log # of fingers down on the touch devices.
2014-11-23 15:39:28 -05:00
Sam Lantinga
29eae011c5
Don't redefine standard macros, use SDL specific macros instead to avoid compiler warnings
2014-06-23 11:06:50 -07:00
Sam Lantinga
9e25cdad8c
commit 9e211e646f9d51dc1372c9f3c8f47a78caf4f2a5
...
Author: Sam Clegg <sbc@chromium.org>
Date: Fri Jun 20 12:52:11 2014
Fix win32 build which was failing due to missing PRIs64.
This change adds definitions for the C99 PRIs16 and PRIu64
which are missing from <stdint.h> on at last win32 and
possibly other platforms.
These already existed in testgesture.c so I removed them
from there also.
2014-06-21 11:24:06 -07:00
Sam Lantinga
d1263a074d
Fixed bug 2475 - Incorrect SDL_Log() format specifiers in test/testgesture.c
...
rettichschnidi
The floats should not be interpreted as integers. Patch against the current head attached.
2014-04-17 22:40:57 -07:00
Sam Lantinga
d7940a513e
Fixed bug 2374 - Update copyright for 2014...
...
Is it that time already??
2014-02-02 00:53:27 -08:00
Philipp Wiesemann
0bc9aaf406
Changed parameter name for gesture template save functions from "src" to "dst".
2013-11-02 12:07:21 +01:00
Gabriel Jacobo
298ce1c1a7
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
Gabriel Jacobo
271e0d67c4
OCD fixes: Adds a space before */
2013-08-21 09:43:09 -03:00
Gabriel Jacobo
5e78879e76
More non C89 compliant comments
2013-08-20 20:34:40 -03:00
Andreas Schiffler
16a40598f6
Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
2013-08-14 23:30:10 -07:00
Sam Lantinga
e2a14cf5dd
Updated the copyright year for the test programs
2013-07-25 09:51:21 -07:00
Philipp Wiesemann
991e2fb26c
Fixed compiler warnings in test program by using wrapped functions.
2013-07-14 19:56:22 +02:00
Sam Lantinga
0cb6385637
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Sam Lantinga
bb0752e573
Updated touch API
...
* Normalized touch coordinates as floats in the 0...1 range
* Removed unused touchpad concepts from the API
* Added API functions to get active touch devices and current finger state
2013-03-03 01:01:33 -08:00
Sam Lantinga
441cba9b55
Fixed bug 1672 - Found: seg-fault with testgesture
...
automata 2012-12-23 22:05:21 PST
An incorrect guard resulted in segmentation faults with the
SDL/test/testgesture executable. The attached patch fixes this issue, and also
allows the program's window to properly handle resize events.
Apply the attached patch to .../SDL/test/testgesture.c
2012-12-31 14:08:43 -08:00
Sam Lantinga
b0660ba5ff
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
608ec7da5f
Removed newlines from log messages
...
Slightly speeded up event history processing each frame
2011-03-09 15:51:51 -08:00
Sam Lantinga
63251bb510
Use SDL_Log() so the messages show up on iPhone and Android
2011-03-09 15:08:41 -08:00
Sam Lantinga
bf7ca0d601
Make the globals static so they're initialized to zero.
2011-03-09 14:47:37 -08:00
Sam Lantinga
ca4b8205c8
Fixed testgesture to work on the iPhone
2011-03-09 14:46:09 -08:00
Sam Lantinga
10b8372bd3
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
2011-01-24 15:46:11 -08:00
Sam Lantinga
9d25ba272a
Fixed bug #925
...
Changed "win32" to "windows"
--HG--
rename : include/SDL_config_win32.h => include/SDL_config_windows.h
rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h
rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c
rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c
rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h
rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c
rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c
rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c
rename : src/main/win32/version.rc => src/main/windows/version.rc
rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c
rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c
rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c
rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h
rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c
rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h
rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c
rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c
rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h
rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c
rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h
rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c
rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h
rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h
rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c
rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h
rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h
rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h
rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c
rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h
rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c
rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h
rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c
rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h
rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c
rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h
rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c
rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h
rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c
rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h
rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c
rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h
rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c
rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h
rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c
rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h
rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c
rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h
rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
Sam Lantinga
dc22c27aad
Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?
2010-11-30 18:08:01 -08:00
Sam Lantinga
f7fc00e75c
Added a Visual Studio project for testgesture
2010-11-30 12:38:46 -08:00
Jim Grandpre
794c5cb3ee
Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture
2010-08-15 00:36:28 -04:00