Sam Lantinga
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51dad9cf5e
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GIMP wrote bmp files in RGBX format. Huh.
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2011-11-09 22:53:44 -05:00 |
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Sam Lantinga
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3d98438877
|
Fixed creating a fullscreen window on iOS
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2011-11-09 02:35:49 -05:00 |
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Ryan C. Gordon
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922a04d060
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Fixed compiler warnings for uninitialized variables.
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2011-11-09 00:27:44 -05:00 |
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Ryan C. Gordon
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9bfdb9ee33
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Fixed uninitialized variable.
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2011-11-08 19:45:41 -05:00 |
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Ryan C. Gordon
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311a3e9453
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Merge from https://bitbucket.org/keestux/sdl ... SDL_gesture code cleanup.
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2011-11-08 16:24:02 -05:00 |
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Sam Lantinga
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a61775dde5
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To answer the FIXME, no, we shouldn't force this. The fullscreen flag implies borderless behavior even though the flag isn't set on the window (in case fullscreen is toggled)
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2011-11-08 00:17:41 -05:00 |
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Sam Lantinga
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c9bb3c7072
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The iOS driver sets the fullscreen and shown flags on the window during creation, so we need the mode code to be aware of that, since none of the other fullscreen/shown code paths get run.
FIXME: Maybe we need a better way of detecting that?
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2011-11-08 00:03:54 -05:00 |
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Sam Lantinga
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e2d1d0aec3
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Fixed a typo, we should set the driverdata if we are 3.2 or newer.
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2011-11-08 00:02:47 -05:00 |
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Sam Lantinga
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918d8540ea
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Fixed list loop caused when there are two entries in the list and the one being returned is already at the head.
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2011-11-07 23:10:49 -05:00 |
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Sam Lantinga
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c5b4e5f63e
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Fixed SDL applications being killed immediately after being backgrounded, because they were trying to draw while minimized.
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2011-11-07 23:07:00 -05:00 |
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Sam Lantinga
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352caf548a
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Need to send a key up, silly.
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2011-11-07 02:24:52 -05:00 |
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Sam Lantinga
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0a82b3eefe
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Fixed double-free in the shader cache at shutdown
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2011-11-07 00:45:13 -05:00 |
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Ryan C. Gordon
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a5bb3d3f60
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Mac OS X: Fixed build when compiling without Cocoa support.
Thanks to Martin Gerhardy for the patch!
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2011-11-06 17:05:48 -05:00 |
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Ryan C. Gordon
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4220f125c3
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Fixed some preprocessor mistakes introduced in iOS project cleanup.
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2011-11-03 11:51:47 -04:00 |
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Ryan C. Gordon
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9f84d0e002
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Fix crash on X servers without UTF-8 support.
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2011-10-31 23:37:57 -04:00 |
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Sam Lantinga
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ad2a21d404
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Lots of fixes importing SDL source wholesale into a new iOS project
--HG--
rename : src/libm/math.h => src/libm/math_libm.h
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2011-10-31 05:56:58 -04:00 |
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Sam Lantinga
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e112859e94
|
This code works for OpenGL ES 1.1 as well! :)
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2011-10-31 03:06:32 -04:00 |
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Sam Lantinga
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fcb2aa5617
|
Implemented RenderReadPixels for the OpenGL ES 2.0 renderer.
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2011-10-31 02:55:21 -04:00 |
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Sam Lantinga
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0c041192f6
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SDL_ConvertPixels() returns 0 on success
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2011-10-31 02:44:21 -04:00 |
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Sam Lantinga
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ec5e765da6
|
Fixed warnings on iOS
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2011-10-31 01:59:54 -04:00 |
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Andreas Schiffler
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98f2e298fc
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Fix sdl-haiku buildbot compiler warnings
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2011-10-30 00:19:13 -07:00 |
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Andreas Schiffler
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c5e05365c6
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Update SDL_HasClipboardText functions to return value based on clipboard content; Fix memory leak in fallback SetClipboard implementation
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2011-10-29 23:43:59 -07:00 |
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Ryan C. Gordon
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cd6cd13137
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SDL_memcpyMMX(): Fixed handling of overflow bytes.
Thanks to Mason Wheeler for the fix!
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2011-10-29 01:11:47 -04:00 |
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Ryan C. Gordon
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e66bcd9efe
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SDL_memcpyMMX(): Make sure srcskip and dstskip are 8-byte aligned.
Thanks to Patrick Baggett for the fix!
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2011-10-29 01:03:50 -04:00 |
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Ryan C. Gordon
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c6f4eaaf06
|
Removed tabs and DOS endlines from SDL_blit_copy.c ...
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2011-10-29 00:57:45 -04:00 |
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Kees Bakker
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8d5ba0eb26
|
Type of SDL_GestureTouch.id is SDL_TouchID (only for SDL_gesture.c internal)
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2011-10-27 23:04:50 +02:00 |
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Kees Bakker
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9e6ee9e79a
|
Correct usage of SDL_AddDollarGesture (return value >= 0 on success)
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2011-10-27 22:53:28 +02:00 |
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Kees Bakker
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9f6e4ab9ab
|
Refactor SDL_AddDollarGesture
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2011-10-27 22:52:03 +02:00 |
|
Kees Bakker
|
3c27fa1eff
|
Reformat SDL_gesture.c (part 2, space after keywords)
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2011-10-27 22:23:09 +02:00 |
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Kees Bakker
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428e61a43e
|
Reformat SDL_gesture.c (part 1, reindent using Emacs, c-basic-offset 4)
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2011-10-27 21:26:44 +02:00 |
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Ryan C. Gordon
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61d3a02eab
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Don't bother checking S_OK here, it'll work in falling through.
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2011-10-26 12:04:05 -04:00 |
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Ryan C. Gordon
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62babe19c4
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Fix X11 dynamic loading.
Previous change broke it.
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2011-10-24 23:18:53 -04:00 |
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Sam Lantinga
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ee56d1a748
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Added SDL_GetScancodeFromName() and SDL_GetKeyFromName()
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2011-10-24 21:34:54 -04:00 |
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Sam Lantinga
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b285f5017f
|
valgrind FTW!
|
2011-10-24 23:00:09 -04:00 |
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Ryan C. Gordon
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864b4535a9
|
Use correct Xinerama APIs for querying version and availability.
Fixes Bugzilla #1314.
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2011-10-24 15:33:58 -04:00 |
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Ryan C. Gordon
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034365a830
|
SDL_X11_HAVE_* should default (and reset) to zero.
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2011-10-24 12:07:41 -04:00 |
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Ryan C. Gordon
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56e56b0ce9
|
Add XGetInputFocus() to dynamic X11 function list.
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2011-10-24 12:07:13 -04:00 |
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Ryan C. Gordon
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bc4b0f28f1
|
Set up window focus correctly when using an existing X11 window.
Thanks to Joseph Toppi for the fix!
--HG--
extra : rebase_source : be4596056669a0a9c7580355084b7f9eca345d78
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2011-10-22 02:14:57 -04:00 |
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Ryan C. Gordon
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20181eb52a
|
XGetWindowProperty() can report success but still give you a NULL pointer.
Thanks to Joseph Toppi for the fix!
--HG--
extra : rebase_source : c450494b2c2e397098e50b621b01895fc587357f
|
2011-10-22 02:13:35 -04:00 |
|
Ryan C. Gordon
|
57bc440ba9
|
More cleanup in SDL_uikitopenglview.m
|
2011-10-24 11:38:52 -04:00 |
|
Ryan C. Gordon
|
ac5be095b9
|
Added stencil buffer support on iOS.
Thanks to Brian Barnes for the initial work on this patch!
|
2011-10-22 01:23:21 -04:00 |
|
Kees Bakker
|
0443fd0ac5
|
Use a small function to release UIScreenMode after checking it is supported
|
2011-10-18 21:36:28 +02:00 |
|
Kees Bakker
|
811c7fe08d
|
Eliminate UIScreenMode parameter from UIKit_AddDisplay
|
2011-10-18 21:32:54 +02:00 |
|
Ryan C. Gordon
|
1d7cfea79b
|
Merged with Kees Bakker's repo at https://bitbucket.org/keestux/sdl ...
|
2011-10-18 00:58:22 -04:00 |
|
Ryan C. Gordon
|
b5692bd236
|
Don't crash with a NULL thread name.
|
2011-10-18 00:34:45 -04:00 |
|
Ryan C. Gordon
|
3d70224c40
|
Check for __ARM_ARCH_5TEJ__ in spinlock atomics.
Fixes Bugzilla #1264.
Thanks to Gueniffey for the patch!
|
2011-10-16 03:27:48 -04:00 |
|
Ryan C. Gordon
|
5a652760ab
|
Let iOS use OSAtomicCompareAndSwap32Barrier() if nothing else is available.
|
2011-10-16 03:02:46 -04:00 |
|
Ryan C. Gordon
|
4ff67de178
|
Fix up some retain/release issues with UIScreenMode objects.
Fixes Bugzilla #1191.
This patch is based on work done by Vittorio Giovara.
|
2011-10-14 20:47:53 -04:00 |
|
Ryan C. Gordon
|
3f0781af54
|
Don't use a global JNIEnv across threads; it's not thread safe.
Obtain the correct environment in a thread-safe way when appropriate instead.
Fixes Bugzilla #1312.
Thanks to Bill Chenbin for the patch!
|
2011-10-15 23:50:06 -07:00 |
|
Ryan C. Gordon
|
bba4029d9b
|
Removed STL dependency in Android code.
|
2011-10-15 14:16:29 -07:00 |
|