Commit graph

873 commits

Author SHA1 Message Date
Sam Lantinga
1ebb410fc7 Programs should really be handling SIGPIPE themselves
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2004-02-14 23:45:42 +00:00
Sam Lantinga
d3c3bef835 Date: Sat, 14 Feb 2004 14:52:40 +0200
From: "Mike Gorchak"
Subject: Batch of the QNX6 fixes for the SDL

1.  Updated readme.QNX
2.  Fixed crashes during intensive window updating under fast machines (got over 200 rectangles for update).
3.  Fixed double-buffered fullscreen modes, now it works as needed.
4.  Fixed Photon detection algorithm.
5.  Fixed HWSURFACE update function.
6.  Added SDL_PHOTON_FULLSCREEN_REFRESH environment variable support for control refresh rates under Photon.
7.  Added 640x400 fullscreen mode emulation via 640x480 (if videodriver not supports original 640x400 mode of course) shifted by 40 vertical pixels from begin, to center it. It's needed for some old DOS games which ran in doubled 320x200 mode.
8.  Added available video ram amount support.
8.  Added hardware surface allocation/deallocation support if current videomode and videodriver supports it.
9.  Added hardware filling support.
10. Added hardware blits support (simple and colorkeyed).

And I've added to testvidinfo test color-keyed blits benchmark (maybe need to add alpha blits benchmark too ?). Currently Photon not supporting any alpha hardware blittings (all drivers lack of alpha blitting code support, only software alpha blitting exist in photon, which is hundreds times slowest than the SDL's one). So I've not added the alpha support. I suppose new QNX 6.3 will have the hardware alpha support, so when it will be done, I'll add alpha support.

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2004-02-14 20:22:21 +00:00
Patrice Mandin
bdc7c65e1a Important crash fix: system vectors for mouse/joystick were not restored
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2004-02-14 10:12:27 +00:00
Sam Lantinga
0776f6fd31 Update the version on the SDL shared library. Use SDL stub library for tests.
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2004-02-14 06:04:41 +00:00
Sam Lantinga
79e4af5a53 Fixed typo in DirectFB driver (thanks Frank!)
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2004-02-13 18:39:01 +00:00
Sam Lantinga
79e9658546 *** empty log message ***
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2004-02-13 18:01:22 +00:00
Sam Lantinga
c5311cee75 Date: Fri, 13 Feb 2004 17:03:16 +0100
From: Max Horn
Subject: Modifier key fix

The internal modifier state can get out of sync with reality. To
trigger this, do for example this:
  1) Launch an SDL app
  2) Alt-click on the desktop (this will hide the SDL app).
  3) Bring the SDL app back to the front
  4) SDL will still think alt is pressed (and as such will treat left
clicks like middle clicks). If you press and release alt, it'll be fine
again.

The attached patch cures this by rechecking the modifier state whenever
we process an event.

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2004-02-13 17:57:16 +00:00
Sam Lantinga
70fe60bc54 *** empty log message ***
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2004-02-13 06:42:17 +00:00
Sam Lantinga
12fa222cec Use sigaction instead of signal to preserve handler flags (thanks Matthew!)
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2004-02-12 16:29:24 +00:00
Sam Lantinga
b2cf21a244 Added support for remote XVideo (thanks Frederic!)
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2004-02-12 16:05:30 +00:00
Sam Lantinga
4434a0e564 *** empty log message ***
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2004-02-12 06:21:13 +00:00
Sam Lantinga
20f0f2997d Don't use hardware overlay by default (seems much faster this way)
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2004-02-11 16:50:54 +00:00
Sam Lantinga
7158e313c2 *** empty log message ***
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2004-02-11 16:40:17 +00:00
Sam Lantinga
6858c59ad0 Date: Tue, 13 Jan 2004 19:25:37 +0300
From: Dmitry Yakimov
Subject: [SDL] [PATCH] SDL bug patch

  Let me introduce 2 fixes to SDL.

  1. Preventing great slowdown on fast machines while hardware
     flipping (it's obviously bug).
  2. Setting up 85 Hz of monitor if supported. The reason is that
     Win98 by default sets lowest frequency 60 Hz.
     And we can't set up maximum frequency because some users can have
     wrong monitor drivers.
     This is important for shareware and commercial programs.

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2004-02-11 16:10:16 +00:00
Sam Lantinga
317cf8a35b Simplify code and clean up Valgrind warning
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2004-02-11 07:26:29 +00:00
Sam Lantinga
cd10cd4c74 Fixed static linking on MacOS X (thanks Max!)
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2004-02-11 07:09:11 +00:00
Sam Lantinga
f183cb88cf Updated projects with cpuinfo API
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2004-02-10 17:34:38 +00:00
Sam Lantinga
a423b0ba59 Date: Wed, 04 Feb 2004 13:51:56 +0100
From: Jens Leuschner
Subject: Small patch for libSDL

In newer XFree86 releases in the German keyboard the "AltGr"-Key no
longer produces the keysym "Mode_switch", instead it produces
"ISO_Level3_Shift".
I have created a small patch against SDL-1.2.6 (which cleanly applies to
the current CVS-SDL too) that makes SDL recognize ISO_Level3_Shift as
AltGR key.

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2004-02-10 15:39:15 +00:00
Sam Lantinga
f199a5d964 *** empty log message ***
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2004-02-10 15:31:35 +00:00
Sam Lantinga
fbce506d5a Updated SDL HTML documentation
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2004-02-10 15:15:40 +00:00
Sam Lantinga
83ca4b6cb1 *** empty log message ***
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2004-02-08 22:21:30 +00:00
Patrice Mandin
242d72da84 Video modes must be sorted by Y size, for SDL_GetVideoMode() to operate properly
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2004-02-07 11:25:56 +00:00
Patrice Mandin
1eb2c47509 When commiting code, cleanup before doing it
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2004-02-06 22:53:32 +00:00
Patrice Mandin
4bbc2ed998 Bugfixes: some info about current framebuffer overwritten by some default values, and screen width must be multiple of 16 pixels to work correctly
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2004-02-06 22:41:00 +00:00
Sam Lantinga
7877fcc87d *** empty log message ***
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2004-01-31 21:23:15 +00:00
Patrice Mandin
11632a8558 Milan and Hades Atari clones do not have an Atari video chip
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2004-01-31 08:57:03 +00:00
Sam Lantinga
28e5ce27fc *** empty log message ***
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2004-01-31 06:49:18 +00:00
Sam Lantinga
fdf58b5852 Check for altivec assembly support before trying to use it. :)
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2004-01-29 16:15:12 +00:00
Sam Lantinga
ac5cdde4c1 Updated for the latest version of automake
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2004-01-29 16:14:09 +00:00
Sam Lantinga
19cdbdcc6b Altivec detection on non-MacOS X systems
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2004-01-29 05:22:23 +00:00
Sam Lantinga
5bc0572376 Added an exports target so I can make the exports all at once. :)
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2004-01-29 04:39:08 +00:00
Sam Lantinga
9ba01100ec *** empty log message ***
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2004-01-29 04:35:51 +00:00
Sam Lantinga
07754d3f95 Date: Wed, 28 Jan 2004 20:25:54 +0100
From: Thomas Jarosch
Subject: Re: [SDL] DSPF_RBG15 in src/video/directfb/SDL_DirectFB_video.c

In my local DirectFB 0.1.19 copy, DSPF_RGB15 is an alias for DSPF_ARGB1555.
They seem to have it removed in DirectFB CVS.

As DSPF_RGB15 was only an alias, the attached patch
can safely be applied to SDL and won't brake older DirectFB versions.

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2004-01-28 22:01:02 +00:00
Sam Lantinga
3949843e34 Date: Wed, 28 Jan 2004 02:37:04 +0100
From: Max Horn
Subject: Small libtool patch (framework related)

here is a small patch for ltmain.sh. It corrects a problems with the
libSDL.la file, which prevented applications using a version of libtool
w/o framework support (read: all currently released libtool version) to
not being able to link with SDL anymore. I also notified the libtool
maintainers, as the same problem exists in libtool CVS.

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2004-01-28 01:57:34 +00:00
Sam Lantinga
12dff8fe0a Updated Project Builder projects
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2004-01-26 06:33:27 +00:00
Sam Lantinga
3ea2a3ddaa Date: Sat, 24 Jan 2004 14:49:58 +0100
From: Stephane Marchesin
Subject: Re: [SDL] 3DNow! detection on a P4 system

Well... I found another bug : 3dnow was detected on P2/P3 cpus. So I
took one more look at the code and found a mistake in
CPU_getCPUIDFeaturesExt :
The condition for having extended cpuinfo is that when we query extended
cpuinfo we get a result >=  0x80000001. So we must exit if eax < 0x80000001.
The attached patch does that.

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2004-01-24 15:55:00 +00:00
Sam Lantinga
f423ef91dd *** empty log message ***
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2004-01-24 05:57:56 +00:00
Sam Lantinga
faea93909a Fixed bugs in CPU feature detection and added extended feature detection
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2004-01-24 05:47:19 +00:00
Sam Lantinga
64e04065e4 *** empty log message ***
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2004-01-17 20:37:06 +00:00
Sam Lantinga
2767c4d681 *** empty log message ***
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2004-01-13 15:14:27 +00:00
Sam Lantinga
573ea99423 *** empty log message ***
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2004-01-11 21:43:13 +00:00
Sam Lantinga
846597a040 *** empty log message ***
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2004-01-08 16:01:07 +00:00
Patrice Mandin
1c5d8853a5 Add to temporary includes path to find src/video/windx5/directx.h if we build SDL in a different directory
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2004-01-07 18:24:06 +00:00
Sam Lantinga
90a429e435 Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes

the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).

* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"

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2004-01-07 15:01:51 +00:00
Sam Lantinga
522cd2a8c4 Date: Tue, 6 Jan 2004 12:42:19 +0100
From: Max Horn
Subject: SDL_HasAltiVec; BUGS file

the attached patch adds SDL_HasAltiVec to SDL CVS. Note that at this
point, this only works on MacOSX (and maybe darwin). I don't know how
to properly add a test for e.g. Linux/PPC at this point. I found an
email which might help in doing so:
http://zebra.fh-weingarten.de/~maxi/html/mplayer-dev-eng/2003-01msg00783.html
However, since I have no way to test on a non-OSX PowerPC system, I am
not comfortable blindly adding such code... I just hope that if
somebody from the Linux/PPC (or FreeBSD/PPC, or whatever) community
notices this, they'll jump up and provide a patch for us ;-)

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2004-01-06 17:18:38 +00:00
Sam Lantinga
33e18fa7f9 *** empty log message ***
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2004-01-06 17:16:02 +00:00
Sam Lantinga
5c66c75895 Added support for /dev/joy* on Free/Net/OpenBSD (thanks Christian!)
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2004-01-06 04:07:12 +00:00
Sam Lantinga
956f6b50f8 Fixed playback problems with MacOSX 10.1
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2004-01-05 12:08:38 +00:00
Sam Lantinga
e95a3dbbbe Date: Mon, 5 Jan 2004 00:09:36 +0100
From: Anders_F_Bj?rklund
Subject: [SDL] Dynamic OpenGL lib support for Mac

Here's a patch that adds LoadLibrary and GetProcAddress
to the Carbon macintosh driver (for Mac OS 9 and Mac OS X):
http://www.algonet.se/~afb/SDL-1.2.6-macdynamicgl.patch
It just calls the corresponding function from SDL_loadso.

It also fixes one Mac bug in SDL_loadso.c, that made it fail
always when loading a library, and fixes the screen update
after receiving an update event - which caused the OpenGL
context to be overwritten by a blank window by UpdateRect...

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2004-01-05 01:34:34 +00:00
Sam Lantinga
2918fb4cec Date: Sun, 4 Jan 2004 23:48:19 +0100
From: Max Horn
Subject: Re: Again Audio CD patch

Am 04.01.2004 um 22:38 schrieb Sam Lantinga:

>
> Okay, I fixed the buffering problems by simply using a 4 second buffer
> instead of a 1 second buffer.  However, using your code I can't play an
> entire CD - the playback stops after the first song.
>
Found the problem: FSReadFork returns eofErr when the file is finished.
However, we check its return value for errors, and if anything but
noErr occurs, the reader thread aborts its current iteration. That is
bad, because it aborts before it can ever set the flag which tells that
the file is over (also, any remaining data which FSRead did return is
lost - so you'd not hear about to 4 seconds from the end of the file.

Furthermore, the computed data size was 8 bytes to high (I forgot to
account for the fact that the size of an (A)IFF chunk always contains
the chunk header & size fields, too). This is enough to make it work.
However, the end condition is rather fragile, so I tuned some other
things to be pessimistic (check for <= 0 instead of == 0, when eofErr
is encountered enforce mReadFilePosition == mFileLength). You never
know...

The attached patch fixes the issue for me.

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