Sam Lantinga
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cd68729bb4
|
Split out the Visual C++ 2005 and 2008 projects explicitly.
Added the test programs to the Visual C++ 2008 project.
--HG--
rename : VisualC/SDL/SDL.vcproj => VisualC/SDL/SDL_VS2005.vcproj
rename : VisualC/SDL.sln => VisualC/SDL_VS2005.sln
rename : VisualC/SDLmain/SDLmain.vcproj => VisualC/SDLmain/SDLmain_VS2005.vcproj
rename : VisualC/tests/automated/automated.vcproj => VisualC/tests/automated/automated_VS2008.vcproj
rename : VisualC/tests/checkkeys/checkkeys.vcproj => VisualC/tests/checkkeys/checkkeys_VS2005.vcproj
rename : VisualC/tests/graywin/graywin.vcproj => VisualC/tests/graywin/graywin_VS2005.vcproj
rename : VisualC/tests/loopwave/loopwave.vcproj => VisualC/tests/loopwave/loopwave_VS2005.vcproj
rename : VisualC/tests/testalpha/testalpha.vcproj => VisualC/tests/testalpha/testalpha_VS2005.vcproj
rename : VisualC/tests/testdraw2/testdraw2.vcproj => VisualC/tests/testdraw2/testdraw2_VS2005.vcproj
rename : VisualC/tests/testfile/testfile.vcproj => VisualC/tests/testfile/testfile_VS2005.vcproj
rename : VisualC/tests/testgamma/testgamma.vcproj => VisualC/tests/testgamma/testgamma_VS2005.vcproj
rename : VisualC/tests/testgl/testgl.vcproj => VisualC/tests/testgl/testgl_VS2005.vcproj
rename : VisualC/tests/testgl2/testgl2.vcproj => VisualC/tests/testgl2/testgl2_VS2005.vcproj
rename : VisualC/tests/testjoystick/testjoystick.vcproj => VisualC/tests/testjoystick/testjoystick_VS2005.vcproj
rename : VisualC/tests/testoverlay/testoverlay.vcproj => VisualC/tests/testoverlay/testoverlay_VS2005.vcproj
rename : VisualC/tests/testoverlay2/testoverlay2.vcproj => VisualC/tests/testoverlay2/testoverlay2_VS2005.vcproj
rename : VisualC/tests/testpalette/testpalette.vcproj => VisualC/tests/testpalette/testpalette_VS2005.vcproj
rename : VisualC/tests/testplatform/testplatform.vcproj => VisualC/tests/testplatform/testplatform_VS2005.vcproj
rename : VisualC/tests/testpower/testpower.vcproj => VisualC/tests/testpower/testpower_VS2005.vcproj
rename : VisualC/tests/testsprite/testsprite.vcproj => VisualC/tests/testsprite/testsprite_VS2005.vcproj
rename : VisualC/tests/testsprite2/testsprite2.vcproj => VisualC/tests/testsprite2/testsprite2_VS2005.vcproj
rename : VisualC/tests/testvidinfo/testvidinfo.vcproj => VisualC/tests/testvidinfo/testvidinfo_VS2005.vcproj
rename : VisualC/tests/testwin/testwin.vcproj => VisualC/tests/testwin/testwin_VS2005.vcproj
rename : VisualC/tests/testwm/testwm.vcproj => VisualC/tests/testwm/testwm_VS2005.vcproj
|
2010-07-05 17:10:34 -07:00 |
|
Sam Lantinga
|
e03c43c49b
|
Fixed revision type for SDL 1.3
|
2010-07-05 13:10:47 -07:00 |
|
Sam Lantinga
|
02dc648ea2
|
Added missing file to the automated test project
|
2010-07-05 13:10:31 -07:00 |
|
Sam Lantinga
|
feac47e6de
|
Make sure SDL gets installed to the correct prefix for the new cross-compiler tools.
|
2010-07-05 12:41:28 -07:00 |
|
Sam Lantinga
|
7ea6ef0d5a
|
Fixed compile warning with latest mingw32 compiler
|
2010-07-05 12:32:44 -07:00 |
|
dewyatt
|
71f0192c59
|
Fixed window title (from GLTSF to GLIMM).
|
2010-07-04 06:15:42 -04:00 |
|
dewyatt
|
6d7e820588
|
Added Get_IMM method to Window.
Added focus gain/loss events for IMM.
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2010-07-04 06:07:38 -04:00 |
|
Eli Gottlieb
|
a50bf48eac
|
Added SDL_x11shape.h and removed unnecessary header includes from SDL_x11shape.c. This should help Andreas and Sam to compile the new code.
|
2010-07-02 12:05:47 -04:00 |
|
Eli Gottlieb
|
911e4c49b8
|
Added SDL_x11shape.h.
|
2010-07-02 12:02:18 -04:00 |
|
Sunny Sachanandani
|
f0e9e6ac76
|
Fix blending modes for primitives.
|
2010-07-01 07:35:15 +05:30 |
|
dewyatt
|
825ef53157
|
Added GLIMM (using IMM instead of TSF)
Uses small bit of TSF to fully disable cicero (TSF for non-TSF enabled apps)
|
2010-06-30 17:29:20 -04:00 |
|
Eli Gottlieb
|
ea29eee83c
|
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
|
2010-06-30 16:19:44 -04:00 |
|
Paul Hunkin
|
26a7c00433
|
Code cleanup
|
2010-06-29 01:30:11 +12:00 |
|
Paul Hunkin
|
482a87c499
|
- Restructured threads and application structure.
- Moved to SurfaceView instead of GLSurfaceView
- Moved to C++ for the android library
|
2010-06-29 00:40:12 +12:00 |
|
Paul Hunkin
|
3ad2c1bdbf
|
Last test version with GLSurface
|
2010-06-28 21:35:28 +12:00 |
|
Sam Lantinga
|
5f38782163
|
Typo in documentation
|
2010-06-27 23:17:36 -07:00 |
|
dewyatt
|
cbda698ad4
|
Added condition check macros to make the code clear and easier to debug.
Updated code to use macros.
|
2010-06-27 22:03:08 -04:00 |
|
Sunny Sachanandani
|
b8d6bdfa5a
|
Preliminary support for blending modes on drawing operations.
|
2010-06-27 09:51:51 +05:30 |
|
Sam Lantinga
|
09f20dba54
|
Removed one more use of ()
|
2010-06-26 08:58:06 -07:00 |
|
Sam Lantinga
|
95fbd50b15
|
Mostly cleaned up warnings with -Wmissing-prototypes
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2010-06-26 08:56:48 -07:00 |
|
Sunny Sachanandani
|
d0033d15a1
|
Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
|
2010-06-22 20:01:38 +05:30 |
|
Eli Gottlieb
|
2c8b1ce8f7
|
Added Andreas's fixes to the header and stub file for SDL_shape.
|
2010-06-21 23:08:10 -04:00 |
|
dewyatt
|
4b2cb56c12
|
Starting to implement ITextStoreACP.
It's very incomplete and will probably change quite a bit but it's a start.
ITextStoreACP is the minimum interface to be considered TSF-aware.
|
2010-06-21 17:16:37 -04:00 |
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Eli Gottlieb
|
00e7bc8b93
|
Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
|
2010-06-19 23:10:57 -04:00 |
|
Jim Grandpre
|
06e66b928e
|
Fixed bugs in input, cleaned up $1
|
2010-06-18 01:43:02 -04:00 |
|
Sam Lantinga
|
b46edfbdc6
|
Hello Sam.
I did fix/update the SDL 1.3 pandora port today ( 11 june 2010 ) and you can find the "hg diff" attached :)
David Carré ( Cpasjuste )
|
2010-06-17 22:23:20 -07:00 |
|
Sam Lantinga
|
8840de14d1
|
Fixed mouse focus window reporting
FIXME: Should the window be a parameter to the mouse events again?
|
2010-06-17 12:33:05 -07:00 |
|
Paul Hunkin
|
904e7b4511
|
Tweaks to the libsdl side
|
2010-06-18 01:29:14 +12:00 |
|
Paul Hunkin
|
d4cfca1cdb
|
Added egl headers so we can use eglMakeCurrent()
|
2010-06-18 01:28:39 +12:00 |
|
Paul Hunkin
|
c67e5f7bcb
|
Removed old video subsystem, along with (now-unncessary) egl files.
|
2010-06-18 00:03:09 +12:00 |
|
Paul Hunkin
|
2adfec26ab
|
Testing out pthread support in android. Appears to work.
|
2010-06-18 00:02:13 +12:00 |
|
Paul Hunkin
|
5a619d67b2
|
Rotating pyramid!
|
2010-06-17 23:04:16 +12:00 |
|
Paul Hunkin
|
db5022f8c4
|
Added minimal test project
|
2010-06-17 22:19:27 +12:00 |
|
Jim Grandpre
|
66e6be2acd
|
Added $1 gesture recognition.
Functional.
|
2010-06-17 03:41:27 -04:00 |
|
Sunny Sachanandani
|
3782e9a0c5
|
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
|
2010-06-16 10:50:01 +05:30 |
|
Sunny Sachanandani
|
f499e5e7e5
|
X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.
|
2010-06-15 19:10:06 +05:30 |
|
Jim Grandpre
|
f4e36d6a9b
|
Started adding vectorization of touch data.
|
2010-06-15 02:12:16 -04:00 |
|
Sunny Sachanandani
|
bc858ad7cd
|
X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
|
2010-06-14 18:22:48 +05:30 |
|
Jim Grandpre
|
9610eb78b6
|
Just updated
|
2010-06-14 01:46:08 -04:00 |
|
Jim Grandpre
|
9452f337e9
|
Added gesture test c file. Beginning of gesture recognition.
|
2010-06-14 01:44:04 -04:00 |
|
dewyatt
|
4ec949ec5b
|
Added support for On_Resized event to App.
Added OpenGL code to draw a rotating triangle.
Rearranged main loop code.
|
2010-06-12 03:21:54 -04:00 |
|
dewyatt
|
f5b3329281
|
Renamed Window::Update to Window::Handle_Events.
Removed Window::Clear.
Added Window::Show_Cursor/Hide_Cursor.
Added On_Resized event.
|
2010-06-12 03:19:43 -04:00 |
|
dewyatt
|
fca96b4c82
|
Added vs2008 project files for GLTSF (2008 is much faster on my old computer)
|
2010-06-11 18:32:18 -04:00 |
|
Eli Gottlieb
|
6cc179de3d
|
Doxygen commenting is all finished up.
|
2010-06-10 17:50:38 -04:00 |
|
Eli Gottlieb
|
3389f25629
|
Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.
|
2010-06-10 17:37:19 -04:00 |
|
Paul Hunkin
|
a633daa196
|
Fixed #includes to fix naming conventions
|
2010-06-10 19:25:55 +12:00 |
|
Paul Hunkin
|
84cd073e6f
|
Renamed some files to fit naming conventions
--HG--
rename : src/video/android/SDL_androidevents_c.h => src/video/android/SDL_androidevents.h
rename : src/video/android/SDL_androidrender_c.h => src/video/android/SDL_androidrender.h
|
2010-06-10 19:02:55 +12:00 |
|
Paul Hunkin
|
dc9ee5ef88
|
Added (partially implemented) android video backend and associated files needed to build
|
2010-06-10 18:54:23 +12:00 |
|
jimtla
|
cc8ad7be79
|
More fixes for windows. Disabled tablet code.
|
2010-06-10 00:15:17 -04:00 |
|
dewyatt
|
36437b89ca
|
Added else to make things clear.
|
2010-06-09 21:36:32 -04:00 |
|