Sam Lantinga
c0b3f77096
Fixed endian detection on IA64 architectures (thanks Bill!)
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%4025
2001-05-10 20:25:51 +00:00
Sam Lantinga
9b6cc5a90d
Changes since SDL 1.2.0 release
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2001-04-26 16:50:19 +00:00
Sam Lantinga
2f110628a7
Initial revision
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2001-04-26 16:45:43 +00:00
Philipp Wiesemann
8cc5275bde
Fixed typo in header comment.
2014-05-18 21:05:39 +02:00
Philipp Wiesemann
cba5857731
Fixed typo in header comment.
2014-05-11 15:59:22 +02:00
Gabriel Jacobo
7c6e66dad9
Include gl2platform.h in SDL_opengles2.h so we play nice with GLEW.
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Based on feedback from Sven Bergström
2014-05-10 17:00:37 -03:00
Dimitris Zenios
873297a269
__ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK.
2014-05-05 22:21:26 +03:00
Ryan C. Gordon
a8ab12a0d6
Fix build on Windows targets without dxgi.h, like MingW32.
2014-05-06 00:13:07 -04:00
Ryan C. Gordon
f2f5660c94
Removed comma at end of enum in a public header, to make -Wpedantic happy.
2014-04-29 12:00:28 -04:00
Sam Lantinga
0590857aeb
Fixed bug 2508 - don't redefine WIN32_LEAN_AND_MEAN
2014-04-26 12:38:35 -07:00
Brandon Schaefer
2b16b7f620
Revert MIR_CFLAGS to SDL_CFLAGS. Use forward declaration for the real fix. (We shouldn't expose mir headers!)
2014-04-21 12:42:25 -07:00
Jørgen P. Tjernø
431aca234b
Render: Allow empty cliprect.
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This fixes an issue where an empty cliprect is treated the same as a NULL
cliprect, causing the render backends to disable clipping.
Also adds a new API, SDL_RenderIsClipEnabled(render) that allows you to
differentiate between:
- SDL_RenderSetClipRect(render, NULL)
- SDL_Rect r = {0,0,0,0}; SDL_RenderSetClipRect(render, &r);
Fixes https://bugzilla.libsdl.org/show_bug.cgi?id=2504
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extra : amend_source : 9e5ac76e3f009d9ae49bc61c350df3ba891267b5
extra : histedit_source : b92b8be4d05b19a89fa0dee57f7ed6b1e924cb99%2Cce419f6ade87bafc78ff42702c1f263d2469e7e7
2014-04-19 13:15:41 -07:00
Sam Lantinga
92e29fd71f
SDL_DXGIGetOutputInfo() checks input parameters and returns a boolean value whether or not it succeeded.
2014-04-18 12:43:04 -07:00
Dimitris Zenios
0e0eccbb61
Enable building of Android libraries using a standalone NDK
2014-04-06 00:30:48 +03:00