Commit graph

6 commits

Author SHA1 Message Date
Sam Lantinga
6da163ab81 Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine().
Added API for rectangle drawing (as opposed to filling)
Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay.
Optimized software line drawing quite a bit.
Added support for Wu's anti-aliased line drawing, currently disabled by default.

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2009-12-23 01:55:00 +00:00
Sam Lantinga
ccfc72055c Fixed include paths for Visual C++
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2009-11-22 06:42:58 +00:00
Sam Lantinga
02d897e864 We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
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2009-11-21 07:59:19 +00:00
Sam Lantinga
e3bfc7307d Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
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2009-11-21 06:28:25 +00:00
Sam Lantinga
c635254fa1 Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
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2009-11-17 05:17:11 +00:00
Sam Lantinga
0b31b5070e Merged Edgar's code changes from Google Summer of Code 2009
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2009-09-07 05:06:34 +00:00