Can't build SDL 1.2.11(and svn) for Pocket PC 2003 with Visual Studio 2005
Fix contributed by Dmitry Yakimov
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branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402102
Added DirectInput joystick code, contributed by Glenn Maynard.
This fixes a problem with the Windows Multimedia joystick driver
not showing all 6 axes on a GameCube controller converter, which
was donated by Jacob Kolding.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401820
The current SVN trunk is missing the SDLCALL specifier at numerous locations.
It has to be added for all (possibly user provided) callbacks.
I stumbled over this while creating a makefile for the OpenWatcom compiler for
Win32.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401728
Date: Mon, 21 Mar 2005 12:06:14 +0100
From: Per Inge Mathisen
Subject: Re: [SDL] Outstanding patches?
The patch adds support for setting SDL_GL_SWAP_CONTROL to Windows and
X11. In Windows you can also query this enum to check that it is
working, or see what the default is - such functionality does not
exist in GLX. For more information on the standards implemented:
http://oss.sgi.com/projects/ogl-sample/registry/SGI/swap_control.txthttp://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_swap_control.txt
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401671
Clip the overlay destination rectangle to the screen area on X11
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401649
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
bee seen in many places, for example http://www.apple.com/macosx/). This
contrasts the naming of the old operating system, which was called "MacOS" and
today is often refered to as "MacOS Classic".
The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
and sdlweb CVS modules.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401628
From the autoconf obsolete macros documentation:
Macro: AC_CANONICAL_SYSTEM
Determine the system type and set output variables to the names of the canonical system types. See section Getting the Canonical System Type, for details about the variables this macro sets.
The user is encouraged to use either AC_CANONICAL_BUILD, or AC_CANONICAL_HOST, or AC_CANONICAL_TARGET, depending on the needs. Using AC_CANONICAL_TARGET is enough to run the two other macros.
From the documentation for the canonical environments:
case $target in
i386-*-mach* | i386-*-gnu*)
obj_format=aout emulation=mach bfd_gas=yes ;;
i960-*-bout) obj_format=bout ;;
esac
Note that the above example uses $target because it's taken from a tool which can be built on some architecture ($build), run on another ($host), but yet handle data for a third architecture ($target). Such tools are usually part of a compiler suite, they generate code for a specific $target.
However $target should be meaningless for most packages. If you want to base a decision on the system where your program will be run, make sure you use the $host variable.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401554
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401549
From: "William Petiot [exoide]"
Subject: Re: [SDL] cvs version: standard win32 SDL.DLL file test [patch]
I found a bug or two in previous patch, so here is a patch to correct this.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401457