Commit graph

2 commits

Author SHA1 Message Date
Sam Lantinga
dbd1cb0c1c Date: Sat, 30 Aug 2003 16:28:10 +0300
From: "Mike Gorchak"
Subject: Re: SDL 1.2.6

- minor changes about shared library building under QNX6 into README.QNX
- added forgotten libSDLmain.a into distribution, SDL.qpg.in
- added header guards to the all headers.
- fixed fullscreen double buffered mode.
- fixed Photon crashes after/during using fullscreen OpenGL modes.
- added GL_MakeCurrent function.
- added SDL_VIDEOEXPOSE event, when OpenGL window have been resized
- added more HAVE_OPENGL checks to avoid dead code compilation without using OpenGL
- finished code reorganization (began into previous patches).

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40702
2003-08-30 17:07:59 +00:00
Sam Lantinga
7bd086772b Date: Sat, 16 Aug 2003 16:22:56 +0300
From: "Mike Gorchak"
Subject: Package building for QNX6

I'm just completed the package description file for QNX6 - qpg, it is like a\
 .spec files for Linux. Please place SDL.qpg.in file in the root of the proj\
ect, where .spec file is placed. And sdl12qpg.diff - just adding the SDL.qpg\
.in. The same for the SDL_image. I'm planning to add .qpg files creation for\
 all SDL* projects.

As for shared library building for QNX6. It is very hard to improve the exis\
ting libtool code to support QNX shared libraries. Much easyiest is to remov\
e libtool.m4 code from the acinclude.m4 for those persons, who building shar\
ed libraries for QNX6. I'm described all what they need to do with .so under\
 QNX6 in the README.QNX file. And 90% of people used the precompiled librari\
es, so I think it is not big problem :)

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40694
2003-08-23 23:25:46 +00:00