Sam Lantinga
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c7790bdb2b
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Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers
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2014-08-06 11:34:54 -07:00 |
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Sam Lantinga
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d7940a513e
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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2014-02-02 00:53:27 -08:00 |
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Ryan C. Gordon
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82edee6971
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Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.
--HG--
extra : rebase_source : ddf4a4c0dc2c554b98c82700798f343cd91b16e3
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2013-11-24 23:56:17 -05:00 |
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Sam Lantinga
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95dcfa4c28
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Happy New Year!
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2013-02-15 08:47:44 -08:00 |
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Sam Lantinga
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f380ecb137
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Removed executable bit from source files
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2012-09-27 14:35:28 -07:00 |
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Sam Lantinga
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028e5dcdbd
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Happy New Year!
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2011-12-31 09:28:07 -05:00 |
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Sam Lantinga
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b0660ba5ff
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SDL 1.3 is now under the zlib license.
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2011-04-08 13:03:26 -07:00 |
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Sam Lantinga
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e5803d148c
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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Sam Lantinga
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0f1080b558
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Fixed compiling on Windows
Added an untested shader for YV12 textures
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2011-02-09 10:31:12 -08:00 |
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Sam Lantinga
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e66660c5f6
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Beginning of a framework for OpenGL shaders
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2011-02-08 16:27:52 -08:00 |
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