Sam Lantinga
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e2d5f67170
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Added support for the Razer Panthera Fightstick
Fixed bindings for the Mad Catz FightStick TE S+
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2018-09-05 11:18:50 -07:00 |
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Sam Lantinga
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cd08cc2a4e
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Better fix to make sure we're only returning controllers from the HIDAPI joystick API
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2018-08-31 18:10:21 -07:00 |
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Sam Lantinga
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9145df9aff
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Don't show the Razer Raiju sound interface as a game controller
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2018-08-29 20:55:02 -07:00 |
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Sam Lantinga
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35697771b2
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Don't rumble Bluetooth PS4 controllers by default, as that switches the controller into extended input report mode, which breaks games that use DirectInput.
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2018-08-29 20:23:39 -07:00 |
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Ozkan Sezer
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71027120f3
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SDL_hidapi_ps4.c: define NTDDI_VISTA / _WIN32_WINNT_VISTA if not defined
it still needs a Vista or newer Platform SDK to build, though.
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2018-08-16 11:01:02 +03:00 |
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Sam Lantinga
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4d30496429
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Fixed input from the Steam Virtual Gamepad on Mac OS X
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2018-08-15 19:53:34 -07:00 |
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Sam Lantinga
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ae47f3aa91
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Remove the HIDAPI device if we get a read error from it
This fixes detecting PS4 controller disconnect on Mac OS X, where there isn't any device removed notification
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2018-08-15 19:53:26 -07:00 |
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Ozkan Sezer
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6432de4a4b
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SDL_hidapi_ps4.c: lowercase windows header names.
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2018-08-10 11:50:55 +03:00 |
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Sam Lantinga
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414d526420
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Added notes that this code was contributed by Valve
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2018-08-09 16:04:45 -07:00 |
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Sam Lantinga
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db39b4811f
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Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
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2018-08-09 16:00:17 -07:00 |
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