Commit graph

20 commits

Author SHA1 Message Date
Sam Lantinga
acee78a1c2 Renamed SDL_Key to SDL_Keycode to clarify terminology. 2011-02-07 10:40:21 -08:00
Sam Lantinga
cc52151bca Renamed SDLKey and SDLMod for consistency 2011-02-07 09:42:08 -08:00
Sam Lantinga
4d3df8b3e3 Fixed bug #926
Updated copyright to LGPL version 2.1 and year 2010

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2010-01-24 21:10:53 +00:00
Sam Lantinga
62991bd546 Fixed bug #685
Added missing keysym shortcuts

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2009-12-16 01:06:48 +00:00
Sam Lantinga
0158b925d3 The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
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2009-12-14 23:29:37 +00:00
Sam Lantinga
1cbfd5b6e0 Partial fix for bug #859
Header file update from Ken for improved doxygen output

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2009-10-19 13:31:58 +00:00
Sam Lantinga
ff8b5276a7 Make the SDL keysyms that represent unprintable ASCII values actually have
those values, for more intuitive use and better compatibility with SDL 1.2.

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2009-01-04 17:10:04 +00:00
Sam Lantinga
0c30a927ed Updated copyright date
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2008-12-08 00:27:32 +00:00
Sam Lantinga
e7d72614c3 Final merge of Google Summer of Code 2008 work...
Many-mouse and tablet support
by Szymon Wilczek, mentored by Ryan C. Gordon

Everything concerning the project is noted on the wiki:
http://wilku.ravenlord.ws/doku.php?id=start

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2008-08-25 06:33:00 +00:00
Sam Lantinga
49f4428692 First pass of new SDL scancode concept for X11.
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2008-02-07 15:31:09 +00:00
Sam Lantinga
02f2e328bd First pass implementation of new SDL scancode concept, as discussed with
Christian Walther.  Currently only implemented on Mac OS X for sanity
checking purposes.

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2008-02-05 07:19:23 +00:00
Bob Pendleton
e558eee568 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
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2008-01-08 00:10:46 +00:00
Sam Lantinga
f0da180be1 Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan

After lots of discussion with Christian, this is what we came up with:

> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
  non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
  converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)

Here is the patch he came up with, and his e-mail about it:

Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan

> Sounds great, go ahead and send me a patch.

Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.

One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.

  -Christian

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2007-08-19 14:52:52 +00:00
Sam Lantinga
0f030a1802 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00
Sam Lantinga
eea4857268 Updated copyright information and removed rcs id lines (problematic in branch merges)
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.

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2006-02-01 06:32:25 +00:00
Sam Lantinga
cb9c2efd17 Updated copyright information for 2004 (Happy New Year!)
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2004-01-04 16:49:27 +00:00
Sam Lantinga
ea5d630479 Updated copyright information for 2002
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2002-03-06 11:23:08 +00:00
Sam Lantinga
c565735afa Updated the headers with the correct e-mail address
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2001-12-14 12:37:47 +00:00
Sam Lantinga
3ed3b9a257 Added the Undo key for the Atari keyboard
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2001-09-14 04:33:01 +00:00
Sam Lantinga
2f110628a7 Initial revision
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2001-04-26 16:45:43 +00:00