Sam Lantinga
9842d74f34
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40740
2003-11-18 01:27:06 +00:00
Sam Lantinga
d5cf4cf6ee
*** empty log message ***
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40653
2003-07-22 04:50:38 +00:00
Sam Lantinga
6ece4d1c0e
Removed the API changes to preserve SDL 1.2 stability
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40297
2002-03-06 11:05:47 +00:00
Sam Lantinga
b7e54037ed
Added a new header file: SDL_loadso.h
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It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40295
2002-03-06 05:20:11 +00:00
Sam Lantinga
89f7ace3fc
*** empty log message ***
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40294
2002-03-05 23:19:37 +00:00
Sam Lantinga
3deb725c6a
Added platform independent OpenGL header - SDL_opengl.h
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40215
2001-10-25 05:37:32 +00:00
Sam Lantinga
2f110628a7
Initial revision
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
2001-04-26 16:45:43 +00:00