Commit graph

7 commits

Author SHA1 Message Date
David Ludwig
a53fe847a1 WinRT: cleaned up headers in src\video\windowsrt\ 2013-02-24 10:02:57 -05:00
David Ludwig
c895496828 WinRT: implemented SDL_RenderFillRect and SDL_RenderFillRects for the D3D 11.1 renderer
--HG--
rename : src/video/windowsrt/SimplePixelShader.hlsl => src/render/direct3d11/SDL_D3D11_PixelShader_TextureCopy.hlsl
2013-02-16 09:10:43 -05:00
David Ludwig
46530ef818 WinRT: made use of SDL's framebuffer emulation code, instead of the custom stuff; then removed SDL_winrtrenderer 2013-02-09 19:39:42 -05:00
David Ludwig
4b6b1755fe WinRT: provided access, via SDL_GetWindowWMInfo, to SDL's WinRT CoreWindow 2013-02-09 14:35:06 -05:00
David Ludwig
7eee7ec08f WinRT: Windows Phone build fixes 2013-02-09 10:43:20 -05:00
David Ludwig
f7b08ae60b WinRT: started refactoring Direct3D 11.1 code into a new SDL_Renderer backend 2013-02-02 19:32:44 -05:00
David Ludwig
a1ef55a6f7 WinRT: added Windows Phone 8 project files, and got SDL compiling under them 2013-01-28 23:13:07 -05:00