Commit graph

7434 commits

Author SHA1 Message Date
Gabriel Jacobo
aa762e77a3 Fix file name typo, thanks Sam Clegg!
--HG--
rename : src/filesystem/nacl/SDL_sysfilesytem.c => src/filesystem/nacl/SDL_sysfilesystem.c
2014-06-18 10:04:21 -03:00
Wander Lairson Costa
c38d784fc2 Add suport for "make uninstall" to cmake.
--HG--
extra : rebase_source : 2769e11d0295638a1c4aea6118b984ece01ed4ba
2014-06-16 10:58:09 -03:00
Gabriel Jacobo
8631a1b212 Assorted fixes for NaCl. Hat tip to Sylvain Becker 2014-06-16 09:54:33 -03:00
Gabriel Jacobo
98a3713f34 Fixes #2583, clean up EGL initialization 2014-06-16 09:47:23 -03:00
Sam Lantinga
424dd9d921 Fixed bug 2558 - Missing FINGERUP in Android
Sylvain

If you play with the TouchScreen with +3 fingers randomly / pressing simultaneously all fingers.

You triggers FINGER DOWN events, but not always all the associated FINGER UP events.

So, after a while SDL_GetNumFingers() can report a wrong number of fingers pressed !


The explanation is hidden there : http://developer.android.com/reference/android/view/MotionEvent.html

Each pointer has a unique id that is assigned when it first goes down (indicated by ACTION_DOWN or ACTION_POINTER_DOWN).
A pointer id remains valid until the pointer eventually goes up (indicated by ACTION_UP or ACTION_POINTER_UP) or when the gesture is canceled (indicated by ACTION_CANCEL).

in ACTION_CANCEL :

The current gesture has been aborted. You will not receive any more points in it. You should treat this as an up event, but not perform any action that you normally would.
Constant Value: 3 (0x00000003)
2014-06-15 19:32:39 -07:00
Sam Lantinga
5a4283d3d5 Fixed bug 2567 - x11: Local dropped files are not URI-decoded
Melker Narikka

Local files that are dropped onto a window under X11
are not going through a URI decoding step, resulting in the following
in my test application:

Dropped file /home/meklu/Pictures/Screenshot%20from%202013-10-30%2014:04:50.png
Couldn't load /home/meklu/Pictures/Screenshot%20from%202013-10-30%2014:04:50.png

Expected result:

Dropped file /home/meklu/Pictures/Screenshot from 2013-10-30 14:04:50.png
Loaded /home/meklu/Pictures/Screenshot from 2013-10-30 14:04:50.png successfully

I've attached a patch that fixes the issue by doing URI decoding in-place on
the file string buffer.
2014-06-15 18:31:30 -07:00
Sam Lantinga
ce9a72f4af Fixed bug 2575 - Current GL context tracking fails
Ronie Salgado

The GL Renderer current context tracking fails when one window is used with an SDL renderer but another separate window is used with a user handled OpenGL context.

Attached is a small program that reproduces this bug, at least in some Linux machines where an OpenGL renderer is provided by default.

Expected Output:
-"First window" should be blue.
-"Second window" should be green.

Gotten Output:
- "First window" black.
- "Second window" blue.

What happened:
The renderer created for the "first window" ends rendering into the "second window" OpenGL context.

Bug location:

SDL_render_gl.c - line 286 on hg:
static SDL_GLContext SDL_CurrentContext = NULL;

When making SDL_GL_MakeCurrent from the user perspective, that variable or the GL renderer is not notified about the OpenGL context change.

Solution proposal:
- Move the current GL context cache into another place global.
2014-06-15 18:09:39 -07:00
Sam Lantinga
b9dc5d97af Fixed bug 2568 - NO_SDL_GLEXT should prevent OS glext.h as well
Jørgen Tjernø

If you #define NO_SDL_GLEXT before including SDL_opengl.h, it still includes the platform-provided glext.h. The comments indicate that this define is intended to be used when you provide your own glext.h (quote from SDL_opengl.h: "Define this if you have your own version of glext.h and want to disable the version included in SDL_opengl.h.")

This is a problem because glext.h depends on the contents of gl.h, and it's practical to let SDL_opengl.h pick the right #include for gl.h for our platform.
2014-06-15 17:37:35 -07:00
Sam Lantinga
2882fa948d Fixed bug 2580 - sndio backend improvements
Brad Smith

Attached is patch from the OpenBSD ports tree to add 24-bit support to the sndio backend and to make use of the sio_open() option SIO_DEVANY.
2014-06-15 17:26:30 -07:00
Sam Lantinga
373128e640 Fixed 2584 - Memory leak in Cocoa_GetDisplayName
Diego

The Xcode Instruments Leak tool reports a leak from IODisplayCreateInfoDictionary in Cocoa_GetDisplayName.
This happened after upgrading to Xcode 5.
2014-06-15 17:18:05 -07:00
Sam Lantinga
92412f34b9 Add controller mapping for Bluetooth DualShock 4 controllers on Linux
Frank Praznik

Add a gamepad mapping entry for Bluetooth DualShock 4 controllers on Linux.
The button mapping is the same as the USB controller, but the GUID is
different.
2014-06-15 13:05:30 -07:00
Sam Lantinga
a82d156de7 Fixed Android error on static lib build, if relative NDK_MODULE_PATH used
Stefan Pöschel

if the variable NDK_MODULE_PATH is set to a relative path (like "../"),
compiling of a static SDL lib fails with an error similar to this:
make: *** No rule to make target
`..//android_libs/SDL/..//android_libs/SDL/src/main/android/SDL_android_main.c',
needed by
`obj/local/armeabi/objs/SDL2_static/__//android_libs/SDL/src/main/android/SDL_android_main.o'.
 Stop.

Regarding the shared lib, this is already prevented by a "subst" command
in the /Android.mk, which removes all occurences of "$(LOCAL_PATH)/".
The attached patch does the same with the additional
"SDL_android_main.c", which is included for build the static SDL lib.
2014-06-15 13:01:10 -07:00
Sam Lantinga
73ddbd3f85 Fixed Visual Studio 2008 projects
Added missing files to SDL2 project
Added missing Visual Studio 2008 tests to the solution
Added output paths which match the 2010+ projects
Added SDL project references instead of old style project dependencies
Removed post-build copy step and added data files to projects
2014-06-15 10:42:28 -07:00
Ryan C. Gordon
653b4e19ff Mac: Fixed crash when returning from a fullscreen Space on shutdown. 2014-06-15 11:59:16 -04:00
Ryan C. Gordon
24513e0d6b Add coreaudio to the configure script's summary output. 2014-06-15 01:19:01 -04:00
Ryan C. Gordon
fbdde501ba Removed SDL_SYS_JoystickNeedsPolling().
It was simpler to just have the polling (actually: hotplug detection)
 functions return immediately if it's not an appropriate time to poll.

Note that previously, if any joystick/controller was opened, we would poll
 every time anyhow, skipping this function.
2014-06-14 23:31:23 -04:00
Ryan C. Gordon
50265e160b Mac: Run the CFRunLoop in joystick mode during SDL_SYS_JoystickNeedsPolling().
This fixes hotplugging failing to detect devices.
2014-06-13 14:52:26 -04:00
Alfred Reynolds
b270f6a5c3 - fixed crash if you removed a device twice, the deviceRef is invalid if removed from the removed device callback (added in http://hg.libsdl.org/SDL/rev/153077041e4b ). 2014-06-13 10:50:24 -07:00
Ryan C. Gordon
ef0bc3f8cf Regenerated SDL_audiotypecvt.c with updated perl script. 2014-06-10 19:39:33 -04:00
Ryan C. Gordon
731e3d9cc5 Fix audio resampling in some cases.
Fixes Bugzilla #2389.
2014-06-10 19:37:59 -04:00
Philipp Wiesemann
c176721421 Fixed nesting of HTML elements in documentation.
The code element may only contain inline but the pre element is block.
2014-06-09 17:37:59 +02:00
Philipp Wiesemann
989349fccf Fixed typos in documentation. 2014-06-09 17:28:08 +02:00
Philipp Wiesemann
a871c0c206 Fixed format string faults in audio tests.
They were found by the recent code annotations.
2014-06-09 17:25:03 +02:00
Gabriel Jacobo
b03e4dc610 Forgot a piece of README-nacl.txt 2014-06-08 18:50:40 -03:00
Gabriel Jacobo
37f6d3cb88 Fixes audio for Native Client, and other fixes...
- SDL_NaClMount, SDL_NaClUmount
- Default mounting of https at / in SDL's main function
- More documentation in README-nacl.txt
2014-06-08 18:18:13 -03:00
Sam Lantinga
7b215e8685 The NaCL mount/unmount functions need to be in SDL_system.h and specific to NaCL 2014-06-08 12:05:17 -07:00
Sam Lantinga
15d597fe65 Visual Studio 2013 Express Edition can load the standard solution, so we don't need special Express Edition solutions. 2014-06-08 12:00:29 -07:00
Sam Lantinga
3b5c907777 Ignore Visual Studio test data files 2014-06-08 11:59:36 -07:00
Philipp Wiesemann
9024566f68 Changed two Java nested classes into static nested classes.
Both do not need an implicitly created reference to enclosing class.
2014-06-08 13:14:20 +02:00
Philipp Wiesemann
cbffdf0265 Fixed typo in log message. 2014-06-08 13:03:45 +02:00
Philipp Wiesemann
87dab7d815 Fixed doxygen comment in header. 2014-06-08 13:01:04 +02:00
Philipp Wiesemann
d09a0ff3a6 Fixed typo in source comment. 2014-06-08 12:51:02 +02:00
Sam Lantinga
1c2df7b03d Updated projects for Visual Studio 2010, 2012 and 2013
* Test programs use project references instead of hard-coding SDL library dependencies
* Test data files are copied only when needed.
* Copying SDL2.dll is no longer necessary
* Fixed /SAFESEH warning
* Fixed attempted rebuild of SDL every time a test program is run
2014-06-07 21:58:18 -07:00
Sam Lantinga
7ffc6a3040 Fixed building on command line Mac OS X 2014-06-07 20:43:12 -07:00
Sam Lantinga
4886b4d9d9 Fixed compile warnings 2014-06-07 18:20:25 -07:00
Sam Lantinga
276b7efecd Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
Sam Lantinga
b5f085ab73 Fixed crash with SDL_SetError(NULL) 2014-06-07 17:31:50 -07:00
Sam Lantinga
26f1f2a9a1 Fixed initializing test event queue 2014-06-07 17:25:56 -07:00
Sam Lantinga
96f0009c02 Fixed another loopwave crash with no command line arguments 2014-06-07 17:25:35 -07:00
Sam Lantinga
7b1dba9aaa Fixed loopwave crash with no command line arguments 2014-06-07 17:09:32 -07:00
Sam Lantinga
9043778f18 dront78 implemented YUV texture support for OpenGL ES 2.0 2014-06-07 11:36:08 -07:00
Gabriel Jacobo
c6434e2416 Adds missing Makefile for NACL test and a couple of smaller fixes 2014-06-06 18:33:17 -03:00
Gabriel Jacobo
c330e8e9e2 Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
Brandon Schaefer
de4a745643 Turns out visualstudio does not like PRIu64, soo lets just cast it to llu. 2014-06-05 15:37:33 -07:00
Brandon Schaefer
d5eb114f44 Fix warnings, only major one being an SDL_SetError not providing enough arguments. 2014-06-05 15:29:23 -07:00
Sam Lantinga
ac607be274 Code analysis annotations found a legitimate bug! 2014-06-05 09:49:45 -07:00
Sam Lantinga
b5702114f0 Added missing headers that should be installed. 2014-06-05 09:27:06 -07:00
Ryan C. Gordon
663450efc3 Don't link directly against OpenGL.framework on Mac OS X.
We dlopen() it as appropriate already.
2014-06-05 11:04:07 -04:00
Ryan C. Gordon
4b29e7eeba Added SDL_opengl_glext.h to the list of headers to install. 2014-06-05 10:28:08 -04:00
Ryan C. Gordon
38e580a133 Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev).
--HG--
extra : rebase_source : 636f233d051a3077eb6999da03a9397a86843b11
2014-06-05 01:55:52 -04:00