Commit graph

13 commits

Author SHA1 Message Date
Sam Lantinga
b0660ba5ff SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
Sam Lantinga
5c01c4797c SDL 1.3 requires a 64-bit type for the platform. 2011-03-25 13:47:49 -07:00
Sam Lantinga
e5803d148c Happy 2011! :) 2011-02-11 22:37:15 -08:00
Sam Lantinga
58e9ea986f Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
--HG--
rename : src/video/SDL_glfuncs.h => src/render/opengl/SDL_glfuncs.h
2011-02-06 02:35:14 -08:00
Sam Lantinga
08c975d3ab Fixed permissions on the Android config header. 2011-02-05 01:02:24 -08:00
Sam Lantinga
606b0cda7f Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf. 2011-01-06 16:11:21 -08:00
Sam Lantinga
63925f3c8f Fixed 2D video on Android
There was a dummy renderer left in there which was overriding the OpenGL ES renderer.
2011-01-04 20:36:39 -08:00
Sam Lantinga
b369f1945a Android has atan() and atan2() 2011-01-01 16:56:54 -08:00
Paul Hunkin
ef47472280 - Cleaned up a bunch of code
- Added 'feature' enable/disable so we're not running accel/sound/whatever in Java when we don't need to be
- More work on the sound system. But it still crashes pretty horribly, not sure why yet.
2010-07-27 21:21:24 +02:00
Paul Hunkin
9aea3f99a7 Oops, I wasn't using pthreads. Fixed so we can have mutexes and stuff 2010-07-27 15:23:09 +02:00
Paul Hunkin
daaa0b0414 Updated test app to init the sound system 2010-07-27 11:35:06 +02:00
Paul Hunkin
dc9ee5ef88 Added (partially implemented) android video backend and associated files needed to build 2010-06-10 18:54:23 +12:00
Paul Hunkin
6251bfb6a1 Added some android build stuff 2010-05-23 15:18:16 +12:00