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17 commits

Author SHA1 Message Date
Sam Lantinga
33ffbdf29d Fixed bug 978
Yann Leprince      2010-03-31 11:07:53 PDT

Please add a #serial line as below to sdl.m4 and increase the serial number
with each revision of this file. This allows using aclocal --install, thereby
enabling automatic updating of sdl.m4 in SDL-based packages that distribute it.

# serial 1

The complete documentation and rationale for #serial can be found in the
Automake documentation:
<http://www.gnu.org/software/automake/manual/html_node/Serials.html>.
2010-04-23 02:19:34 -07:00
Sam Lantinga
c7ec745959 pkg-config replaced sdl-config in these cases.
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2009-10-11 07:12:24 +00:00
Sam Lantinga
b8e0d8078e Fixed bug #522
Mike Frysinger      2007-12-10 16:47:36 PST

it's much easier to manage .pc files for cross-compiling setups than it is for
random *-config scripts ... the cross-compiled pkg-config files can all be
easily/tightly controlled and separate from the host pkg-config files.  the
*-config files however are to be found in $PATH and can easily pick the wrong
one.

can we get the sdl.m4 macro updated so that it checks for libsdl.pc first via
the standard PKG_CHECK_MODULES() m4 macro, and if that fails, fall back to the
normal sdl-config voodoo.

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2009-10-04 18:09:12 +00:00
Sam Lantinga
227be0923a Merged fix for bug #542 from SDL 1.2
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2008-01-24 15:51:52 +00:00
Sam Lantinga
14ad7b457d Merged fix for bug #482 from SDL 1.2 revision 3492.
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2007-12-29 20:13:23 +00:00
Sam Lantinga
d8aace2ce7 Don't add NONE/bin to the path - inexplicably fixes building on mingw+msys, apparently
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2006-05-01 07:23:46 +00:00
Sam Lantinga
505a58469a Fixed bug #166
From the autoconf obsolete macros documentation:
Macro: AC_CANONICAL_SYSTEM

    Determine the system type and set output variables to the names of the canonical system types. See section Getting the Canonical System Type, for details about the variables this macro sets.

    The user is encouraged to use either AC_CANONICAL_BUILD, or AC_CANONICAL_HOST, or AC_CANONICAL_TARGET, depending on the needs. Using AC_CANONICAL_TARGET is enough to run the two other macros.

From the documentation for the canonical environments:
case $target in
i386-*-mach* | i386-*-gnu*)
             obj_format=aout emulation=mach bfd_gas=yes ;;
i960-*-bout) obj_format=bout ;;
esac

Note that the above example uses $target because it's taken from a tool which can be built on some architecture ($build), run on another ($host), but yet handle data for a third architecture ($target). Such tools are usually part of a compiler suite, they generate code for a specific $target.

However $target should be meaningless for most packages. If you want to base a decision on the system where your program will be run, make sure you use the $host variable.

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2006-03-19 05:27:22 +00:00
Ryan C. Gordon
4659196096 Date: Wed, 17 Aug 2005 11:23:40 -0400
From: Matt L <prometheus.uw@gmail.com>
To: "Ryan C. Gordon" <icculus@clutteredmind.org>
Subject: SDL Patch

Hio,

I saw your last call on the mailing list. Here's a patch which I
submitted about two weeks ago which hasn't made it in.

In the current sdl.m4, there's a bug where if your configure.ac, you
have AC_LANG(C++) specified, it won't properly compile and link the SDL
test program when you run the configure script. This is because only the
default CFLAGS is overriden in sdl.m4, and in the patch below, I've
fixed it so it overrides CXXFLAGS as well, allowing it to work with g++.

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2005-08-18 06:06:02 +00:00
Sam Lantinga
ac5cdde4c1 Updated for the latest version of automake
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2004-01-29 16:14:09 +00:00
Sam Lantinga
cb29ccb60d Fixed path problem with sdl.m4 macro file
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2002-09-09 05:12:32 +00:00
Sam Lantinga
a12335985b Help with cross-compiling
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2002-08-19 18:33:29 +00:00
Sam Lantinga
396cf0590a *** empty log message ***
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2001-11-02 19:51:43 +00:00
Sam Lantinga
e79ad74ac3 *** empty log message ***
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2001-11-02 18:12:52 +00:00
Sam Lantinga
bea3cb1da4 Date: Sat, 8 Sep 2001 04:42:23 +0200
From: Max Horn <max@quendi.de>
Subject: SDL/OSX: Joystick; Better key handling

I just finished implementing improved keyhandling for OS X (in fact
the code should be easily ported to the "normal" MacOS part of SDL, I
just had no chance yet). Works like this:
First init the mapping table statically like before. Them, it queries
the OS for the "official" key table, then iterates over all 127
scancode and gets the associates ascii code. It ignores everythng
below 32 (has to, as it would lead to many problems if we did not...
e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard),
and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order
it is encountered.
In addition, caps lock is now working, too.
The code work flawless for me, but since I only have one keyboard, I
may have not encountered some serious problem... but I am pretty
confident that it is better than the old code in most cases.


The joystick driver works fine for me, too. I think it can be added
to CVS already. It would simply be helpful if more people would test
it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That
would be a wonderful test application :)


I also took the liberty of modifying some text files like BUGS,
README.CVS, README.MacOSX (which now contains the OS X docs I long
promised)

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2001-09-11 19:00:18 +00:00
Sam Lantinga
23d3cf9854 Added Max's patches for building MacOS X apps on command line
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2001-09-04 23:18:45 +00:00
Sam Lantinga
9b6cc5a90d Changes since SDL 1.2.0 release
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2001-04-26 16:50:19 +00:00
Sam Lantinga
2f110628a7 Initial revision
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2001-04-26 16:45:43 +00:00