Commit graph

18 commits

Author SHA1 Message Date
Sam Lantinga
e5803d148c Happy 2011! :) 2011-02-11 22:37:15 -08:00
Sam Lantinga
9560b718a2 Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
There are still some problems with the ConvertNSRect() calculations when switching video modes, which causes wierd window positioning issues, and the fullscreen window is still minimized on exit.
2011-02-11 00:25:44 -08:00
Sam Lantinga
018af55e16 Window coordinates are in the global space and windows are not tied to a particular display.
Also added Ctrl-Enter keybinding to the test code to toggle fullscreen mode for testing.
2011-02-10 14:44:25 -08:00
Sam Lantinga
091cd521e3 Removed support for 10.3.9
Fixed building on Mac OS X 10.5
2010-12-01 12:23:16 -08:00
Sam Lantinga
3a942c6da3 I missed the Objective C files when updating the copyright date... 2010-07-08 00:03:39 -07:00
Sam Lantinga
645cd1b2d0 Fixed Cocoa and OpenGL builds
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404441
2010-01-21 07:28:01 +00:00
Sam Lantinga
a0e019f786 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404438
2010-01-21 06:21:52 +00:00
Sam Lantinga
240b5fcaab Default to allow either accelerated or not
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404320
2009-12-15 20:53:09 +00:00
Sam Lantinga
fe2b42f86c OpenGL hardware acceleration defaults on
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404319
2009-12-15 20:36:31 +00:00
Sam Lantinga
2aab251e38 Added test program for SDL_CreateWindowFrom()
Make sure OpenGL library is loaded before working with OpenGL windows,
even those created with SDL_CreateWindowFrom()

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403521
2009-02-09 05:32:12 +00:00
Sam Lantinga
0c30a927ed Updated copyright date
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403321
2008-12-08 00:27:32 +00:00
Sam Lantinga
cd839b4bd3 Fixed a bunch of compile warnings on Mac OS X
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403191
2008-09-01 16:04:20 +00:00
Sam Lantinga
4409fa47e1 Fixed compiler warning
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402760
2008-05-26 12:56:10 +00:00
Sam Lantinga
a3245a4e7c Creating a context makes it current, per the documentation.
Applied a variant of the multi-card OpenGL fix from SDL 1.2

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402497
2007-07-12 06:31:36 +00:00
Sam Lantinga
1c97a53526 Fixed fullscreen modes with Cocoa video driver.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402020
2006-08-06 08:55:37 +00:00
Sam Lantinga
a1ced0d971 Allow the render context to do necessary work when the video mode changes.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402017
2006-08-06 04:39:13 +00:00
Sam Lantinga
931e1c106d Implemented X11 OpenGL support.
Added support for the SDL_VIDEO_OPENGL environment variable.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401998
2006-07-28 08:43:17 +00:00
Sam Lantinga
79452369ef Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401982
2006-07-25 06:22:42 +00:00