Sam Lantinga
e5803d148c
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
9560b718a2
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
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There are still some problems with the ConvertNSRect() calculations when switching video modes, which causes wierd window positioning issues, and the fullscreen window is still minimized on exit.
2011-02-11 00:25:44 -08:00
Sam Lantinga
018af55e16
Window coordinates are in the global space and windows are not tied to a particular display.
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Also added Ctrl-Enter keybinding to the test code to toggle fullscreen mode for testing.
2011-02-10 14:44:25 -08:00
Sam Lantinga
091cd521e3
Removed support for 10.3.9
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Fixed building on Mac OS X 10.5
2010-12-01 12:23:16 -08:00
Sam Lantinga
3a942c6da3
I missed the Objective C files when updating the copyright date...
2010-07-08 00:03:39 -07:00
Sam Lantinga
645cd1b2d0
Fixed Cocoa and OpenGL builds
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404441
2010-01-21 07:28:01 +00:00
Sam Lantinga
a0e019f786
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404438
2010-01-21 06:21:52 +00:00
Sam Lantinga
240b5fcaab
Default to allow either accelerated or not
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404320
2009-12-15 20:53:09 +00:00
Sam Lantinga
fe2b42f86c
OpenGL hardware acceleration defaults on
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404319
2009-12-15 20:36:31 +00:00
Sam Lantinga
2aab251e38
Added test program for SDL_CreateWindowFrom()
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Make sure OpenGL library is loaded before working with OpenGL windows,
even those created with SDL_CreateWindowFrom()
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403521
2009-02-09 05:32:12 +00:00
Sam Lantinga
0c30a927ed
Updated copyright date
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403321
2008-12-08 00:27:32 +00:00
Sam Lantinga
cd839b4bd3
Fixed a bunch of compile warnings on Mac OS X
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403191
2008-09-01 16:04:20 +00:00
Sam Lantinga
4409fa47e1
Fixed compiler warning
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402760
2008-05-26 12:56:10 +00:00
Sam Lantinga
a3245a4e7c
Creating a context makes it current, per the documentation.
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Applied a variant of the multi-card OpenGL fix from SDL 1.2
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402497
2007-07-12 06:31:36 +00:00
Sam Lantinga
1c97a53526
Fixed fullscreen modes with Cocoa video driver.
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402020
2006-08-06 08:55:37 +00:00
Sam Lantinga
a1ced0d971
Allow the render context to do necessary work when the video mode changes.
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402017
2006-08-06 04:39:13 +00:00
Sam Lantinga
931e1c106d
Implemented X11 OpenGL support.
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Added support for the SDL_VIDEO_OPENGL environment variable.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401998
2006-07-28 08:43:17 +00:00
Sam Lantinga
79452369ef
Implemented OpenGL support on Mac OS X
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The OpenGL renderer works without changes, yay! :)
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401982
2006-07-25 06:22:42 +00:00