David Ludwig
ca9eaef087
WinRT build fix
2014-06-25 22:03:05 -04:00
Ryan C. Gordon
fbdde501ba
Removed SDL_SYS_JoystickNeedsPolling().
...
It was simpler to just have the polling (actually: hotplug detection)
functions return immediately if it's not an appropriate time to poll.
Note that previously, if any joystick/controller was opened, we would poll
every time anyhow, skipping this function.
2014-06-14 23:31:23 -04:00
Sam Lantinga
67fb6a9aa7
Fixed the copyright date on files contributed by David Ludwig
2014-03-13 00:40:08 -07:00
Sam Lantinga
ad407b378a
Fixed compiling Windows RT code on Visual Studio 2013
...
--HG--
rename : src/render/direct3d11/SDL_render_d3d11_winrthelpers.cpp => src/render/direct3d11/SDL_render_winrt.cpp
rename : src/render/direct3d11/SDL_render_d3d11_winrthelpers_cpp.h => src/render/direct3d11/SDL_render_winrt.h
2014-03-12 07:26:07 -07:00
David Ludwig
0975ebfe9b
WinRT: prevented a potential race condition in the XInput backend
...
The race condition could've been triggered on device removal.
2013-12-25 14:42:38 -05:00
David Ludwig
90532fcb1a
WinRT: moved ill-performing XInput device-detection calls to a separate thread
2013-12-24 21:28:31 -05:00
David Ludwig
643ea6407e
WinRT: renamed "windowsrt" directories to "winrt"
...
--HG--
rename : src/joystick/windowsrt/SDL_xinputjoystick.c => src/joystick/winrt/SDL_xinputjoystick.c
rename : src/main/windowsrt/SDL_winrt_main.cpp => src/main/winrt/SDL_winrt_main.cpp
2013-08-27 12:33:36 -04:00