Sam Lantinga
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55a04881d8
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Fixed crash when binary shaders are not available.
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2011-02-06 08:46:48 -08:00 |
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Sam Lantinga
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58e9ea986f
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Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
--HG--
rename : src/video/SDL_glfuncs.h => src/render/opengl/SDL_glfuncs.h
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2011-02-06 02:35:14 -08:00 |
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Sam Lantinga
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0e1d3a505d
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Removed extra unneeded pixel formats, added support for VSYNC on other platforms besides Zune HD.
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2011-02-06 00:48:16 -08:00 |
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Sam Lantinga
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f2c40726b6
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Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
This compiles, but it untested.
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2011-02-06 00:00:13 -08:00 |
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