Commit graph

11 commits

Author SHA1 Message Date
Sam Lantinga
d7940a513e Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
2014-02-02 00:53:27 -08:00
Sam Lantinga
6f14a76111 Added space in the common state structure for render targets 2013-11-15 22:01:58 -08:00
Gabriel Jacobo
c51c4c0733 Adds gl_profile_mask to test framework, uses it in testgles 2013-10-10 00:49:57 -03:00
Sam Lantinga
20c5cf1e8b When the window is resized, the viewport is automatically reset.
This resolves lots of confusion around resizable windows.  Most people don't expect a viewport to be implicitly set when the renderer is created and then not to be reset to the window size if the window is resized.

Added common test command line parameters --logical WxH and --scale N to test the render logical size and scaling APIs.
2013-05-29 03:22:19 -07:00
Sam Lantinga
91ff680aa5 Fixed bug 1837 - Use error extension instead of glGetError()
Implemented support for GL_ARB_debug_output, but was unable to test it on Mac OS X.
2013-05-19 22:28:10 -07:00
Sam Lantinga
0cb6385637 File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
Sam Lantinga
3afbe992d5 Removed Nintendo DS support since nobody has volunteered to maintain it for over a year. 2013-03-17 09:44:58 -07:00
Captain Lex
47dac69dc7 Add PSP support 2013-03-17 20:07:02 +08:00
Sam Lantinga
95dcfa4c28 Happy New Year! 2013-02-15 08:47:44 -08:00
Sam Lantinga
1a92f18381 Added SDL_SetWindowMaximumSize() and SDL_GetWindowMaximumSize()
Also fixed Cocoa implementation so that it affects client area, not the whole window area.
2012-12-31 12:15:25 -08:00
Andreas Schiffler
84aaf1fed9 Added existing common.c/.h functions to test lib; minor assert refactoring 2012-12-09 17:56:19 -08:00