Commit graph

6 commits

Author SHA1 Message Date
Sam Lantinga
eb767f3e1b Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
You should always include vulkan/vulkan.h first, then include SDL_vulkan.h
2017-08-27 23:13:15 -07:00
Sam Lantinga
24c5115ef6 Added Vulkan support to the Visual Studio 2010 solution 2017-08-27 22:20:17 -07:00
Sam Lantinga
4989a01939 We use the SDL Vulkan headers 2017-08-27 20:41:48 -07:00
Ryan C. Gordon
f4b87c2bcb vulkan: Include a copy of vulkan.h and vk_platform.h.
Now we can provide Vulkan support in the build even if the build box doesn't
have a Vulkan SDK, since we dynamically link to the library anyhow.

--HG--
extra : rebase_source : f4972489a15b276f65ea65c077172fdcbbe3420a
2017-08-27 23:25:12 -04:00
Sam Lantinga
3db6496688 Use SDL_Vulkan_GetDrawableSize() instead of SDL_GL_GetDrawableSize() 2017-08-27 19:32:08 -07:00
Ryan C. Gordon
a566435db1 vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.

--HG--
extra : rebase_source : cb3bb332146125366b5242c0d7444f44638733d9
extra : amend_source : c72ebb6d3a92efc3fdd085ce3b6d4b1d7f573cc9
2017-08-27 22:15:57 -04:00