Commit graph

14 commits

Author SHA1 Message Date
Sam Lantinga
c36118165e Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.

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2006-02-21 08:46:50 +00:00
Sam Lantinga
684909fae2 More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00
Sam Lantinga
6c3f928cd8 It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005

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2006-02-06 08:28:51 +00:00
Sam Lantinga
eea4857268 Updated copyright information and removed rcs id lines (problematic in branch merges)
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.

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2006-02-01 06:32:25 +00:00
Sam Lantinga
cb9c2efd17 Updated copyright information for 2004 (Happy New Year!)
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2004-01-04 16:49:27 +00:00
Sam Lantinga
15fabb637b Greatly simplified the SDL CPU info code
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2003-11-24 09:22:12 +00:00
Sam Lantinga
9842d74f34 Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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2003-11-18 01:27:06 +00:00
Patrice Mandin
f1d4f57390 Add m68k assembly mixing routines
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2003-06-03 19:35:10 +00:00
Sam Lantinga
a6b0410071 Cth converted the MMX audio mixing routines to VC++ syntax
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2003-01-20 16:01:20 +00:00
Sam Lantinga
994f095e2e Added MMX audio mixing code for gcc (thanks Stephane!)
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2002-11-09 06:13:28 +00:00
Sam Lantinga
ea5d630479 Updated copyright information for 2002
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2002-03-06 11:23:08 +00:00
Sam Lantinga
3ceea60069 Updated the source with the correct e-mail address
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2001-12-14 12:38:15 +00:00
Sam Lantinga
9b6cc5a90d Changes since SDL 1.2.0 release
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2001-04-26 16:50:19 +00:00
Sam Lantinga
2f110628a7 Initial revision
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2001-04-26 16:45:43 +00:00