Ryan C. Gordon
047cd6cf87
testaudiocapture: made test app interactive.
...
(hold down mouse/finger to record, then it plays back what it heard. Repeat.)
2016-08-03 00:31:08 -04:00
Ryan C. Gordon
effa79c36a
testaudiocapture: Make a simple green/red window when recording/playing.
2016-08-02 19:17:51 -04:00
Ryan C. Gordon
9396cce861
testaudiocapture: Let specific devices be opened.
...
--HG--
extra : amend_source : f1b96012549325d102027b574420d369846f4d97
2016-08-02 13:38:56 -04:00
Ryan C. Gordon
d2873d0971
audio: Initial bits to enable audio capture support.
...
--HG--
extra : histedit_source : ae3938cddad98d32fdec1221ef1ed57ebb2d20e0
2016-08-01 00:18:56 -04:00
Brandon Schaefer
d1caaa42c9
Tests: Would be wise to compile this
2016-07-13 09:41:43 -07:00
Brandon Schaefer
5564d048dc
Tests: Somehow tabs leaked in...
2016-07-13 07:39:01 -07:00
Brandon Schaefer
962f8d8766
Tests: Add a manual test for a custom cursor (Taken from the API docs)
2016-07-13 07:34:06 -07:00
Brandon Schaefer
bd6c92676a
Tests: Mir needs the window to swap at lease 1 frame for the cursor to show. So render in testwm2
2016-07-13 07:07:46 -07:00
Philipp Wiesemann
93d29988d1
Fixed three source comments in tests.
2016-06-28 21:15:16 +02:00
Philipp Wiesemann
68ef914d7e
Added a simple test case for SDL_sscanf() to tests.
...
It fails on platforms where SDL's custom implementation is used.
Relates to Bugzilla #3341 .
2016-06-28 21:14:11 +02:00
Philipp Wiesemann
13dddf1a3b
Fixed crash in shape test program if memory allocation failed.
2016-05-10 21:13:58 +02:00
Philipp Wiesemann
104af62971
Fixed error return values in filesystem test program.
2016-05-10 21:12:48 +02:00
Philipp Wiesemann
62a5ddb862
Fixed memory leak in game controller test program.
2016-05-05 22:05:21 +02:00
Philipp Wiesemann
085f0f8b59
Added missing error return in test program.
2016-04-14 21:10:08 +02:00
Philipp Wiesemann
ee01a42541
Removed not needed SDL_WINDOW_SHOWN from chessboard test program.
2016-03-28 21:02:30 +02:00
Philipp Wiesemann
7d41ef944e
Fixed compiling IME test program with HAVE_SDL_TTF on C89 compilers.
2016-03-10 21:00:27 +01:00
Philipp Wiesemann
76322d4b81
Removed unnecessary include statement in test program.
2016-03-10 21:00:13 +01:00
Ryan C. Gordon
8fc20326aa
A simple test program for SDL_qsort().
2016-03-10 01:50:43 -05:00
Philipp Wiesemann
15d78542ab
Fixed compile warnings about unused variables in IME test program.
2016-03-03 20:11:43 +01:00
Philipp Wiesemann
db1d8e84ae
Replaced strlen() with SDL_strlen() in IME test program.
2016-03-02 20:24:43 +01:00
Ryan C. Gordon
f0cab18492
Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!).
...
Fixes Bugzilla #3223 .
2016-01-07 14:02:37 -05:00
Ryan C. Gordon
eb318de919
Added SDL_DROPBEGIN and SDL_DROPCOMPLETE events, plus window IDs for drops.
...
This allows an app to know when a set of drops are coming in a grouping of
some sort (for example, a user selected multiple files and dropped them all
on the window with a single drag), and when that set is complete.
This also adds a window ID to the drop events, so the app can determine to
which window a given drop was delivered. For application-level drops (for
example, you launched an app by dropping a file on its icon), the window ID
will be zero.
--HG--
extra : amend_source : d117ff057792aa4827cd846e7786f863a5b55214
extra : histedit_source : e412d6129e61512374a548b1549cbb73de587b5b
2016-01-05 01:42:00 -05:00
Ryan C. Gordon
b8b82c170e
Added SDL_DROPTEXT event, for dragging and dropping string data.
...
This patch is based on work in Unreal Engine 4's fork of SDL,
compliments of Epic Games.
--HG--
extra : histedit_source : e662a1d2d2a9bba6a75c799d9f7228303d654de1
2016-01-05 02:26:45 -05:00
Ryan C. Gordon
6a3cfbf68f
Added SDL_GetDisplayUsableBounds().
...
--HG--
extra : histedit_source : 3c9c2d344e3e3ff20bd86035066b65810346ac3e
2016-01-04 23:52:40 -05:00
Ryan C. Gordon
60493ef8b1
Remove almost all instances of "volatile" keyword.
...
As Tiffany pointed out in Bugzilla, volatile is not useful for thread safety:
https://software.intel.com/en-us/blogs/2007/11/30/volatile-almost-useless-for-multi-threaded-programming/
Some of these volatiles didn't need to be, some were otherwise protected by
spinlocks or mutexes, and some got moved over to SDL_atomic_t data, etc.
Fixes Bugzilla #3220 .
2016-01-03 06:50:50 -05:00
Sam Lantinga
7ee8dda270
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Philipp Wiesemann
402cf280c4
Fixed a comment in two test programs.
2015-12-25 13:41:23 +01:00
Sam Lantinga
312a4eb1bb
Fixed whitespace in testspriteminimal.c
2015-12-24 06:11:05 -08:00
Sam Lantinga
7d9b80ccb3
Fixed mapping third party XBox controllers that have the trigger axis all the way in until they are pulled and get updated values.
2015-12-18 18:49:23 -08:00
Philipp Wiesemann
35753b6dbb
Fixed outdated information in README for test programs.
...
Two programs were removed some time ago and one was renamed.
2015-12-07 21:43:16 +01:00
Philipp Wiesemann
75a8a947fd
Changed comment in test program to avoid confusion.
...
There is a library called SDL_sound which is not used here.
2015-12-06 17:50:51 +01:00
Philipp Wiesemann
b5437b59e3
Fixed comment in filesystem test program.
2015-12-04 22:12:36 +01:00
Philipp Wiesemann
9d304679f0
Fixed compile error in timer test program if PRIu64 not available.
2015-12-01 22:24:04 +01:00
Philipp Wiesemann
b5e3bd6ec1
Fixed compile warning in IME test program.
2015-12-01 22:22:58 +01:00
Philipp Wiesemann
525d8bfbe5
Fixed filesystem test program to compile with older versions of C.
2015-12-01 22:21:29 +01:00
Philipp Wiesemann
da4d0e4a52
Replaced tabs with spaces in test programs.
2015-11-25 21:39:28 +01:00
Ryan C. Gordon
03cb578e6e
Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
...
--HG--
extra : amend_source : 110a5505509ddb9ecafed75abd89602986a99696
2015-11-14 12:35:45 -05:00
Philipp Wiesemann
174b5f8110
Fixed freeing uninitialized pointers on failure cleanup in tests.
2015-10-07 21:16:59 +02:00
Alex Szpakowski
0023cbb086
Added initial support for MFi game controllers on iOS.
2015-09-20 23:08:36 -03:00
Ryan C. Gordon
c82ecd21c9
Added copyright information on test/sample.wav; the mystery is solved! :)
...
--HG--
extra : rebase_source : c808e482497cdd897281c083c5cfca7dcbb8f8e3
2015-09-18 16:22:23 -04:00
Philipp Wiesemann
55792afb68
Added missing SDL_Quit() in test program.
2015-08-09 20:01:01 +02:00
Ryan C. Gordon
16054addb9
testdisplayinfo.c forgot to SDL_Quit() at the end.
2015-08-07 01:00:14 -04:00
Philipp Wiesemann
8a0443bf99
Fixed comment in test program.
2015-07-15 21:10:38 +02:00
Ryan C. Gordon
aac01f81ad
Added test/testdisplayinfo.c
2015-07-14 21:28:26 -04:00
Philipp Wiesemann
2a07ba3252
Fixed comment in test program.
2015-06-16 20:27:01 +02:00
Philipp Wiesemann
8c7a005cbd
Fixed not needed calculation in test program.
2015-06-04 17:52:27 +02:00
Ryan C. Gordon
eaa26aed0b
testmessage: Try Unicode chars in the title, too.
2015-05-31 23:53:10 -04:00
Ryan C. Gordon
76b9a6c463
testmessage.c should report when message boxes were closed.
2015-05-31 22:27:46 -04:00
Ryan C. Gordon
62f5879d2e
Fixed memory leaks in testfilesystem.c (thanks, Nitz!).
...
Fixes Bugzilla #2991 .
2015-05-31 21:50:50 -04:00
Sam Lantinga
aafa101499
Fixed X11 build, added code to print initial modifiers to checkkeys
2015-05-28 09:52:48 -07:00