Commit graph

1227 commits

Author SHA1 Message Date
Sam Lantinga
9293678409 Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed.
Philipp Wiesemann

SDL_Keysym contains a deprecated field for unicode which may be removed for SDL 2.0 release.

As far as I can tell the field is not set on all "major" platforms and therefore will not be useful for most users. Its existence in a public header therefore becomes (in my opinion) only confusing.
2013-06-18 00:39:47 -07:00
Sam Lantinga
5aa3492ef8 Fixed SDL building with the minimal configuration 2013-06-13 22:10:10 -07:00
Sam Lantinga
8e07b6b727 Fixed building tests on iOS 2013-06-05 22:56:42 -07:00
Sam Lantinga
8731286cb4 We already link SDL2_test by default now. 2013-06-05 21:14:26 -07:00
Andreas Schiffler
5a7d3757f5 Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings 2013-06-03 19:24:18 -07:00
Philipp Wiesemann
5966837f4a Changed haptic test program to use announced effect type. 2013-06-02 14:18:26 +02:00
Sam Lantinga
a54ea6ce9f Fixed testnative on Mac OS X, which no longer ships X11 by default. 2013-06-02 01:08:14 -07:00
Philipp Wiesemann
c30845f58b Fixed test description in test suite for standard library. 2013-05-26 12:12:52 +02:00
Sam Lantinga
03210bff7e Added the beginning of automated tests for the standard C library routines.
Implemented more SDL_snprintf format specifiers.
2013-05-24 03:23:21 -07:00
Sam Lantinga
91ff680aa5 Fixed bug 1837 - Use error extension instead of glGetError()
Implemented support for GL_ARB_debug_output, but was unable to test it on Mac OS X.
2013-05-19 22:28:10 -07:00
Andreas Schiffler
750f6fb9d9 Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*) 2013-05-18 23:32:53 -07:00
Sam Lantinga
0cb6385637 File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
Andreas Schiffler
2ff60371f5 Update test harness to handle test return codes; fix comment format in harness; update Main test suite to handle globally disabled features 2013-05-18 09:35:09 -07:00
Philipp Wiesemann
d3b85c8965 Changed spelling for consistency. 2013-05-15 22:10:06 +02:00
Andreas Schiffler
db04389abc Fix fuzzer/fuzzer tests on 64bit Linux; remove invalid negative SDL_Scancode test; disable failing surface/render test cases 2013-05-12 15:00:00 -07:00
Philipp Wiesemann
bb1f191c0d Fixed precedence warning in test suite for pixels. 2013-05-10 21:04:51 +02:00
Philipp Wiesemann
a5a75e0bde Fixed test suite for mouse using Uint8 instead of Uint32 for buttons.
SDL_GetMouseState() returned Uint8 in SDL 1.2 but was changed recently.
2013-05-06 23:02:37 +02:00
Philipp Wiesemann
1139caac7f Removed unreachable return statement from test suite for timer. 2013-05-06 23:01:14 +02:00
Philipp Wiesemann
be8e310e8d Removed wrong documentation from test suite for render. 2013-05-06 23:00:30 +02:00
Andreas Schiffler
8ac64239e5 Add test for SDL_GetPixelFormatName to Pixels suite; minor improvements to Pixels suite 2013-05-06 08:13:44 -07:00
Andreas Schiffler
4ec8d70ca1 Add input validation to SDL_CalculateGammaRamp; add test coverage to Pixels suite; update test cases in Pixels suite 2013-05-05 11:17:40 -07:00
Philipp Wiesemann
b5c9f3354d Corrected spelling in C source files of test suites. 2013-05-05 12:47:44 +02:00
Andreas Schiffler
28d45cd955 Added additional input validation to SDL_AllocPalette; added error codes; added test case to Pixels suite for coverage 2013-05-04 09:11:18 -07:00
Andreas Schiffler
985951f70e Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy 2013-05-01 22:14:29 -07:00
Philipp Wiesemann
7ba6d24ed9 Added missing return statements in test suite for audio. 2013-04-28 09:54:56 +02:00
Jørgen P. Tjernø
192af6485f Test plan for relative mode. 2013-04-24 12:20:44 -07:00
Andreas Schiffler
c443135e94 Fix double free in video test suite 2013-04-23 20:45:49 -07:00
Andreas Schiffler
2b47360970 Disable one test that crashes audio suite when run together with other tests 2013-04-23 08:19:21 -07:00
Andreas Schiffler
e4f6322689 Add tests to audio suite 2013-04-23 08:07:52 -07:00
Jørgen P. Tjernø
c7fb60a46b Make Cocoa_ShowMessageBox work in background threads. 2013-04-22 18:14:32 -07:00
David Ludwig
6a01cdf7f3 WinRT: merged with latest, official, SDL 2.x sources 2013-04-21 12:38:44 -04:00
Andreas Schiffler
56c27c7be9 Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite 2013-04-17 08:09:11 -07:00
Ryan C. Gordon
19909e7dcb Maybe actually fix compiler warning this time. 2013-04-16 00:09:48 -04:00
Ryan C. Gordon
86b8376c2b Fixed a compiler warning on Visual Studio. 2013-04-15 22:49:23 -04:00
David Ludwig
41ce3814e2 WinRT: merged with latest, official, SDL 2.x sources (at rev. bea100d73d13) 2013-04-14 11:42:55 -04:00
Andreas Schiffler
619405f9a3 Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite 2013-04-13 09:45:39 -07:00
Jørgen P. Tjernø
50a23e3026 Improve testgamecontroller output & robustness. 2013-04-03 16:48:23 -07:00
Ryan C. Gordon
569de57dd7 Another attempt at fixing compiler warnings for SDLTest_SurfaceImage_t. 2013-04-03 11:49:25 -04:00
Ryan C. Gordon
9baec7cd8b Possibly fix compiler warnings, simplify SDLTest_SurfaceImage_t definition. 2013-04-03 11:38:05 -04:00
Ryan C. Gordon
f3d6be82af Patched test apps to compile with C89 compilers (thanks, Axel!).
Fixes Bugzilla #1772.
2013-03-29 21:21:48 -04:00
Sam Lantinga
282adb772b Fixed bug 1759 - Updates to testjoystick.c
ny00

A minor patch is attached, with the following few changes to testjoystick.c:
- Unused constant definitions have been removed.
- Output for all analog axes is drawn, even when there is an odd number of axes. (I have a controller with 5 analog axes.)
- Buttons are now drawn on two rows, so there's room for more. In fact, it has been used for testing a proposed joystick patch for Android, where large button ID numbers have been involved (20 and up). For more details see http://bugzilla.libsdl.org/show_bug.cgi?id=1700.
- A few adaptations have been done for the Android platform, assuming joystick support is ever applied to it. One of them is that the very first joystick (in the enumeration of all joysticks) is opened for testing, if there is any.
- It is now possible to quit from the calibration by pressing on a mouse button, tapping on a touchscreen or pressing/tapping on the "Back" button of an Android device. Technically, a press on a key identified by key code SDLK_AC_BACK results in that.
2013-03-19 22:25:02 -07:00
Sam Lantinga
63b082da83 Removed unused window size constants 2013-03-17 09:47:25 -07:00
Sam Lantinga
3afbe992d5 Removed Nintendo DS support since nobody has volunteered to maintain it for over a year. 2013-03-17 09:44:58 -07:00
Andreas Schiffler
42a673ce23 Fix bug 122 - SDL_RWops bug fixes: set RWops.type field, add input validation, add test coverage 2013-03-13 08:35:03 -07:00
Andreas Schiffler
6a2bff0cd1 Fix bug 1560 - SDL_RWFromConstMem write operation returns -1 but should return 0. 2013-03-12 09:10:37 -07:00
Andreas Schiffler
edbf26b139 Add parameter checking to SetWindowSize functions; add tests to video suite 2013-03-08 23:33:07 -08:00
Andreas Schiffler
5916b2bc1e Fix Bug 1533 - SDL_Keycode value range allows segfaults with negative values; add test coverage to keyboard suite 2013-03-08 23:04:53 -08:00
Sam Lantinga
c6388c87c1 Changed the name of SDL_mutexP() SDL_mutexV() 2013-03-07 20:12:40 -08:00
Andreas Schiffler
f7b0b73b64 Fix behavior of SDL_GetWindowPosition for invalid input; add test cases to video suite 2013-03-03 17:22:51 -08:00
Sam Lantinga
bb0752e573 Updated touch API
* Normalized touch coordinates as floats in the 0...1 range
* Removed unused touchpad concepts from the API
* Added API functions to get active touch devices and current finger state
2013-03-03 01:01:33 -08:00