The refactored tests were written in recognition that Mac and iPhone current working directories are usually not going to work. Resource directories are in bundles and write directories are restricted to certain areas. In theory, other platforms may have this problem too, hence the refactoring.
Also updated the Xcode iPhone project to use 3.2 as the Base SDK, but 3.1 as the Deployment SDK (for iPhone/iPad compatibility.)
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rename : test/automated/rwops/Test_rwopsbundlesupport.h => test/automated/rwops/TestSupportRWops.h
rename : test/automated/rwops/Test_rwopsbundlesupport.m => test/automated/rwops/TestSupportRWops_Cocoa.m
Looks like there is a problem with the source code base. UIScreenMode and possibly a few other 3.2 only APIs have crept in. 3.2 is only available for iPad, and not iPhone/iPod Touch.
Removed generic thread files, they shouldn't have been in there.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404149
Eric Wing to Sam
Here's another patch for Xcode-iPhone for 1.3.
This has been sitting for awhile too, so you may want to test.
Contains mostly small changes, but tries to unify how I do some of the script stages with the Mac version.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404103