The refactored tests were written in recognition that Mac and iPhone current working directories are usually not going to work. Resource directories are in bundles and write directories are restricted to certain areas. In theory, other platforms may have this problem too, hence the refactoring.
Also updated the Xcode iPhone project to use 3.2 as the Base SDK, but 3.1 as the Deployment SDK (for iPhone/iPad compatibility.)
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rename : test/automated/rwops/Test_rwopsbundlesupport.h => test/automated/rwops/TestSupportRWops.h
rename : test/automated/rwops/Test_rwopsbundlesupport.m => test/automated/rwops/TestSupportRWops_Cocoa.m
Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine().
Added API for rectangle drawing (as opposed to filling)
Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay.
Optimized software line drawing quite a bit.
Added support for Wu's anti-aliased line drawing, currently disabled by default.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404346
Use the Cohen-Sutherland algorithm for line clipping which uses integer math and preserves ordering of clipped points.
Removed getopt() support in testsdl.c, replaced with simple argv scanning.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404285