Ryan C. Gordon
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cd8da3097b
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Removed no-op Deinitialize methods in audio drivers.
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2011-07-26 14:20:22 -07:00 |
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Ryan C. Gordon
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b4cf784f88
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Removed needless macros in various audio targets.
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2011-07-26 14:18:00 -07:00 |
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Ryan C. Gordon
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8e6153c36b
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Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
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2011-08-04 00:31:11 -04:00 |
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Ryan C. Gordon
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46bb3d8770
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Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
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2011-08-04 01:07:09 -04:00 |
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Ryan C. Gordon
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8fa65eea5c
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Cleaned up CoInitialize() politics on Windows.
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2011-08-03 04:22:47 -04:00 |
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Ryan C. Gordon
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0dea877a78
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Added some FIXMEs.
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2011-08-04 01:07:13 -04:00 |
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Nathan Heisey
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350e15ee9f
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Corrected keyboard input support
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2011-07-26 17:48:40 +00:00 |
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Nathan Heisey
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8771f4019a
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Fixed mouse move problem
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2011-07-26 11:38:20 +00:00 |
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Nathan Heisey
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7121f4e5ba
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Fixed seg fault on video quit
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2011-07-26 10:13:34 +00:00 |
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Markus Kauppila
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6132d65fa6
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Changing the execution key generator.
Fixed --iterations option.
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2011-07-25 20:32:31 +03:00 |
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Nathan Heisey
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20af8e0677
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Variable name/debugging output changes
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2011-07-25 16:46:55 +00:00 |
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Markus Kauppila
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46f39ab285
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Logger logs harness seed and test execution keys in hex representation.
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2011-07-25 19:33:32 +03:00 |
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Markus Kauppila
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279a841b64
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Refining the fuzzer. Adding new functions and fixing the old ones.
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2011-07-25 18:51:57 +03:00 |
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Nathan Heisey
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96dd15dd3d
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Corrected framebuffer creation problem
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2011-07-25 13:47:19 +00:00 |
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Markus Kauppila
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fc76a5fa6a
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Fixing the previous commit.
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2011-07-24 18:58:36 +03:00 |
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Markus Kauppila
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afbf90dc78
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Adding elementary support for fuzzing.
New options: --seed [VALUE] --exec-key [EXEC-KEY] --iterations VALUE
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2011-07-24 18:21:53 +03:00 |
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Ryan C. Gordon
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26f05bd076
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Took out some more bitfields in the audio subsystem.
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2011-07-22 16:09:13 -07:00 |
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Ryan C. Gordon
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6bd5c1b002
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Reworked Windows waveOut code.
Implemented multi-device support, changed name to "winmm".
--HG--
rename : src/audio/windib/SDL_dibaudio.h => src/audio/winmm/SDL_winmm.h
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2011-08-04 01:24:22 -04:00 |
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Ryan C. Gordon
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ac93bd6e55
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Reworked Windows DirectSound code.
Now supports multiple devices, and uses DirectSound 8 instead of 5. Changed
name to "directsound" and renamed source directory.
--HG--
rename : src/audio/windx5/SDL_dx5audio.c => src/audio/directsound/SDL_directsound.c
rename : src/audio/windx5/SDL_dx5audio.h => src/audio/directsound/SDL_directsound.h
rename : src/audio/windx5/directx.h => src/audio/directsound/directx.h
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2011-08-04 01:26:12 -04:00 |
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Ryan C. Gordon
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55419dbf19
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Removed /dev/dsp DMA audio target.
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2011-07-24 03:37:13 -07:00 |
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Ryan C. Gordon
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068586f3ee
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Removed VisualCE project files.
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2011-07-23 00:22:19 -07:00 |
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Ryan C. Gordon
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8eb5a67761
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Mark some QSA audio driver functions as static.
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2011-07-26 13:42:34 -07:00 |
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Ryan C. Gordon
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77f25419aa
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Apple uses a void* for GLhandleARB, not an unsigned int.
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2011-08-04 00:46:27 -04:00 |
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Ryan C. Gordon
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247346d526
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Allow Android platforms to read from .apk files via the RWOPS interface.
Fixes Bugzilla #1261.
Thanks to Tim Angus for the patch!
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2011-07-29 16:51:25 -04:00 |
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Ryan C. Gordon
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58faae483b
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Patched to compile (I hope).
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2011-07-27 18:07:40 -04:00 |
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Ryan C. Gordon
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d8d485370c
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If we didn't create win32 window, restore its event procedure on destruction.
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2011-07-25 15:03:42 -07:00 |
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Nathan Heisey
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ee8ee9d166
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Corrected memory leak with rendering.
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2011-07-22 16:54:23 +00:00 |
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Nathan Heisey
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8932a116a0
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Drawing code works, but it flashes
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2011-07-22 12:39:53 +00:00 |
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Ryan C. Gordon
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f7d9b29115
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Removed comment questioning the code's correctness (the answer: it's correct).
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2011-07-22 00:12:03 -07:00 |
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Ryan C. Gordon
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a5d345e374
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Don't use a bitfield for this.
It pads out to an int anyhow, but causes code bloat as the compiler tries to
mask and shift for that specific bit.
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2011-07-22 00:09:58 -07:00 |
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Markus Kauppila
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f1e162b811
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Merged two heads.
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2011-07-21 14:22:17 +03:00 |
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Markus Kauppila
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04bcf13dc2
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Added count of skipped tests to default xsl style.
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2011-07-21 13:57:55 +03:00 |
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Andreas Schiffler
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a2c9c4d217
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Added test case for power management function; improved assertions in tests
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2011-07-20 23:04:55 -07:00 |
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Ryan C. Gordon
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4b70200bf8
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Work on systems without sa_sigaction.
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2011-07-20 16:35:37 -07:00 |
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Markus Kauppila
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1ba2041d01
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Fixed linking issue concerning test suites.
Fixed linux build (it compiles and runs properly).
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2011-07-20 23:37:58 +03:00 |
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Nathan Heisey
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a6ec7506e1
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Framebuffer support in progress.
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2011-07-20 19:25:38 +00:00 |
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Markus Kauppila
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51d6f10f01
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Fixing linking issues using shared object.
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2011-07-20 19:57:42 +03:00 |
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Markus Kauppila
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47fe168753
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Using SDL timer to kill hung tests.
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2011-07-20 19:32:34 +03:00 |
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Markus Kauppila
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82d0a86964
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Refined test skipping.
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2011-07-19 21:38:15 +03:00 |
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Ryan C. Gordon
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1a862ae6d3
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Patched to compile on older GLX headers.
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2011-07-18 14:55:24 -07:00 |
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Ryan C. Gordon
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93d2b83299
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Added support for GLX_EXT_swap_control, and cleaned up some other extensions.
This allows the Nvidia Linux drivers to use SDL_GL_SetSwapInterval(0).
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2011-07-18 14:34:19 -07:00 |
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Ryan C. Gordon
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d05ada5235
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The SwapInterval APIs should fail without a current OpenGL context.
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2011-07-18 14:31:37 -07:00 |
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Ryan C. Gordon
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b77354e7d9
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Record the new OpenGL context as current during SDL_GL_CreateContext().
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2011-07-18 14:30:46 -07:00 |
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Markus Kauppila
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e16810661d
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Testing out implementation for skipping unsupported test
automatically.
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2011-07-18 22:26:26 +03:00 |
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Markus Kauppila
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8190ae317e
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Refined the string escaping algorithm.
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2011-07-18 17:16:38 +03:00 |
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Markus Kauppila
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6ab0dd4945
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Fixes to logging system.
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2011-07-18 16:37:02 +03:00 |
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Markus Kauppila
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6e2972bd81
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Added --timeout VALUE command option.
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2011-07-18 16:16:41 +03:00 |
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Markus Kauppila
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00fc5d8daf
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Refactored a bit.
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2011-07-18 15:25:54 +03:00 |
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Markus Kauppila
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0bcc47f4b6
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Harness warns about tests that request timeout when it's not
available.
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2011-07-18 14:41:01 +03:00 |
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Andreas Schiffler
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9db859c159
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Fixed SDL_SetError() by making NULL fmt a no-op, update test automation
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2011-07-17 20:59:34 -07:00 |
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