Commit graph

4640 commits

Author SHA1 Message Date
Ryan C. Gordon
cd8da3097b Removed no-op Deinitialize methods in audio drivers. 2011-07-26 14:20:22 -07:00
Ryan C. Gordon
b4cf784f88 Removed needless macros in various audio targets. 2011-07-26 14:18:00 -07:00
Ryan C. Gordon
8e6153c36b Cleaned up audio device detection. Cleared out a lot of cut-and-paste. 2011-08-04 00:31:11 -04:00
Ryan C. Gordon
46bb3d8770 Implemented XAudio2 target for Windows (and Xbox360, theoretically!). 2011-08-04 01:07:09 -04:00
Ryan C. Gordon
8fa65eea5c Cleaned up CoInitialize() politics on Windows. 2011-08-03 04:22:47 -04:00
Ryan C. Gordon
0dea877a78 Added some FIXMEs. 2011-08-04 01:07:13 -04:00
Nathan Heisey
350e15ee9f Corrected keyboard input support 2011-07-26 17:48:40 +00:00
Nathan Heisey
8771f4019a Fixed mouse move problem 2011-07-26 11:38:20 +00:00
Nathan Heisey
7121f4e5ba Fixed seg fault on video quit 2011-07-26 10:13:34 +00:00
Markus Kauppila
6132d65fa6 Changing the execution key generator.
Fixed --iterations option.
2011-07-25 20:32:31 +03:00
Nathan Heisey
20af8e0677 Variable name/debugging output changes 2011-07-25 16:46:55 +00:00
Markus Kauppila
46f39ab285 Logger logs harness seed and test execution keys in hex representation. 2011-07-25 19:33:32 +03:00
Markus Kauppila
279a841b64 Refining the fuzzer. Adding new functions and fixing the old ones. 2011-07-25 18:51:57 +03:00
Nathan Heisey
96dd15dd3d Corrected framebuffer creation problem 2011-07-25 13:47:19 +00:00
Markus Kauppila
fc76a5fa6a Fixing the previous commit. 2011-07-24 18:58:36 +03:00
Markus Kauppila
afbf90dc78 Adding elementary support for fuzzing.
New options: --seed [VALUE] --exec-key [EXEC-KEY] --iterations VALUE
2011-07-24 18:21:53 +03:00
Ryan C. Gordon
26f05bd076 Took out some more bitfields in the audio subsystem. 2011-07-22 16:09:13 -07:00
Ryan C. Gordon
6bd5c1b002 Reworked Windows waveOut code.
Implemented multi-device support, changed name to "winmm".

--HG--
rename : src/audio/windib/SDL_dibaudio.h => src/audio/winmm/SDL_winmm.h
2011-08-04 01:24:22 -04:00
Ryan C. Gordon
ac93bd6e55 Reworked Windows DirectSound code.
Now supports multiple devices, and uses DirectSound 8 instead of 5. Changed
name to "directsound" and renamed source directory.

--HG--
rename : src/audio/windx5/SDL_dx5audio.c => src/audio/directsound/SDL_directsound.c
rename : src/audio/windx5/SDL_dx5audio.h => src/audio/directsound/SDL_directsound.h
rename : src/audio/windx5/directx.h => src/audio/directsound/directx.h
2011-08-04 01:26:12 -04:00
Ryan C. Gordon
55419dbf19 Removed /dev/dsp DMA audio target. 2011-07-24 03:37:13 -07:00
Ryan C. Gordon
068586f3ee Removed VisualCE project files. 2011-07-23 00:22:19 -07:00
Ryan C. Gordon
8eb5a67761 Mark some QSA audio driver functions as static. 2011-07-26 13:42:34 -07:00
Ryan C. Gordon
77f25419aa Apple uses a void* for GLhandleARB, not an unsigned int. 2011-08-04 00:46:27 -04:00
Ryan C. Gordon
247346d526 Allow Android platforms to read from .apk files via the RWOPS interface.
Fixes Bugzilla #1261.

Thanks to Tim Angus for the patch!
2011-07-29 16:51:25 -04:00
Ryan C. Gordon
58faae483b Patched to compile (I hope). 2011-07-27 18:07:40 -04:00
Ryan C. Gordon
d8d485370c If we didn't create win32 window, restore its event procedure on destruction. 2011-07-25 15:03:42 -07:00
Nathan Heisey
ee8ee9d166 Corrected memory leak with rendering. 2011-07-22 16:54:23 +00:00
Nathan Heisey
8932a116a0 Drawing code works, but it flashes 2011-07-22 12:39:53 +00:00
Ryan C. Gordon
f7d9b29115 Removed comment questioning the code's correctness (the answer: it's correct). 2011-07-22 00:12:03 -07:00
Ryan C. Gordon
a5d345e374 Don't use a bitfield for this.
It pads out to an int anyhow, but causes code bloat as the compiler tries to
 mask and shift for that specific bit.
2011-07-22 00:09:58 -07:00
Markus Kauppila
f1e162b811 Merged two heads. 2011-07-21 14:22:17 +03:00
Markus Kauppila
04bcf13dc2 Added count of skipped tests to default xsl style. 2011-07-21 13:57:55 +03:00
Andreas Schiffler
a2c9c4d217 Added test case for power management function; improved assertions in tests 2011-07-20 23:04:55 -07:00
Ryan C. Gordon
4b70200bf8 Work on systems without sa_sigaction. 2011-07-20 16:35:37 -07:00
Markus Kauppila
1ba2041d01 Fixed linking issue concerning test suites.
Fixed linux build (it compiles and runs properly).
2011-07-20 23:37:58 +03:00
Nathan Heisey
a6ec7506e1 Framebuffer support in progress. 2011-07-20 19:25:38 +00:00
Markus Kauppila
51d6f10f01 Fixing linking issues using shared object. 2011-07-20 19:57:42 +03:00
Markus Kauppila
47fe168753 Using SDL timer to kill hung tests. 2011-07-20 19:32:34 +03:00
Markus Kauppila
82d0a86964 Refined test skipping. 2011-07-19 21:38:15 +03:00
Ryan C. Gordon
1a862ae6d3 Patched to compile on older GLX headers. 2011-07-18 14:55:24 -07:00
Ryan C. Gordon
93d2b83299 Added support for GLX_EXT_swap_control, and cleaned up some other extensions.
This allows the Nvidia Linux drivers to use SDL_GL_SetSwapInterval(0).
2011-07-18 14:34:19 -07:00
Ryan C. Gordon
d05ada5235 The SwapInterval APIs should fail without a current OpenGL context. 2011-07-18 14:31:37 -07:00
Ryan C. Gordon
b77354e7d9 Record the new OpenGL context as current during SDL_GL_CreateContext(). 2011-07-18 14:30:46 -07:00
Markus Kauppila
e16810661d Testing out implementation for skipping unsupported test
automatically.
2011-07-18 22:26:26 +03:00
Markus Kauppila
8190ae317e Refined the string escaping algorithm. 2011-07-18 17:16:38 +03:00
Markus Kauppila
6ab0dd4945 Fixes to logging system. 2011-07-18 16:37:02 +03:00
Markus Kauppila
6e2972bd81 Added --timeout VALUE command option. 2011-07-18 16:16:41 +03:00
Markus Kauppila
00fc5d8daf Refactored a bit. 2011-07-18 15:25:54 +03:00
Markus Kauppila
0bcc47f4b6 Harness warns about tests that request timeout when it's not
available.
2011-07-18 14:41:01 +03:00
Andreas Schiffler
9db859c159 Fixed SDL_SetError() by making NULL fmt a no-op, update test automation 2011-07-17 20:59:34 -07:00