Sam Lantinga
56c1ba8073
Implemented Cocoa window support
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401978
2006-07-24 05:03:02 +00:00
Sam Lantinga
75ff5f31f2
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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Added OpenGL renderer error checking.
Use fast-path texture formats in the OpenGL renderer.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401969
2006-07-22 21:02:57 +00:00
Sam Lantinga
68df2209ba
Switch OpenGL contexts when switching render contexts.
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Query the maximum texture size and show the current render parameters.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401968
2006-07-22 19:51:48 +00:00
Sam Lantinga
46ad1ad5d6
Bug fixes to the OpenGL renderer
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401966
2006-07-22 18:01:56 +00:00
Sam Lantinga
9eea51e280
Implemented blend modes in the D3D renderer
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401961
2006-07-19 05:03:21 +00:00
Sam Lantinga
3b997f233d
Added a test program framework for easy initialization.
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Started work on multi-window OpenGL demo
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401959
2006-07-18 07:49:51 +00:00