Commit graph

4 commits

Author SHA1 Message Date
Sam Lantinga
edba2cc827 Date: Sat, 24 Apr 2004 15:13:32 +0300
From: "Mike Gorchak"
Subject: SDL updates for the QNX6

1. Updated the README.QNX
2. Updated libtool scripts, which are shipped with SDL for QNX6 support.
3. Added some code to support the new QNX 6.3.0, which is in beta now.
4. Added code to detect the hw features, which driver supports.
5. Added hw alpha blits code.
6. Fixed bug when application switches to fullscreen more the 2 times. (afte\
r that window becames always stay on top).
7. Updated a bit README for the tests.
8. Added information about acceleration show in the testalpha.c test.
9. Added small fixes to the testoverlay2.c test.
10. Added alpha and cc+alpha blits benchmarks to the testvidinfo.c test.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40887
2004-05-06 15:55:06 +00:00
Sam Lantinga
d182a96b90 Date: Thu, 4 Dec 2003 07:48:40 +0200
From: "Mike Gorchak"
Subject: SDL/QNX6 new patch

Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes:

1. Fixed window centering at other than the first consoles.
2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution.
3. Fixed window positioning on other than the first consoles.
4. Fixed occasional input focus lost when switching to fullscreen.
5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink).
6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches).
7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games).
8. Fixed window restore/maximize function. It works, finally.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40754
2003-12-10 12:35:56 +00:00
Sam Lantinga
ceab9dc950 *** empty log message ***
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40674
2003-08-08 21:39:12 +00:00
Sam Lantinga
4135dda11f Date: Mon, 28 Jul 2003 18:30:50 +0300
From: "Mike Gorchak"
Subject: New test for overlays

While writting QNX Photon Overlay code I've found that the existent overlay test application is not enough, it performs too artificial tests - it always moves/resizes the overlay's viewport, but in the real life that happens very rare. So I decided to write new test (commonly base on testoverlay.c code) and called it testoverlay2 :)

moose.dat - raw 8 bit paletted data of the small movie. (It was a moose.gif, also included in the attachment as reference, but not needed for this test, it is just for information). I cannot find, who created this .gif, so no credits this time :) But over inet I saw this gif zillion times, so I think we do not infringing somebody rights :)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40673
2003-08-08 21:31:18 +00:00