Commit graph

9 commits

Author SHA1 Message Date
Sam Lantinga
ede44c4b85 Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga

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2008-08-27 15:10:03 +00:00
Sam Lantinga
0f030a1802 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00
Sam Lantinga
883b235150 SDL_windows.h is no longer necessary
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2006-02-25 22:18:25 +00:00
Sam Lantinga
c36118165e Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.

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2006-02-21 08:46:50 +00:00
Sam Lantinga
c882586f78 Fixed build problem with SDL_string.c
Officially deprecated SDL_byteorder.h, SDL_getenv.h and SDL_types.h
Moved endian-related SDL_rwops code into SDL_rwops.c

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2006-02-09 09:38:05 +00:00
Sam Lantinga
940b39882a Default to build SDL without MSVCRT
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2006-02-08 08:55:33 +00:00
Sam Lantinga
80444aefd9 Fixes for Visual C++ 6.0
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2006-02-07 18:36:54 +00:00
Sam Lantinga
ed90299388 A few fixes to get this building on Linux again
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2006-02-06 08:46:14 +00:00
Sam Lantinga
6c3f928cd8 It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005

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2006-02-06 08:28:51 +00:00