Ryan C. Gordon
f2d9ddec98
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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updated project files, VS2005 support, VGA mode, more device support, etc,
etc, etc.
Fixes Bugzilla #47 and #28 .
--ryan.
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2006-01-19 08:43:00 +00:00
Ryan C. Gordon
7ad062e148
Fixed some compiler warnings about "unreachable code" on Watcom C.
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2005-10-03 08:38:28 +00:00
Ryan C. Gordon
8907a054cf
Some work on using accelerated alpha blits with hardware surfaces.
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From Stephane Marchesin's fork, don't know who originally wrote it.
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2005-04-17 10:40:41 +00:00
Sam Lantinga
de09729488
*** empty log message ***
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2004-12-19 22:04:44 +00:00
Sam Lantinga
cebd45ab2d
Date: Sat, 10 Jul 2004 21:02:33 +0200
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From: "Philippe Plantier (ayin)"
Subject: [SDL] Problems allocating large surfaces
There are problems when allocating large surfaces using SDL_CreateRGBSurface.
When, for example, we try to allocate a surface wider than 16384 pixels,
the calculation of the pitch overflows; this leads to a surface that
has the w and h flags correctly set, but whose "pixels" buffer is too
small. That may lead to heap corruption.
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2004-08-21 05:29:45 +00:00
Sam Lantinga
ee92972637
You can't free locked surfaces!
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2004-07-25 18:43:07 +00:00
Sam Lantinga
54478fc8ca
Fixed a bug in detecting surface mapping changes
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2004-02-19 21:13:24 +00:00
Sam Lantinga
cb9c2efd17
Updated copyright information for 2004 (Happy New Year!)
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2004-01-04 16:49:27 +00:00
Sam Lantinga
9e98e499b1
Return an error with color fills on less than 8 bpp surfaces.
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2002-10-15 05:22:50 +00:00
Sam Lantinga
b749b25a06
Fixed a crash blitting RLE surfaces to RLE surfaces
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2002-10-11 07:56:36 +00:00
Sam Lantinga
e9ed754e4c
*** empty log message ***
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2002-10-07 15:36:32 +00:00
Sam Lantinga
5310d6d97f
Fixed offset bug in hardware accelerated fills and blits
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2002-08-20 16:58:49 +00:00
Sam Lantinga
16a3c5faef
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
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2002-08-17 19:17:01 +00:00
Sam Lantinga
a9c0bef803
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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2002-08-01 23:06:39 +00:00
Sam Lantinga
69c56b9025
Memory leak fix for DirectX software surfaces
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2002-07-03 04:54:55 +00:00
Sam Lantinga
ea5d630479
Updated copyright information for 2002
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2002-03-06 11:23:08 +00:00
Sam Lantinga
6ece4d1c0e
Removed the API changes to preserve SDL 1.2 stability
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2002-03-06 11:05:47 +00:00
Sam Lantinga
a1db24829f
Added SDL_LockRect() and SDL_UnlockRect()
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Incorporated XFree86 extension libraries into the source
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2002-03-05 19:55:32 +00:00
Sam Lantinga
d79384a241
*** empty log message ***
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2002-01-14 19:20:39 +00:00
Sam Lantinga
3ceea60069
Updated the source with the correct e-mail address
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2001-12-14 12:38:15 +00:00
Sam Lantinga
6bb44f76a9
The rectangle argument to SDL_SetClipRect is really const
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2001-07-31 05:36:10 +00:00
Sam Lantinga
2f110628a7
Initial revision
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2001-04-26 16:45:43 +00:00