Commit graph

30 commits

Author SHA1 Message Date
Ryan C. Gordon
a261470598 Added audio device buffer queueing API.
--HG--
extra : rebase_source : a454256d88e413a4898b5005472625f755abfad4
2014-07-22 21:41:49 -04:00
Ryan C. Gordon
b273873297 Merged Ryan's SDL-gui-backend branch.
Adds three APIs, and implements them on X11, Cocoa, and Windows:

- SDL_CaptureMouse()
- SDL_GetGlobalMouseState()
- SDL_SetWindowHitTest()
2014-06-25 17:06:12 -04:00
Sam Lantinga
3b5c907777 Ignore Visual Studio test data files 2014-06-08 11:59:36 -07:00
Ryan C. Gordon
9e98d09104 Changed drag area API to a hit-testing API.
There were several good arguments for this: it's how Windows works with
 WM_NCHITTEST, SDL doesn't need to manage a list of rects, it allows more
 control over the regions (how do you use rects to cleanly surround a circular
 button?), the callback can be more optimized than a iterating a list of
 rects, and you don't have to send an updated list of rects whenever the
 window resizes or layout changes.

--HG--
rename : test/testdragareas.c => test/testhittesting.c
2014-05-28 01:22:47 -04:00
Ryan C. Gordon
cce4ce44d4 First shot at SDL_SetWindowDragAreas().
Only Cocoa implemented right now.

--HG--
extra : amend_source : b178ad0ae25b933b284ed1bda89df750ddd27fb3
2014-05-27 01:27:42 -04:00
Ryan C. Gordon
32375dfba7 Ignore the buildbot build directories.
--HG--
extra : rebase_source : 4813cfdb7fc6898bd5f57ef919df4ba277d8a642
2014-02-02 21:38:16 -05:00
Ryan C. Gordon
2b9a2802b2 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
--HG--
extra : rebase_source : c1fac232063443a2880e64f1abda85e0bdb2e710
2013-08-20 19:57:11 -04:00
Sam Lantinga
dedde96b9f Added extra Visual C++ files to the ignore list 2013-08-04 09:35:35 -07:00
Sam Lantinga
10fbebcc51 Need to generate aclocal.m4 when rebuilding configure, but we don't need to check it in. 2013-05-26 16:01:40 -07:00
Sam Lantinga
f8e304b6ed Added new tests to the .hgignore file 2013-03-03 22:06:27 -08:00
Sam Lantinga
3b188bfa98 Removed local.properties from android-project folder
Alexey Petruchik

Please remove local.properties from android-project folder and add it to hgignore
According to the local.properties:
# This file must *NOT* be checked in Version Control Systems,
2013-02-23 02:25:34 -08:00
Sam Lantinga
0febc124d4 tree 83b195127130
parent 35774131eaaf
author Edward Rudd <urkle@outoforder.cc> 1358013805 18000
committer Edward Rudd <urkle@outoforder.cc> 1358013805 18000
revision 6805
branch default

ignore the workspace and userdir for all xcode projects
2013-02-11 21:04:46 -08:00
stopiccot
de7aeffa50 SetMinimumWindowSize for OS X 2012-11-18 15:45:12 +03:00
Sam Lantinga
78cc7c710f Added new test to ignore list 2012-11-06 10:20:14 -08:00
Sam Lantinga
6266e7fcdc Added a couple new test executables to be ignored 2012-09-29 17:22:32 -07:00
Sam Lantinga
c804678260 Ignore SVN metadata 2012-06-04 12:31:14 -04:00
Sam Lantinga
d78c4ac3ee Updated the .hgignore for the current set of test programs 2012-02-12 21:05:24 -05:00
Sam Lantinga
d71e0546a9 Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
--HG--
rename : sdl-config.in => sdl2-config.in
rename : sdl.m4 => sdl2.m4
rename : sdl.pc.in => sdl2.pc.in
2012-01-22 17:21:00 -05:00
Sam Lantinga
5546f5ad65 Switched back to configure generating SDL_config.h
It was very confusing to have configure generate an SDL_config.h and then not have it be used when building on Mac OS X or Windows.  I'll just have to remember to use SDL_config_windows.h when building official releases that are supposed to be ABI compatible with Visual Studio.

--HG--
rename : include/SDL_config_generated.h.in => include/SDL_config.h.in
2012-01-19 01:55:51 -05:00
Sam Lantinga
9033bb050f Make sure that we use consistent configuration options on platforms like Windows so that command line builds and IDE builds have ABI compatibility.
Make sure we don't clobber SDL_revision.h when building from Mercurial

--HG--
rename : include/SDL_config.h.in => include/SDL_config_generated.h.in
2012-01-14 13:21:19 -05:00
Ryan C. Gordon
51254fce6a Added more test programs to .hgignore 2011-08-23 06:28:28 -04:00
Sam Lantinga
57a49884db Removed obsolete test program 2011-03-08 16:58:45 -08:00
Sam Lantinga
78ea69628d Added missing test program 2011-03-08 16:58:25 -08:00
Sam Lantinga
911522c1fe Updated HG ignore file for Visual C++ files 2011-02-16 05:00:33 -08:00
Sam Lantinga
e0bf2dc643 Made it possible to build SDL from a fresh checkout without any additional steps.
The trick is that if you're using configure and you don't want to have SDL_config.h and SDL_revision.h to show up as modified, you need to configure and build from a separate directory.

You also need to include SDL_revision.h directly if you want to use the SDL_REVISION constant, as a side effect of these changes.

--HG--
rename : include/SDL_config.h.default => include/SDL_config.h
2011-02-16 02:37:09 -08:00
Sam Lantinga
7c463932c2 Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
--HG--
rename : VisualC/SDL.sln => VisualC/SDL_VS2005.sln
2010-08-22 13:45:56 -07:00
Jim Grandpre
d3998822f2 Fixed hgIgnore to ignore test/gesturetest 2010-08-19 13:49:11 -04:00
Ryan C. Gordon
e9eaf8d58d Removed compiled testeyes from revision control. Added it to ignore list. 2010-07-13 02:27:59 -04:00
Eric Wing
9919f22b4f Added the automated test plist file and modified .hgignore to be less aggressive.
Discovered that the new plist file for the automated test was not checked in because the .hgignore file was too aggressive. I changed the .hgignore to not ignore the Xcode directory and instead added a longer list of things to ignore.
2010-05-12 12:49:28 -07:00
Ryan C. Gordon
e8beace165 Made an .hgignore to mostly match old svn:ignore properties. 2010-02-28 02:06:47 -05:00