Commit graph

1326 commits

Author SHA1 Message Date
Sam Lantinga
21760bc6b2 RedHat patch: SDL-1.2.14-byteorder.patch 2010-07-18 11:23:34 -07:00
dewyatt
aa3be46cf7 Merge with main repo (mainly for non-printable character fix) 2010-07-18 13:48:23 -04:00
Sam Lantinga
19a8b0c2da Fixed typo in the documentation 2010-07-17 22:59:28 -07:00
Jim Grandpre
67ddc464bd Bug fixes, now using RWops instead of File pointers. 2010-07-16 20:48:43 -04:00
Jim Grandpre
987edb15b3 Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS. 2010-07-13 18:31:09 -04:00
dewyatt
34d5cdc704 Added SDL_utf8strlcpy to copy at UTF-8 character boundaries.
Changed SDL_SendKeyboardText and SDL_SendEditingText to use SDL_utf8strlcpy.
2010-07-13 15:05:45 -04:00
Ryan C. Gordon
799e5c6cbe Add XShape test to configure scripts. 2010-07-13 02:43:10 -04:00
Sam Lantinga
22a37911dd Merged changes from the main SDL codebase
--HG--
rename : VisualC/SDL/SDL.vcproj => VisualC/SDL/SDL_VS2005.vcproj
rename : VisualC/SDL.sln => VisualC/SDL_VS2005.sln
rename : VisualC/SDLmain/SDLmain.vcproj => VisualC/SDLmain/SDLmain_VS2005.vcproj
2010-07-12 21:09:23 -07:00
dewyatt
7e8c791089 Changed Start/StopTextInput back to not take any parameters.
We call SDL_GetKeyboardFocus internally now.
2010-07-12 14:17:43 -04:00
Sam Lantinga
c792268d84 Implemented X11 system window manager info for SDL 1.3. It's simple. Really. 2010-07-12 01:20:57 -07:00
Sam Lantinga
0363b757a8 Fixed compile warnings 2010-07-12 00:35:14 -07:00
Jim Grandpre
99ed0692e1 Added some files I had previosuly missed 2010-07-11 01:15:39 -04:00
dewyatt
2f1a5c4653 Changed StopTextInput to take an SDL_Window parameter. 2010-07-10 13:15:47 -04:00
Jim Grandpre
746dc79478 Moved $1 Gestures into the SDL Library 2010-07-09 00:50:40 -07:00
Sam Lantinga
ff0ba0afa5 Added an event when the clipboard is updated, triggered after the window gains the keyboard focus. 2010-07-08 22:54:03 -07:00
Sam Lantinga
c2c15058b1 Simplified clipboard API for sanity's sake.
A complete clipboard implementation would support multiple formats that could be queried at runtime, events for when the clipboard contents changed, support for HTML, images, etc.  We're not going that crazy, at least for now. :)
2010-07-07 23:54:03 -07:00
Sam Lantinga
b4ac7a2840 Whoops, updated the copyright date 2010-07-07 23:26:07 -07:00
Sam Lantinga
988043daa2 First pass at clipboard API, still very much in progress 2010-07-07 23:24:04 -07:00
dewyatt
2beaeb4080 Changed StartTextInput to take an SDL_Window parameter. 2010-07-08 01:35:47 -04:00
Sam Lantinga
f9904e2bc9 Added SDL_FOURCC() 2010-07-07 21:36:09 -07:00
Sam Lantinga
99b869fe2e Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)
Updated iPhone demos (which build and run again)
2010-07-07 18:58:51 -07:00
Jim Grandpre
874300f89c Moved Multi finger gesture recognition into the library. 2010-07-07 04:13:08 -07:00
Eli Gottlieb
9f24e9f619 Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support. 2010-07-06 22:05:22 -04:00
Eli Gottlieb
ea29eee83c Finished X11 shaped-window functionality and removed ellipse+polygon rendering. 2010-06-30 16:19:44 -04:00
Sam Lantinga
5f38782163 Typo in documentation 2010-06-27 23:17:36 -07:00
Eli Gottlieb
2c8b1ce8f7 Added Andreas's fixes to the header and stub file for SDL_shape. 2010-06-21 23:08:10 -04:00
Eli Gottlieb
00e7bc8b93 Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding. 2010-06-19 23:10:57 -04:00
Jim Grandpre
06e66b928e Fixed bugs in input, cleaned up $1 2010-06-18 01:43:02 -04:00
Sam Lantinga
b46edfbdc6 Hello Sam.
I did fix/update the SDL 1.3 pandora port today ( 11 june 2010 ) and you can find the "hg diff" attached :)

David Carré ( Cpasjuste )
2010-06-17 22:23:20 -07:00
Eli Gottlieb
6cc179de3d Doxygen commenting is all finished up. 2010-06-10 17:50:38 -04:00
Eli Gottlieb
3389f25629 Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header. 2010-06-10 17:37:19 -04:00
Paul Hunkin
dc9ee5ef88 Added (partially implemented) android video backend and associated files needed to build 2010-06-10 18:54:23 +12:00
Sam Lantinga
82f6deccfd Fixed wording for consistency 2010-06-06 21:09:45 -07:00
Eli Gottlieb
3b75623708 Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly? 2010-06-05 15:07:14 -04:00
Eli Gottlieb
58b84350ec Updated SDL_shape.h by adding a line break... somehow it's not being tracked correctly.` 2010-06-05 15:01:40 -04:00
jimtla
94b3f88fb2 Addition of VC project for touchTest.c 2010-06-05 01:58:56 -04:00
Eli Gottlieb
c8581d3a82 Fixed up new functions and files so that they build as part of SDL. 2010-06-03 17:21:40 -04:00
Eli Gottlieb
af2813acd5 Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons. 2010-06-03 16:21:04 -04:00
Eli Gottlieb
52ed282081 Added management and drawing functions for ellipses and polygons. 2010-06-03 14:43:38 -04:00
Jim Grandpre
4960f0aff9 Added include/touch.h Now reading in resolution of touch pad. 2010-06-01 02:54:33 -04:00
Sunny Sachanandani
b4651b2a51 Modified configure.in to allow building with Xrender. Fixed all problems that prevented compilation.
Builds fine now :)
2010-05-31 13:27:27 +05:30
Jim Grandpre
3dcae4341c Added pressure support for touch events. 2010-05-29 02:09:16 -04:00
Jim Grandpre
72c5a40b07 Added reading of event* for touch events. 2010-05-28 01:26:52 -04:00
Eli Gottlieb
608b696abd Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build. 2010-05-27 16:44:35 -04:00
Jim Grandpre
f806d39746 Added touch event definitions. Heavily modified events/SDL_touch*. 2010-05-27 01:21:37 -04:00
Sam Lantinga
52154ae7e4 SDL_KillThread() is no longer supported - it was always dangerous! :) 2010-05-24 22:56:36 -07:00
Eli Gottlieb
3e7fb6f4a8 Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL. 2010-05-25 00:23:41 -04:00
Eli Gottlieb
125761a0a1 I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible. 2010-05-23 01:27:09 -04:00
Paul Hunkin
6251bfb6a1 Added some android build stuff 2010-05-23 15:18:16 +12:00
Paul Hunkin
26026fcdaa Fix compile errors under Android toolchain. Seems to have the same issue as the NDS. 2010-05-23 15:10:18 +12:00