Commit graph

1252 commits

Author SHA1 Message Date
Sam Lantinga
612c9439a4 Updated testjoystick for SDL 2.0 API - patch from simon 2012-10-14 00:24:07 -07:00
Sam Lantinga
616ca3c4af Use Ctrl modifier for window resize key bindings 2012-10-03 13:39:42 -07:00
Sam Lantinga
67c7965124 Added key bindings to resize the window (+/-) 2012-10-03 13:38:22 -07:00
Sam Lantinga
431fcd7fca If the window is resizable, reset the viewport by default if the window size changes. 2012-09-29 01:12:40 -07:00
Sam Lantinga
bc8faecadd SDL 2.0 supports 32-bit icons with alpha. :) 2012-09-28 15:59:36 -07:00
Sam Lantinga
a58d4e8d1a Show the size changed window message 2012-09-28 14:42:47 -07:00
Sam Lantinga
403f5ab53d Print the bounds of each display when showing mode information 2012-09-28 14:21:15 -07:00
Sam Lantinga
b40f346c7e Don't warn about the window size changing if the window is resizable 2012-09-28 14:00:43 -07:00
Sam Lantinga
86e52a87bf Print a message if the window size was changed from the requested size. 2012-09-27 11:13:30 -07:00
Gabriel Jacobo
533eaf8b13 Fix Windows build, version.o linking. 2012-09-25 08:54:05 -03:00
Sam Lantinga
1c3d9891d2 Updated to the latest versions of autotools and config.guess/config.sub
autoconf-2.69
automake-1.12
libtool-2.4.2
2012-09-20 21:13:10 -07:00
Ryan C. Gordon
8835a0dacb Added SDL_SetWindowBordered() API.
--HG--
extra : rebase_source : 11750f0d8e7b59af26d97c778a332c0b4b72ea4b
2012-09-13 01:43:53 -04:00
Ryan C. Gordon
53e7a4eab5 Added testaudioinfo to the build.
--HG--
extra : rebase_source : 0c2858d12c92d74932183b6385ad7c8b6b729523
2012-09-01 00:25:17 -07:00
Ryan C. Gordon
1114169772 Cleaned up testjoystick.c, improved usage of renderer API, added colors! 2012-08-15 21:00:33 -04:00
Ryan C. Gordon
d0fbc25c13 Updated testjoystick.c for SDL2 API and draw more information.
Fixes Bugzilla #1570.

Thanks to Ondra Hosek for the patch!
2012-08-15 20:53:24 -04:00
Sam Lantinga
bf2304785f Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.
2012-08-11 10:15:59 -07:00
Ryan C. Gordon
82f3760264 Nasty attempt to fix building of testnative across various platforms.
The world longs for a hero named CMake.
2012-08-09 14:28:45 -04:00
Ryan C. Gordon
2cd5fc4e97 Add support for (GLX|WGL)_EXT_swap_control_tear.
This required a small public API change: SDL_GL_SetSwapInterval() now accepts
 negative values, and SDL_GL_GetSwapInterval() doesn't report errors anymore
 (if it can't work, it'll return zero as a reasonable default).

If you need to test for errors, such as a lack of swap_control_tear support,
 check the results of SDL_GL_SetSwapInterval() when you set your desired
 value.
2012-08-01 20:29:36 -04:00
Sam Lantinga
8c11d8b72d Added code to testwm2 to test the system cursor support 2012-11-19 20:38:52 -08:00
Gabriel Jacobo
707a4cc1fa Automated tests fixes 2012-06-21 12:12:11 -03:00
Gabriel Jacobo
17bdcc6e8e RenderCopyEx,rotation and flipping for all hardware/software backends (#1308) 2012-06-01 19:51:08 -03:00
Dimitris Zenios
f39fe05937 1.Fixed a memory leak inside XInput2 code
2.Replaced XKeycodeToKeysym with XkbKeycodeToKeysym since XKeycodeToKeysym is deprecated in newer X11 version
3.Rewrote testime.c since it was disabled after SDL_compat.c removal
4.Take into account common arguments also in testrelative.c
2012-05-31 19:23:30 +03:00
Dimitris Zenios
497b8deec4 1.Moved all xinput2 functionality to its own file
2.Implement touch events using Xinput2.Leave evtouch as a fallback when xinput2 is not supported
2012-05-31 13:37:02 +03:00
Sam Lantinga
6accd81680 Initial support for XInput2 by Dimitris Zenios
1.initial work on XInput2 support
2.Implemented relative mouse motion when XInput2 is enabled
3.Created a test app to test relative mouse motion
4.Fixed Bug #1498
2012-05-30 11:25:35 -04:00
Sam Lantinga
099dd8f095 Fixed bug 1426 - SDL_SemWaitTimeout returns -1 and sets error instead of SDL_MUTEX_TIMEDOUT on time out
deraj 2012-02-19 19:01:08 PST

Fix to treat ETIMEDOUT as a time out instead of an error (and update the test)
2012-02-20 23:51:53 -05:00
Sam Lantinga
4a9eaa4c6e Missed a file in Frank's patch 2012-02-12 23:22:44 -05:00
Sam Lantinga
982b4b8c20 Updated Nintendo DS support
Frank Zago

This patch updates the DS port:
- do not use the now removed compat layer.
- integrate parts of libgl2D since I got permission from the author, and thus
removed an external dependancy,
- a few bugs fixes.

Now, the textures should be completely supported, except reading from them
which doesn't makes sense to have on the DS. Sound is still not supported.

If someone else wants to work on the missing pieces, feel free.
2012-02-12 21:04:01 -05:00
Sam Lantinga
37d3ab36d1 Switched the SDL 2 autoconf macro to AM_PATH_SDL2 2012-01-30 21:39:26 -05:00
Sam Lantinga
7f5ba0ca08 Updated the README and removed the old graywin test 2012-01-22 22:30:27 -05:00
Sam Lantinga
f1b459aaf7 Have testspriteminimal use the new simple API 2012-01-22 19:47:33 -05:00
Sam Lantinga
5ef4144446 Removed the SDL 1.2 compatibility API... we'll see how painful this is. 2012-01-22 18:11:41 -05:00
Sam Lantinga
3ad2c65336 Removing some more references to SDL 1.3 2012-01-22 17:26:45 -05:00
Sam Lantinga
d71e0546a9 Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
--HG--
rename : sdl-config.in => sdl2-config.in
rename : sdl.m4 => sdl2.m4
rename : sdl.pc.in => sdl2.pc.in
2012-01-22 17:21:00 -05:00
Sam Lantinga
0458fa488a Renamed SetTargetTexture() to SetRenderTarget() 2012-01-22 01:26:28 -05:00
Sam Lantinga
a49a88676f Implementation of render targets, by Mason Wheeler and Gabriel Jacobo
Thanks guys!
2012-01-18 22:45:49 -05:00
Sam Lantinga
296e78b65f Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11
Scott Percival 2011-07-03 06:41:51 PDT

This submission is aimed at making life easier for OpenGL ES capable devices
running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not
running Android). SDL's Pandora support already has the neccesary GLES-to-X11
glue code, however it's all ghetto'd off in Makefile.pandora and not very
flexible.

The patch:
- adds an awesome --enable-video-opengles option to configure
- re-modifies the opengles and opengles2 SDL_renderers to use function pointers
- no idea why this was removed?
- for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or
libGLESv2 at runtime
- links in libEGL.so at runtime - the old code made an assumption that
eglFunctions could be pulled from the active GLES library, PowerVR for one
doesn't let you do that with their libGLESv2
- allows you to pick which of GLES v1 or v2 to load via
SDL_GL_CONTEXT_MAJOR_VERSION

So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and
a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well,
everything that isn't those two, such as a Pandora, iOS or Android device. The
Pandora specific code should be kept intact (fingers crossed), and nothing
painfully drastic has been added to the SDL_renderers. The library loading
sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's
propensity to let developers get away with murder and PowerVR's alternative of
punishing every missed step.

The test apps work okay with GLES or GLES2 as the renderer. For some reason
alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out
a new set of X11 GLES drivers, so I'll try and investigate once I upgrade
those. Also, this patch adds things to configure.in, include/SDL_config.h.in
and test/configure.in. I didn't know what the policy was re. committing
generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry.

I think that's about everything, let me know if there's anything I've
overlooked.
2012-01-08 02:23:37 -05:00
Sam Lantinga
c160c5c596 Updated SDL test projects 2012-01-07 17:08:17 -05:00
Sam Lantinga
e9cad496a6 Added testnative to the Makefile and fixed building on Mac OS X 2012-01-07 16:57:09 -05:00
Sam Lantinga
f1b292b5fd Ryan gets fewer nuts. :) 2011-12-07 20:34:43 -05:00
Ryan C. Gordon
95de92cbf2 Backed out most of changeset 4b88086910d3, at Andreas's request. 2011-12-05 12:43:50 -05:00
Andreas Schiffler
a6b353dfa5 Fix buildbot sdl-macosx-unix-x86 and sdl-macosx-amd64 compiler warnings 2011-12-05 07:41:20 -08:00
Andreas Schiffler
ab5d30e6b4 Add clipboard tests 2011-10-29 23:34:19 -07:00
Sam Lantinga
a1f3db2298 Updated from configure.in 2011-10-19 20:23:40 -04:00
Andreas Schiffler
b1bd23a25d Refactored audio device enumeration/naming tests ana added negative cases 2011-10-05 08:08:06 -07:00
Ryan C. Gordon
0863dee582 1.3 API CHANGE: Add support for naming threads.
--HG--
extra : rebase_source : ae532d4b4d68ef86de0fc2cb6794a622e0841bce
2011-10-02 00:29:16 -04:00
Markus Kauppila
e534989ee1 Fixed option parsing code of test harness. 2011-09-18 13:01:33 +03:00
Andreas Schiffler
e9174b8226 Add tests for SDL_RectEquals and empty rectangle cases 2011-09-17 22:37:31 -07:00
Andreas Schiffler
9d8f2b6917 Add test cases for SDL_RectEmpty 2011-09-16 08:26:20 -07:00
Andreas Schiffler
13e13cd331 Added tests for SDL_UnionRect to testrect suite 2011-09-15 08:21:54 -07:00
Markus Kauppila
0ad7b65021 Cleans up the logger output a bit. Removes fuzzer invocation count
from the log if the fuzzer isn't used.
2011-09-10 19:27:39 +03:00