Commit graph

5871 commits

Author SHA1 Message Date
Andreas Schiffler
4ec8d70ca1 Add input validation to SDL_CalculateGammaRamp; add test coverage to Pixels suite; update test cases in Pixels suite 2013-05-05 11:17:40 -07:00
Philipp Wiesemann
4f70701db1 Removed not needed block from Java file. 2013-05-05 16:01:19 +02:00
Philipp Wiesemann
4266102f1d Changed signatures of methods in Java file to return boolean, adapted C++ file.
This way more checking for errors is possible which is currently not done here.
2013-05-05 15:54:56 +02:00
Philipp Wiesemann
89805a7cae Changed signature of method recently added in Java file. 2013-05-05 15:50:21 +02:00
Philipp Wiesemann
023c495919 Fixed SDL_HasScreenKeyboardSupport() returning SDL_TRUE for PSP.
There is currently no implementation and therefore no support.
2013-05-05 15:39:37 +02:00
Philipp Wiesemann
ffd1362c16 Added a method in Java file which may be overridden for custom messages. 2013-05-05 12:53:57 +02:00
Philipp Wiesemann
3fd91d1319 Fixed possible leak and its Android Lint warning in Java file. 2013-05-05 12:50:34 +02:00
Philipp Wiesemann
b5c9f3354d Corrected spelling in C source files of test suites. 2013-05-05 12:47:44 +02:00
Philipp Wiesemann
e2fe26af28 Fixed SDL_RenderSetClipRect() returning undefined instead of -1 on error. 2013-05-04 22:44:03 +02:00
Andreas Schiffler
28d45cd955 Added additional input validation to SDL_AllocPalette; added error codes; added test case to Pixels suite for coverage 2013-05-04 09:11:18 -07:00
Sam Lantinga
866f2e5f9e First pass on SDL render clip rect functionality 2013-05-04 04:46:00 -07:00
Kevin Shanahan
0a3ab9190b Fix compile on Xcode 3.1 PPC + Altivec
-faltivec is given on the command line, so #include <altivec.h> is ignored in
this case and #undef'ing vector causes compile to fail.
2013-05-03 14:11:41 +09:30
Edward Rudd
33660e58c1 move Ticks initialization tracking to separate function and ensure it's called with SDL_VideoInit is called to init SDL instead of SDL_Init
-- why do we even allow initialization w/o calling at least SDL_Init(0) ?
2013-05-02 21:40:59 -04:00
Edward Rudd
907ac2687c default clock_gettime use to enabled as there is now proper fallback code for systems that don't have it. 2013-05-02 21:23:38 -04:00
Edward Rudd
2c6d6e45d9 add in OS X Monotonic clock as well as handling fall-back incase the OSX/Linux system doesn't have a monotonic clock.
Code curtesy of Thomas Habets ( https://github.com/ThomasHabets/monotonic_clock )

--HG--
extra : rebase_source : 767f4fbc2b7bda8d59c7b10a24467043770e94f1
2013-05-02 21:17:59 -04:00
Sam Lantinga
98819d0d8d QueryPerformanceCounter() is reliable these days, and setting the timer frequency higher can have adverse power consequences.
dd757624%28v=vs.85%29.aspx
2013-05-02 16:54:03 -07:00
Philipp Wiesemann
0e9ba88315 Removed SDL prefix from internal function pointers for screen keyboard access. 2013-05-02 23:12:03 +02:00
Andreas Schiffler
985951f70e Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy 2013-05-01 22:14:29 -07:00
Philipp Wiesemann
e83262a725 Corrected spelling in C source files. 2013-05-01 11:59:54 +02:00
Philipp Wiesemann
5b428b875f Corrected spelling in C source files. 2013-05-01 11:42:29 +02:00
Philipp Wiesemann
2b271666be Fixed SDL_HapticQuery() returning -1 as unsigned int if device is not valid.
The function now returns 0 which is the same as if no effects were supported.
This may be confusing in rare situations but will not matter most of the time.
2013-05-01 11:32:05 +02:00
Philipp Wiesemann
f19e013294 Removed unused variables from C source files. 2013-04-29 23:54:22 +02:00
Philipp Wiesemann
a4432d3cdf Corrected confusing indentation in C source file. 2013-04-29 23:50:27 +02:00
Philipp Wiesemann
b23a53205a Corrected spelling in C source file. 2013-04-29 23:45:40 +02:00
Philipp Wiesemann
8b5e69d9c5 Corrected names in README file. 2013-04-29 23:41:49 +02:00
Philipp Wiesemann
7ba6d24ed9 Added missing return statements in test suite for audio. 2013-04-28 09:54:56 +02:00
Philipp Wiesemann
c0f29fb59a Corrected spelling in header files. 2013-04-27 17:52:58 +02:00
Philipp Wiesemann
103fc07702 Removed not needed casts from Java file. 2013-04-27 17:23:20 +02:00
Philipp Wiesemann
9e39871ec5 Removed not needed import statements from Java file. 2013-04-27 17:17:37 +02:00
Philipp Wiesemann
628e39e91c Removed dead store from Java file because value never used. 2013-04-27 17:15:40 +02:00
Philipp Wiesemann
65291c1e99 Renamed inner class in Java file to avoid confusion with an unrelated class. 2013-04-27 17:10:14 +02:00
Philipp Wiesemann
67eb721095 Corrected spelling header file comments. 2013-04-27 14:33:27 +02:00
Philipp Wiesemann
423489e19d Changed Java source file to use constant from API instead of just a String. 2013-04-27 14:26:15 +02:00
Philipp Wiesemann
bdd9df5fd9 Added missing @Override annotations in Java source file to reduce warnings. 2013-04-27 14:13:30 +02:00
Philipp Wiesemann
dc6e420626 Replaces tabs with four spaces in C source file. 2013-04-27 13:55:47 +02:00
Philipp Wiesemann
f06595200f Corrected comment in header file. 2013-04-27 13:42:56 +02:00
Philipp Wiesemann
1e5aaadf49 Corrected a comment in Java source file. 2013-04-27 13:33:05 +02:00
Jørgen P. Tjernø
9e4a519493 Mac: Fix relative mode message after gaining focus.
This fixes a bug where relative mode would give a large jump if the
cursor was moved when the app doesn't have focus.

--HG--
extra : histedit_source : ff1b20a9e7f6e079c073c4ef761566b6c80b0f22%2C9879c6c838c69afea4aa2be80cbe137054600d12
2013-04-25 18:40:29 -07:00
Jørgen P. Tjernø
22358fddd1 Mac: Don't supress mousemoves after warp.
By default, synthesizing events supresses real events for a quarter
second. This makes for some wonky behavior.

--HG--
extra : histedit_source : 769156e3eba77c601de006c5aad1cdc1febe1d6c
2013-04-25 18:40:22 -07:00
Jørgen P. Tjernø
51619c5485 Don't warp mouse on focus lost.
This isn't working great, so undo it until we can fix it properly to save /
restore mouse positions.

--HG--
extra : histedit_source : d8fe81a1690bd9406df132c325c8dd7c61baec29%2C2243b548ccaec444b2e4bdab04ba67cdf236c4fb
2013-04-25 18:40:31 -07:00
Edward Rudd
42b825029c Allow disabling SDL_IPHONE_KEYBOARD in iOS builds 2013-04-25 18:05:08 -04:00
Sam Lantinga
8a91a76148 Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
Marcus von Appen

Trying to build SDL 2.x (HG) on Win32 platforms with either VS.NET or MinGW requires one to have the video subsystem and SDL_VIDEO_DRIVER_WINDOWS flag enabled due to the helper window creation routines.

The attached patch changes the helper window creation behaviour, so that one can build SDL2 without the video subsystem or Windows video drivers on Win32 platforms.
2013-04-25 00:26:17 -07:00
Sam Lantinga
b72f0b741e Fixed bug 1583 - Fix build for disabled SDL render subsystem
Marcus von Appen

If one wants to disable the SDL render subsystem, the build breaks on several platforms due to an empty render_drivers array in SDL_render.c.
2013-04-25 00:15:09 -07:00
Ryan C. Gordon
83e561b48c Removed Cocoa OpenGL optimization that was probably good advice 10 years ago. 2013-04-24 23:11:48 -04:00
Jørgen P. Tjernø
d8ef30ac34 Move cursor into window when enabling relative mode or gaining focus in relative mode.
This prevents wonky behavior where the clicks won't go to the window
because the cursor was outside it when we enabled relative mode.
2013-04-24 12:20:51 -07:00
Jørgen P. Tjernø
238eacc409 Mac: Update mouse position on warp. 2013-04-24 12:20:48 -07:00
Jørgen P. Tjernø
192af6485f Test plan for relative mode. 2013-04-24 12:20:44 -07:00
Jørgen P. Tjernø
69bc11e564 Add SDL_GetDefaultCursor.
This fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1798
Thanks to Alex Szpakowski for suggestion & patch.
2013-04-24 10:42:44 -07:00
Gabriel Jacobo
8836a99081 Bug 1787 - memory leak in WIN_InitMouse() by Marcel Bakker 2013-04-24 12:22:08 -03:00
Gabriel Jacobo
742233249a Bug 1786 - memory leak in WIN_GetDisplayModes by Marcel Bakker 2013-04-24 11:49:52 -03:00