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retropie-2
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35b2ffc8f5 |
8 changed files with 125 additions and 20 deletions
16
debian/control
vendored
16
debian/control
vendored
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@ -12,8 +12,6 @@ Build-Depends: debhelper (>= 9),
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dh-autoreconf,
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dh-autoreconf,
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dpkg-dev (>= 1.16.1~),
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dpkg-dev (>= 1.16.1~),
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libasound2-dev [linux-any],
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libasound2-dev [linux-any],
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libgl1-mesa-dev,
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libpulse-dev,
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libudev-dev [linux-any],
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libudev-dev [linux-any],
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libdbus-1-dev [linux-any],
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libdbus-1-dev [linux-any],
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libibus-1.0-dev[linux-any],
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libibus-1.0-dev[linux-any],
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@ -30,16 +28,16 @@ Build-Depends: debhelper (>= 9),
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libxxf86vm-dev
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libxxf86vm-dev
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Homepage: http://www.libsdl.org/
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Homepage: http://www.libsdl.org/
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Package: libsdl2
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Package: libsdl2-2.0-0
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Architecture: any
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Architecture: any
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Multi-Arch: same
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Multi-Arch: same
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Pre-Depends: ${misc:Pre-Depends}
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Pre-Depends: ${misc:Pre-Depends}
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Depends: ${misc:Depends},
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Depends: ${misc:Depends},
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${shlibs:Depends},
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${shlibs:Depends},
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libudev0 [linux-any],
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libudev0 | libudev1 [linux-any],
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libdbus-1-3 [linux-any]
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libdbus-1-3 [linux-any]
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Conflicts: libsdl-1.3-0
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Conflicts: libsdl-1.3-0, libsdl2
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Replaces: libsdl-1.3-0
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Replaces: libsdl-1.3-0, libsdl2
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Description: Simple DirectMedia Layer
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Description: Simple DirectMedia Layer
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SDL is a library that allows programs portable low level access to
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SDL is a library that allows programs portable low level access to
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a video framebuffer, audio output, mouse, and keyboard.
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a video framebuffer, audio output, mouse, and keyboard.
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@ -51,9 +49,9 @@ Section: libdevel
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Architecture: any
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Architecture: any
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Multi-Arch: same
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Multi-Arch: same
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Depends: ${misc:Depends},
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Depends: ${misc:Depends},
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libsdl2 (= ${binary:Version}),
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libsdl2-2.0-0 (= ${binary:Version}),
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libc6-dev,
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libc6-dev,
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libgl1-mesa-dev
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libx11-dev
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Conflicts: libsdl-1.3-dev
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Conflicts: libsdl-1.3-dev
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Replaces: libsdl-1.3-dev
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Replaces: libsdl-1.3-dev
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Description: Simple DirectMedia Layer development files
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Description: Simple DirectMedia Layer development files
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@ -68,7 +66,7 @@ Section: debug
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Architecture: any
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Architecture: any
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Multi-Arch: same
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Multi-Arch: same
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Depends: ${misc:Depends},
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Depends: ${misc:Depends},
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libsdl2 (= ${binary:Version}),
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libsdl2-2.0-0 (= ${binary:Version}),
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Description: Simple DirectMedia Layer debug files
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Description: Simple DirectMedia Layer debug files
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SDL is a library that allows programs portable low level access to a video
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SDL is a library that allows programs portable low level access to a video
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framebuffer, audio output, mouse, and keyboard.
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framebuffer, audio output, mouse, and keyboard.
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1
debian/libsdl2-dev.install
vendored
1
debian/libsdl2-dev.install
vendored
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@ -5,4 +5,5 @@ usr/lib/*/libSDL2.a
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usr/lib/*/libSDL2main.a
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usr/lib/*/libSDL2main.a
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usr/lib/*/libSDL2_test.a
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usr/lib/*/libSDL2_test.a
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usr/lib/*/pkgconfig/sdl2.pc
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usr/lib/*/pkgconfig/sdl2.pc
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usr/lib/*/cmake/SDL2
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usr/share/aclocal/sdl2.m4
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usr/share/aclocal/sdl2.m4
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5
debian/rules
vendored
5
debian/rules
vendored
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@ -6,7 +6,10 @@ DEB_HOST_MULTIARCH ?= $(shell dpkg-architecture -qDEB_HOST_MULTIARCH)
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confflags = --disable-rpath --disable-video-directfb \
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confflags = --disable-rpath --disable-video-directfb \
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--disable-nas --disable-esd --disable-arts \
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--disable-nas --disable-esd --disable-arts \
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--disable-alsa-shared --disable-pulseaudio-shared \
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--disable-alsa-shared --disable-pulseaudio-shared \
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--disable-x11-shared
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--disable-x11-shared --disable-video-opengl --enable-video-opengles \
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--disable-esd --disable-pulseaudio \
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--disable-input-tslib \
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--host=armv6l-raspberry-linux-gnueabihf
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%:
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%:
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dh $@ --parallel
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dh $@ --parallel
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@ -621,6 +621,33 @@ extern "C" {
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*/
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*/
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#define SDL_HINT_NO_SIGNAL_HANDLERS "SDL_NO_SIGNAL_HANDLERS"
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#define SDL_HINT_NO_SIGNAL_HANDLERS "SDL_NO_SIGNAL_HANDLERS"
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/**
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* \brief Tell dispmanx to stretch the SDL window to fill the display.
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*
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* This hint only applies to the rpi video driver.
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*
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* The variable can be set to the following values:
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* "0" - Window resolution is desktop resolution.
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* This is the behaviour of SDL <= 2.0.4. (default)
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* "1" - Requested video resolution will be scaled to desktop resolution.
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* Aspect ratio of requested video resolution will be respected.
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* "2" - Requested video resolution will be scaled to desktop resolution.
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* "3" - Requested video resolution will be scaled to desktop resolution.
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* Aspect ratio of requested video resolution will be respected.
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* If possible output resolution will be integral multiple of video
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* resolution.
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*/
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#define SDL_HINT_VIDEO_RPI_SCALE_MODE "SDL_VIDEO_RPI_SCALE_MODE"
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/**
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* \brief Tell dispmanx to set a specific aspect ratio.
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*
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* This hint only applies to the rpi video driver.
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*
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* Must be set together with SDL_HINT_VIDEO_RPI_SCALE_MODE=1.
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*/
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#define SDL_HINT_VIDEO_RPI_RATIO "SDL_VIDEO_RPI_RATIO"
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/**
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/**
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* \brief Tell SDL not to generate window-close events for Alt+F4 on Windows.
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* \brief Tell SDL not to generate window-close events for Alt+F4 on Windows.
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*
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*
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@ -712,9 +712,11 @@ SDL_EVDEV_translate_keycode(int keycode)
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if (keycode < SDL_arraysize(EVDEV_Keycodes)) {
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if (keycode < SDL_arraysize(EVDEV_Keycodes)) {
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scancode = EVDEV_Keycodes[keycode];
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scancode = EVDEV_Keycodes[keycode];
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}
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}
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/*
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if (scancode == SDL_SCANCODE_UNKNOWN) {
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if (scancode == SDL_SCANCODE_UNKNOWN) {
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SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> EVDEV KeyCode %d \n", keycode);
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SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> EVDEV KeyCode %d \n", keycode);
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}
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}
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*/
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return scancode;
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return scancode;
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}
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}
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@ -492,7 +492,7 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
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++joystick->nbuttons;
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++joystick->nbuttons;
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}
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}
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}
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}
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for (i = 0; i < ABS_MAX; ++i) {
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for (i = 0; i < ABS_MISC; ++i) {
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/* Skip hats */
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/* Skip hats */
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if (i == ABS_HAT0X) {
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if (i == ABS_HAT0X) {
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i = ABS_HAT3Y;
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i = ABS_HAT3Y;
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@ -753,6 +753,10 @@ HandleInputEvents(SDL_Joystick * joystick)
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}
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}
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break;
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break;
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case EV_ABS:
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case EV_ABS:
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if (code >= ABS_MISC) {
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break;
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}
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switch (code) {
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switch (code) {
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case ABS_HAT0X:
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case ABS_HAT0X:
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case ABS_HAT0Y:
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case ABS_HAT0Y:
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@ -31,6 +31,7 @@
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*/
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*/
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/* SDL internals */
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/* SDL internals */
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#include "SDL_hints.h"
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#include "../SDL_sysvideo.h"
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#include "../SDL_sysvideo.h"
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#include "SDL_version.h"
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#include "SDL_version.h"
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#include "SDL_syswm.h"
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#include "SDL_syswm.h"
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@ -214,6 +215,9 @@ RPI_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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int
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int
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RPI_CreateWindow(_THIS, SDL_Window * window)
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RPI_CreateWindow(_THIS, SDL_Window * window)
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{
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{
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const char *hintScale = SDL_GetHint(SDL_HINT_VIDEO_RPI_SCALE_MODE);
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const char *hintRatio = SDL_GetHint(SDL_HINT_VIDEO_RPI_RATIO);
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char scalemode = '0';
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SDL_WindowData *wdata;
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SDL_WindowData *wdata;
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SDL_VideoDisplay *display;
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SDL_VideoDisplay *display;
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SDL_DisplayData *displaydata;
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SDL_DisplayData *displaydata;
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@ -235,24 +239,90 @@ RPI_CreateWindow(_THIS, SDL_Window * window)
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display = SDL_GetDisplayForWindow(window);
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display = SDL_GetDisplayForWindow(window);
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displaydata = (SDL_DisplayData *) display->driverdata;
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displaydata = (SDL_DisplayData *) display->driverdata;
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/* Windows have one size for now */
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float srcAspect = 1;
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window->w = display->desktop_mode.w;
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float dstAspect = 1;
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window->h = display->desktop_mode.h;
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int factor_x = 0;
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int factor_y = 0;
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/* OpenGL ES is the law here, buddy */
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if (hintScale != NULL)
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window->flags |= SDL_WINDOW_OPENGL;
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scalemode = *hintScale;
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/* Create a dispman element and associate a window to it */
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/* Create a dispman element and associate a window to it */
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dst_rect.x = 0;
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switch(scalemode) {
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dst_rect.y = 0;
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case '3':
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dst_rect.width = window->w;
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/* Pixel perfect scaling mode. */
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dst_rect.height = window->h;
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factor_x = (display->desktop_mode.w / window->w);
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factor_y = (display->desktop_mode.h / window->h);
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if ((factor_x != 0) && (factor_y != 0)) {
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if (factor_x >= factor_y) {
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dst_rect.width = window->w * factor_y;
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dst_rect.height = window->h * factor_y;
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}
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else {
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dst_rect.width = window->w * factor_x;
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dst_rect.height = window->h * factor_x;
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}
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/* Center window. */
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dst_rect.x = (display->desktop_mode.w - dst_rect.width) / 2;
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dst_rect.y = (display->desktop_mode.h - dst_rect.height) / 2;
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break;
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}
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/* If integer scale is not possible fallback to mode 1. */
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case '1':
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/* Fullscreen mode. */
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/* Calculate source and destination aspect ratios. */
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if (hintRatio != NULL)
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srcAspect = strtof(hintRatio, NULL);
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else
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srcAspect = (float)window->w / (float)window->h;
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/* only allow sensible aspect ratios */
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if (srcAspect < 0.2f || srcAspect > 6.0f)
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srcAspect = (float)window->w / (float)window->h;
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dstAspect = (float)display->desktop_mode.w / (float)display->desktop_mode.h;
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/* If source and destination aspect ratios are not equal correct destination width. */
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if (srcAspect < dstAspect) {
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dst_rect.width = (unsigned)(display->desktop_mode.h * srcAspect);
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dst_rect.height = display->desktop_mode.h;
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}
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else if (srcAspect > dstAspect) {
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dst_rect.width = display->desktop_mode.w;
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dst_rect.height = (unsigned)((float)display->desktop_mode.w / srcAspect);
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}
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else {
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dst_rect.width = display->desktop_mode.w;
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dst_rect.height = display->desktop_mode.h;
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}
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/* Center window. */
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dst_rect.x = (display->desktop_mode.w - dst_rect.width) / 2;
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dst_rect.y = (display->desktop_mode.h - dst_rect.height) / 2;
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break;
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case '2':
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/* Fullscreen streched mode. */
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dst_rect.x = 0;
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dst_rect.y = 0;
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dst_rect.width = display->desktop_mode.w;
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dst_rect.height = display->desktop_mode.h;
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break;
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default:
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/* Default mode. */
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window->w = display->desktop_mode.w;
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window->h = display->desktop_mode.h;
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dst_rect.x = 0;
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dst_rect.y = 0;
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dst_rect.width = window->w;
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dst_rect.height = window->h;
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break;
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}
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src_rect.x = 0;
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src_rect.x = 0;
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src_rect.y = 0;
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src_rect.y = 0;
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src_rect.width = window->w << 16;
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src_rect.width = window->w << 16;
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src_rect.height = window->h << 16;
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src_rect.height = window->h << 16;
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/* OpenGL ES is the law here, buddy */
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window->flags |= SDL_WINDOW_OPENGL;
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dispman_update = vc_dispmanx_update_start( 0 );
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dispman_update = vc_dispmanx_update_start( 0 );
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wdata->dispman_window.element = vc_dispmanx_element_add ( dispman_update, displaydata->dispman_display, SDL_RPI_VIDEOLAYER /* layer */, &dst_rect, 0/*src*/, &src_rect, DISPMANX_PROTECTION_NONE, &dispman_alpha /*alpha*/, 0/*clamp*/, 0/*transform*/);
|
wdata->dispman_window.element = vc_dispmanx_element_add ( dispman_update, displaydata->dispman_display, SDL_RPI_VIDEOLAYER /* layer */, &dst_rect, 0/*src*/, &src_rect, DISPMANX_PROTECTION_NONE, &dispman_alpha /*alpha*/, 0/*clamp*/, 0/*transform*/);
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wdata->dispman_window.width = window->w;
|
wdata->dispman_window.width = window->w;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue