#ifndef APP_HPP #define APP_HPP #include "Window.hpp" class App : public Window_Listener { public: App(); virtual ~App(); void Initialize(); void Finalize(); void Run(); virtual void On_Close(); virtual void On_Key_Down(int Key); virtual void On_Key_Up(int Key); virtual void On_Char(unsigned int Char); virtual void On_Resized(unsigned int Width, unsigned int Height); private: void Update(); void Draw(); static const int Width = 800; static const int Height = 600; static const int Bits_Per_Pixel = 32; static const bool Fullscreen = true; Window my_Window; bool my_Done; }; #endif