#include #include #include "../SDL_test.h" #include "fuzzer.h" //! context for test-specific random number generator static RND_CTX rndContext; Uint64 GenerateExecKey(char *runSeed, char *suiteName, char *testName, int iterationNumber) { if(runSeed == NULL) { fprintf(stderr, "Error: Incorrect runSeed given to GenerateExecKey function\n"); return -1; } if(suiteName == NULL) { fprintf(stderr, "Error: Incorrect suiteName given to GenerateExecKey function\n"); return -1; } if(testName == NULL) { fprintf(stderr, "Error: Incorrect testName given to GenerateExecKey function\n"); return -1; } if(iterationNumber < 0) { fprintf(stderr, "Error: Incorrect iteration number given to GenerateExecKey function\n"); return -1; } // Change to itoa char iterationString[16]; memset(iterationString, 0, sizeof(iterationString)); SDL_snprintf(iterationString, sizeof(iterationString) - 1, "%d", iterationNumber); // combine the parameters const Uint32 runSeedLength = strlen(runSeed); const Uint32 suiteNameLength = strlen(suiteName); const Uint32 testNameLength = strlen(testName); const Uint32 iterationStringLength = strlen(iterationString); // size of the entire + 3 for slashes and + 1 for '\0' const Uint32 entireString = runSeedLength + suiteNameLength + testNameLength + iterationStringLength + 3 + 1; char *buffer = SDL_malloc(entireString); if(!buffer) { return -1; } SDL_snprintf(buffer, entireString, "%s/%s/%s/%d", runSeed, suiteName, testName, iterationNumber); MD5_CTX md5Context; utl_md5Init(&md5Context); utl_md5Update(&md5Context, buffer, entireString); utl_md5Final(&md5Context); SDL_free(buffer); const char *execKey = md5Context.digest; //printf("Debug: digest = %s\n", execKey); // Casting fixes compiler warnings Uint64 key = ((Uint64) execKey[8]) << 56 | ((Uint64) execKey[9]) << 48 | ((Uint64) execKey[10]) << 40 | ((Uint64) execKey[11]) << 32 | ((Uint64) execKey[12]) << 24 | ((Uint64) execKey[13]) << 16 | ((Uint64) execKey[14]) << 8 | ((Uint64) execKey[15]) << 0; return key; } void InitFuzzer(Uint64 execKey) { Uint32 a = (execKey >> 32) & 0x00000000FFFFFFFF; Uint32 b = execKey & 0x00000000FFFFFFFF; //printf("Debug: execKey: %llx\n", execKey); //printf("Debug: a = %x - b = %x\n", a, b); utl_randomInit(&rndContext, a, b); } void DeinitFuzzer() { } Sint32 RandomInteger() { return utl_randomInt(&rndContext); } Uint32 RandomPositiveInteger() { return utl_randomInt(&rndContext); } Sint32 RandomIntegerInRange(Sint32 pMin, Sint32 pMax) { Sint64 min = (Sint64) pMin, max = (Sint64) pMax; if(min > max) { Sint64 temp = min; min = max; max = temp; } else if(min == max) { return min; } Sint32 number = abs(utl_randomInt(&rndContext)); return (number % ((max + 1) - min)) + min; } /*! * Generates boundary values between the given boundaries. * Boundary values are inclusive. See the examples below. * If boundary2 < boundary1, the values are swapped. * If boundary1 == boundary2, value of boundary1 will be returned * * Generating boundary values for Uint8: * BoundaryValues(sizeof(Uint8), 10, 20, True) -> [10,11,19,20] * BoundaryValues(sizeof(Uint8), 10, 20, False) -> [9,21] * BoundaryValues(sizeof(Uint8), 0, 15, True) -> [0, 1, 14, 15] * BoundaryValues(sizeof(Uint8), 0, 15, False) -> [16] * BoundaryValues(sizeof(Uint8), 0, 255, False) -> NULL * * Generator works the same for other types of unsigned integers. * * \param maxValue The biggest value that is acceptable for this data type. * For instance, for Uint8 -> 255, Uint16 -> 65536 etc. * \param pBoundary1 defines lower boundary * \param pBoundary2 defines upper boundary * \param validDomain Generate only for valid domain (for the data type) * * \param outBuffer The generated boundary values are put here * \param outBufferSize Size of outBuffer * * \returns NULL on error, outBuffer on success */ Uint64 * GenerateUnsignedBoundaryValues(const Uint64 maxValue, Uint64 pBoundary1, Uint64 pBoundary2, SDL_bool validDomain, Uint64 *outBuffer, Uint32 *outBufferSize) { Uint64 boundary1 = pBoundary1, boundary2 = pBoundary2; if(outBuffer != NULL) { SDL_free(outBuffer); } if(boundary1 > boundary2) { Uint64 temp = boundary1; boundary1 = boundary2; boundary2 = temp; } Uint64 tempBuf[8]; memset(tempBuf, 0, 8 * sizeof(Uint64)); Uint64 index = 0; if(boundary1 == boundary2) { tempBuf[index++] = boundary1; } else if(validDomain) { tempBuf[index++] = boundary1; if(boundary1 < UINT64_MAX) tempBuf[index++] = boundary1 + 1; tempBuf[index++] = boundary2 - 1; tempBuf[index++] = boundary2; } else { if(boundary1 > 0) { tempBuf[index++] = boundary1 - 1; } if(boundary2 < maxValue && boundary2 < UINT64_MAX) { tempBuf[index++] = boundary2 + 1; } } if(index == 0) { // There are no valid boundaries return NULL; } // Create the return buffer outBuffer = SDL_malloc(index * sizeof(Uint64)); if(outBuffer == NULL) { return NULL; } SDL_memcpy(outBuffer, tempBuf, index * sizeof(Uint64)); *outBufferSize = index; return outBuffer; } Uint8 RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain) { Uint64 *buffer = NULL; Uint32 size; // max value for Uint8 const Uint64 maxValue = UINT8_MAX; buffer = GenerateUnsignedBoundaryValues(maxValue, (Uint64) boundary1, (Uint64) boundary2, validDomain, buffer, &size); if(buffer == NULL) { return -1; // Change to some better error value? What would be better? } Uint32 index = RandomInteger() % size; Uint8 retVal = (Uint8) buffer[index]; SDL_free(buffer); return retVal; } Uint16 RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain) { Uint64 *buffer = NULL; Uint32 size; // max value for Uint16 const Uint64 maxValue = UINT16_MAX; buffer = GenerateUnsignedBoundaryValues(maxValue, (Uint64) boundary1, (Uint64) boundary2, validDomain, buffer, &size); if(buffer == NULL) { return -1; // Change to some better error value? What would be better? } Uint32 index = RandomInteger() % size; Uint16 retVal = (Uint16) buffer[index]; SDL_free(buffer); return retVal; } Uint32 RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain) { Uint64 *buffer = NULL; Uint32 size; // max value for Uint32 const Uint64 maxValue = UINT32_MAX; buffer = GenerateUnsignedBoundaryValues(maxValue, (Uint64) boundary1, (Uint64) boundary2, validDomain, buffer, &size); if(buffer == NULL) { return -1; // Change to some better error value? What would be better? } Uint32 index = RandomInteger() % size; Uint32 retVal = (Uint32) buffer[index]; SDL_free(buffer); return retVal; } Uint64 RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain) { Uint64 *buffer = NULL; Uint32 size; // max value for Uint64 const Uint64 maxValue = UINT64_MAX; buffer = GenerateUnsignedBoundaryValues(maxValue, (Uint64) boundary1, (Uint64) boundary2, validDomain, buffer, &size); if(buffer == NULL) { return -1; // Change to some better error value? What would be better? } Uint32 index = RandomInteger() % size; Uint64 retVal = (Uint64) buffer[index]; SDL_free(buffer); return retVal; } Sint8 RandomSint8BoundaryValue() { int value = 0; //GenerateBoundaryValueForSize(8); return (RandomPositiveInteger() % 2 == 0 ? value : -value); } char * RandomAsciiString() { return RandomAsciiStringWithMaximumLength(255); } char * RandomAsciiStringWithMaximumLength(int maxSize) { if(maxSize < 0) { return NULL; } int size = abs(RandomInteger()) % maxSize; char *string = SDL_malloc(size * sizeof(size)); int counter = 0; for( ; counter < size; ++counter) { string[counter] = (char) RandomIntegerInRange(1, 127); } string[counter] = '\0'; return string; }