SDL-mirror/VisualC-WinRT
David Ludwig 01fac9b2f7 WinRT: minor tweak to NuGet package naming
--HG--
rename : VisualC-WinRT/SDL2main-WinRT-CoreWindow.nuspec => VisualC-WinRT/SDL2main-WinRT-NonXAML.nuspec
rename : VisualC-WinRT/SDL2main-WinRT-CoreWindow.targets => VisualC-WinRT/SDL2main-WinRT-NonXAML.targets
2015-12-02 08:04:17 -05:00
..
tests Cleaned up and rearranged WinRT project file structure. 2014-04-19 12:48:45 -04:00
UWP_VS2015 WinRT: added Win10/UWP (Universal Windows Platform) support 2015-11-29 19:33:11 -05:00
WinPhone80_VS2012 WinRT: enabled OpenGL ES 2 support on Windows Phone 2014-11-02 10:32:25 -05:00
WinPhone81_VS2013 WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms 2015-11-26 13:51:03 -05:00
WinRT80_VS2012 Split the XInput and DirectInput code so Windows RT can use the existing XInput support. 2014-07-03 15:39:55 -07:00
WinRT81_VS2013 WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms 2015-11-26 13:51:03 -05:00
SDL2-WinRT.nuspec WinRT: added NuGet-package creation support to WinRT build script 2015-12-01 22:07:24 -05:00
SDL2-WinRT.targets WinRT: added NuGet-package creation support to WinRT build script 2015-12-01 22:07:24 -05:00
SDL2main-WinRT-NonXAML.nuspec WinRT: minor tweak to NuGet package naming 2015-12-02 08:04:17 -05:00
SDL2main-WinRT-NonXAML.targets WinRT: minor tweak to NuGet package naming 2015-12-02 08:04:17 -05:00