XAudio2 doesn't have capture support, so WASAPI was to replace it; the holdout was WinRT, which still needed it as its primary audio target until the WASAPI code code be made to work. The support matrix now looks like: WinXP: directsound by default, winmm as a fallback for buggy drivers. Vista+: WASAPI (directsound and winmm as fallbacks for debugging). WinRT: WASAPI --HG-- extra : amend_source : a28a9a9fbb09c4c25df05fa0a754fce0bee62335 extra : histedit_source : e5727ceb1a5db5806ce02534d8ffe4892eb6f5d9 |
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SDL-UWP.sln | ||
SDL-UWP.vcxproj | ||
SDL-UWP.vcxproj.filters |